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/*****************************************************************************
* intf_beos.cpp: beos interface
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 the VideoLAN team
* $Id$
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
* Tony Castley <tony@castley.net>
* Richard Shepherd <richard@rshepherd.demon.co.uk>
* Stephan Aßmus <stippi@yellowbites.com>
* Eric Petit <titer@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h> /* malloc(), free() */
#include <InterfaceKit.h>
#include <Application.h>
#include <Message.h>
#include <string.h>
#include <vlc/vlc.h>
#include <vlc/intf.h>
#include <vlc/aout.h>
#include <aout_internal.h>
#include "InterfaceWindow.h"
#include "MsgVals.h"
/*****************************************************************************
* intf_sys_t: internal variables of the BeOS interface
*****************************************************************************/
struct intf_sys_t
{
InterfaceWindow * p_window;
};
/*****************************************************************************
* Local prototype
*****************************************************************************/
static void Run ( intf_thread_t *p_intf );
/*****************************************************************************
* intf_Open: initialize interface
*****************************************************************************/
int E_(OpenIntf) ( vlc_object_t *p_this )
{
intf_thread_t * p_intf = (intf_thread_t*) p_this;
/* Allocate instance and initialize some members */
p_intf->p_sys = (intf_sys_t*) malloc( sizeof( intf_sys_t ) );
if( !p_intf->p_sys )
{
msg_Err( p_intf, "out of memory" );
return VLC_EGENERIC;
}
p_intf->pf_run = Run;
/* Create the interface window */
BScreen screen( B_MAIN_SCREEN_ID );
BRect rect = screen.Frame();
rect.top = rect.bottom - 100;
rect.bottom -= 50;
rect.left += 50;
rect.right = rect.left + 350;
p_intf->p_sys->p_window =
new InterfaceWindow( p_intf, rect, "VLC " VERSION );
if( !p_intf->p_sys->p_window )
{
free( p_intf->p_sys );
msg_Err( p_intf, "cannot allocate InterfaceWindow" );
return VLC_EGENERIC;
}
/* Make the be_app aware the interface has been created */
BMessage message( INTERFACE_CREATED );
message.AddPointer( "window", p_intf->p_sys->p_window );
be_app->PostMessage( &message );
return VLC_SUCCESS;
}
/*****************************************************************************
* intf_Close: destroy dummy interface
*****************************************************************************/
void E_(CloseIntf) ( vlc_object_t *p_this )
{
intf_thread_t *p_intf = (intf_thread_t*) p_this;
/* Destroy the interface window */
if( p_intf->p_sys->p_window->Lock() )
p_intf->p_sys->p_window->Quit();
/* Destroy structure */
free( p_intf->p_sys );
}
/*****************************************************************************
* intf_Run: event loop
*****************************************************************************/
static void Run( intf_thread_t *p_intf )
{
while( !p_intf->b_die )
{
p_intf->p_sys->p_window->UpdateInterface();
msleep( INTF_IDLE_SLEEP );
}
}