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/*****************************************************************************
* AudioOutput.cpp: BeOS audio output
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 the VideoLAN team
* $Id$
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
* Eric Petit <titer@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <malloc.h>
#include <SoundPlayer.h>
#include <media/MediaDefs.h>
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc/vlc.h>
#include <vlc_aout.h>
extern "C"
{
#include <aout_internal.h>
}
/*****************************************************************************
* aout_sys_t: BeOS audio output method descriptor
*****************************************************************************/
typedef struct aout_sys_t
{
BSoundPlayer * p_player;
mtime_t latency;
} aout_sys_t;
/*****************************************************************************
* Local prototypes.
*****************************************************************************/
static void Play ( void * p_aout, void * p_buffer, size_t size,
const media_raw_audio_format & format );
static void DoNothing ( aout_instance_t * p_aout );
/*****************************************************************************
* OpenAudio
*****************************************************************************/
int E_(OpenAudio) ( vlc_object_t * p_this )
{
aout_instance_t * p_aout = (aout_instance_t*) p_this;
p_aout->output.p_sys = (aout_sys_t*) malloc( sizeof( aout_sys_t ) );
if( p_aout->output.p_sys == NULL )
{
msg_Err( p_aout, "out of memory" );
return -1;
}
aout_sys_t * p_sys = p_aout->output.p_sys;
aout_VolumeSoftInit( p_aout );
int i_nb_channels = aout_FormatNbChannels( &p_aout->output.output );
/* BSoundPlayer does not support more than 2 channels AFAIK */
if( i_nb_channels > 2 )
{
i_nb_channels = 2;
p_aout->output.output.i_physical_channels
= AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
}
media_raw_audio_format * p_format;
p_format = (media_raw_audio_format*)
malloc( sizeof( media_raw_audio_format ) );
p_format->channel_count = i_nb_channels;
p_format->frame_rate = p_aout->output.output.i_rate;
p_format->format = media_raw_audio_format::B_AUDIO_FLOAT;
#ifdef WORDS_BIGENDIAN
p_format->byte_order = B_MEDIA_BIG_ENDIAN;
#else
p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;
#endif
p_format->buffer_size = 8192;
p_aout->output.output.i_format = VLC_FOURCC('f','l','3','2');
p_aout->output.i_nb_samples = 2048 / i_nb_channels;
p_aout->output.pf_play = DoNothing;
p_sys->p_player = new BSoundPlayer( p_format, "player", Play, NULL, p_aout );
if( p_sys->p_player->InitCheck() != B_OK )
{
msg_Err( p_aout, "BSoundPlayer InitCheck failed" );
delete p_sys->p_player;
free( p_sys );
return -1;
}
/* Start playing */
p_sys->latency = p_sys->p_player->Latency();
p_sys->p_player->Start();
p_sys->p_player->SetHasData( true );
return 0;
}
/*****************************************************************************
* CloseAudio
*****************************************************************************/
void E_(CloseAudio) ( vlc_object_t * p_this )
{
aout_instance_t * p_aout = (aout_instance_t *) p_this;
aout_sys_t * p_sys = (aout_sys_t *) p_aout->output.p_sys;
/* Clean up */
p_sys->p_player->Stop();
delete p_sys->p_player;
free( p_sys );
}
/*****************************************************************************
* Play
*****************************************************************************/
static void Play( void * _p_aout, void * _p_buffer, size_t i_size,
const media_raw_audio_format &format )
{
aout_instance_t * p_aout = (aout_instance_t*) _p_aout;
float * p_buffer = (float*) _p_buffer;
aout_sys_t * p_sys = (aout_sys_t*) p_aout->output.p_sys;
aout_buffer_t * p_aout_buffer;
p_aout_buffer = aout_OutputNextBuffer( p_aout,
mdate() + p_sys->latency,
VLC_FALSE );
if( p_aout_buffer != NULL )
{
p_aout->p_libvlc->pf_memcpy( p_buffer, p_aout_buffer->p_buffer,
MIN( i_size, p_aout_buffer->i_nb_bytes ) );
if( p_aout_buffer->i_nb_bytes < i_size )
{
p_aout->p_libvlc->pf_memset( p_buffer + p_aout_buffer->i_nb_bytes,
0, i_size - p_aout_buffer->i_nb_bytes );
}
aout_BufferFree( p_aout_buffer );
}
else
{
p_aout->p_libvlc->pf_memset( p_buffer, 0, i_size );
}
}
/*****************************************************************************
* DoNothing
*****************************************************************************/
static void DoNothing( aout_instance_t *p_aout )
{
return;
}