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/*****************************************************************************
* caopengllayer.m: CAOpenGLLayer (Mac OS X) video output
*****************************************************************************
* Copyright (C) 2014-2017 VLC authors and VideoLAN
*
* Authors: David Fuhrmann <david dot fuhrmann at googlemail dot com>
* Felix Paul Kühne <fkuehne at videolan dot org>
* Pierre d'Herbemont <pdherbemont at videolan dot org>
*
* Some of the code is based on mpv's video_layer.swift by "der richter"
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_vout_display.h>
#include <vlc_opengl.h>
#include <vlc_atomic.h>
#import <QuartzCore/QuartzCore.h>
#import <Cocoa/Cocoa.h>
#import <OpenGL/OpenGL.h>
#import <dlfcn.h>
#include "opengl/renderer.h"
#include "opengl/vout_helper.h"
/*****************************************************************************
* Vout interface
*****************************************************************************/
static int Open(vout_display_t *vd, video_format_t *fmt, vlc_video_context *context);
static void Close(vout_display_t *vd);
static void PictureRender (vout_display_t *vd, picture_t *pic, subpicture_t *subpicture,
vlc_tick_t date);
static void PictureDisplay (vout_display_t *vd, picture_t *pic);
static int Control (vout_display_t *vd, int);
/**
* Protocol declaration that drawable-nsobject should follow
*/
@protocol VLCOpenGLVideoViewEmbedding <NSObject>
- (void)addVoutSubview:(NSView *)view;
- (void)removeVoutSubview:(NSView *)view;
@end
/**
* Layer subclass that handles OpenGL video rendering
*/
@interface VLCCAOpenGLLayer : CAOpenGLLayer
{
NSLock *_displayLock;
vout_display_t *_voutDisplay; // All accesses to this must be @synchronized(self)
// unless you can be sure it won't be called in teardown
CGLContextObj _glContext;
}
- (instancetype)initWithVoutDisplay:(vout_display_t *)vd;
- (void)displayFromVout;
- (void)vlcClose;
@end
/**
* View subclass which is backed by a VLCCAOpenGLLayer
*/
#if __MAC_OS_X_VERSION_MAX_ALLOWED < 101400
// macOS SDKs lower than 10.14 did not have a NSViewLayerContentScaleDelegate
// protocol definition, but its not needed, it will work fine without it as the
// delegate method even existed before, just not the protocol.
@interface VLCVideoLayerView : NSView <CALayerDelegate>
#else
@interface VLCVideoLayerView : NSView <CALayerDelegate, NSViewLayerContentScaleDelegate>
#endif
{
vout_display_t *_vlc_vd; // All accesses to this must be @synchronized(self)
}
- (instancetype)initWithVoutDisplay:(vout_display_t *)vd;
- (void)vlcClose;
@end
typedef struct vout_display_sys_t {
id<VLCOpenGLVideoViewEmbedding> container;
VLCVideoLayerView *videoView; // Layer-backed view that creates videoLayer
VLCCAOpenGLLayer *videoLayer; // Backing layer of videoView
vlc_gl_t *gl;
vout_display_opengl_t *vgl;
vout_display_place_t place;
vout_display_cfg_t cfg;
atomic_bool is_ready;
} vout_display_sys_t;
#pragma mark -
#pragma mark OpenGL context helpers
/**
* Create a new CGLContextObj for use by VLC
* This function may try various pixel formats until it finds a suitable/compatible
* one that works on the given hardware.
* \return CGLContextObj or NULL in case of error
*/
CGLContextObj vlc_CreateCGLContext()
{
CGLError err;
GLint npix = 0;
CGLPixelFormatObj pix;
CGLContextObj ctx;
CGLPixelFormatAttribute attribs[12] = {
kCGLPFAAllowOfflineRenderers,
kCGLPFADoubleBuffer,
kCGLPFAAccelerated,
kCGLPFANoRecovery,
kCGLPFAColorSize, 24,
kCGLPFAAlphaSize, 8,
kCGLPFADepthSize, 24,
// Enable automatic graphics switching support, important on Macs
// with dedicated GPUs, as it allows to not always use the dedicated
// GPU which has more power consumption
kCGLPFASupportsAutomaticGraphicsSwitching,
0
};
err = CGLChoosePixelFormat(attribs, &pix, &npix);
if (err != kCGLNoError || pix == NULL) {
return NULL;
}
err = CGLCreateContext(pix, NULL, &ctx);
if (err != kCGLNoError || ctx == NULL) {
return NULL;
}
CGLDestroyPixelFormat(pix);
return ctx;
}
struct vlc_gl_sys
{
CGLContextObj cgl; // The CGL context managed by us
CGLContextObj cgl_prev; // The previously current CGL context, if any
};
static int SetViewpoint(vout_display_t *vd, const vlc_viewpoint_t *vp)
{
vout_display_sys_t *sys = vd->sys;
if (vlc_gl_MakeCurrent(sys->gl) != VLC_SUCCESS)
return VLC_EGENERIC;
int ret = vout_display_opengl_SetViewpoint(sys->vgl, vp);
vlc_gl_ReleaseCurrent(sys->gl);
return ret;
}
static const struct vlc_display_operations ops = {
Close, PictureRender, PictureDisplay, Control, NULL, SetViewpoint, NULL,
};
/**
* Flush the OpenGL context
* In case of double-buffering swaps the back buffer with the front buffer.
* \note This function implicitly calls \c glFlush() before it returns.
*/
static void gl_cb_Swap(vlc_gl_t *vlc_gl)
{
struct vlc_gl_sys *sys = vlc_gl->sys;
// Copies a double-buffered contexts back buffer to front buffer, calling
// glFlush before this is not needed and discouraged for performance reasons.
// An implicit glFlush happens before CGLFlushDrawable returns.
CGLFlushDrawable(sys->cgl);
}
/**
* Make the OpenGL context the current one
* Makes the CGL context the current context, if it is not already the current one,
* and locks it.
*/
static int gl_cb_MakeCurrent(vlc_gl_t *vlc_gl)
{
CGLError err;
struct vlc_gl_sys *sys = vlc_gl->sys;
sys->cgl_prev = CGLGetCurrentContext();
if (sys->cgl_prev != sys->cgl) {
err = CGLSetCurrentContext(sys->cgl);
if (err != kCGLNoError) {
msg_Err(vlc_gl, "Failure setting current CGLContext: %s", CGLErrorString(err));
return VLC_EGENERIC;
}
}
err = CGLLockContext(sys->cgl);
if (err != kCGLNoError) {
msg_Err(vlc_gl, "Failure locking CGLContext: %s", CGLErrorString(err));
return VLC_EGENERIC;
}
return VLC_SUCCESS;
}
/**
* Make the OpenGL context no longer current one.
* Makes the previous context the current one and unlocks the CGL context.
*/
static void gl_cb_ReleaseCurrent(vlc_gl_t *vlc_gl)
{
CGLError err;
struct vlc_gl_sys *sys = vlc_gl->sys;
assert(CGLGetCurrentContext() == sys->cgl);
err = CGLUnlockContext(sys->cgl);
if (err != kCGLNoError) {
msg_Err(vlc_gl, "Failure unlocking CGLContext: %s", CGLErrorString(err));
abort();
}
if (sys->cgl_prev != sys->cgl) {
err = CGLSetCurrentContext(sys->cgl_prev);
if (err != kCGLNoError) {
msg_Err(vlc_gl, "Failure restoring previous CGLContext: %s", CGLErrorString(err));
abort();
}
}
sys->cgl_prev = NULL;
}
/**
* Look up OpenGL symbols by name
*/
static void *gl_cb_GetProcAddress(vlc_gl_t *vlc_gl, const char *name)
{
VLC_UNUSED(vlc_gl);
return dlsym(RTLD_DEFAULT, name);
}
#pragma mark -
#pragma mark Module functions
/*****************************************************************************
* Open: This function allocates and initializes the OpenGL vout method.
*****************************************************************************/
static int Open (vout_display_t *vd,
video_format_t *fmt, vlc_video_context *context)
{
vout_display_sys_t *sys;
if (vd->cfg->window->type != VLC_WINDOW_TYPE_NSOBJECT)
return VLC_EGENERIC;
@autoreleasepool {
vout_display_sys_t *sys;
vd->sys = sys = vlc_obj_calloc(vd, 1, sizeof(*sys));
if (sys == NULL)
return VLC_ENOMEM;
// Only use this video output on macOS 10.14 or higher
// currently, as it has some issues on at least macOS 10.7
// and the old NSView based output still works fine on old
// macOS versions.
if (@available(macOS 10.14, *)) {
// This is intentionally left empty, as the check
// can not be negated or combined with other conditions!
} else {
if (!vd->obj.force)
return VLC_EGENERIC;
}
id container = vd->cfg->window->handle.nsobject;
if (!container) {
msg_Err(vd, "No drawable-nsobject found!");
goto error;
}
// Retain container, released in Close
sys->container = [container retain];
// Create the CGL context
CGLContextObj cgl_ctx = vlc_CreateCGLContext();
if (cgl_ctx == NULL) {
msg_Err(vd, "Failure to create CGL context!");
goto error;
}
// Create a pseudo-context object which provides needed callbacks
// for VLC to deal with the CGL context. Usually this should be done
// by a proper opengl provider module, but we do not have that currently.
sys->gl = vlc_object_create(vd, sizeof(*sys->gl));
if (unlikely(!sys->gl))
goto error;
static const struct vlc_gl_operations gl_ops =
{
.make_current = gl_cb_MakeCurrent,
.release_current = gl_cb_ReleaseCurrent,
.swap = gl_cb_Swap,
.get_proc_address = gl_cb_GetProcAddress,
};
sys->gl->ops = &gl_ops;
sys->gl->api_type = VLC_OPENGL;
struct vlc_gl_sys *glsys = sys->gl->sys = malloc(sizeof(*glsys));
if (unlikely(!glsys)) {
Close(vd);
return VLC_ENOMEM;
}
glsys->cgl = cgl_ctx;
glsys->cgl_prev = NULL;
dispatch_sync(dispatch_get_main_queue(), ^{
// Reverse vertical alignment as the GL tex are Y inverted
sys->cfg = *vd->cfg;
if (sys->cfg.display.align.vertical == VLC_VIDEO_ALIGN_TOP)
sys->cfg.display.align.vertical = VLC_VIDEO_ALIGN_BOTTOM;
else if (sys->cfg.display.align.vertical == VLC_VIDEO_ALIGN_BOTTOM)
sys->cfg.display.align.vertical = VLC_VIDEO_ALIGN_TOP;
// Create video view
sys->videoView = [[VLCVideoLayerView alloc] initWithVoutDisplay:vd];
sys->videoLayer = (VLCCAOpenGLLayer*)[[sys->videoView layer] retain];
// Add video view to container
if ([container respondsToSelector:@selector(addVoutSubview:)]) {
[container addVoutSubview:sys->videoView];
} else if ([container isKindOfClass:[NSView class]]) {
NSView *containerView = container;
[containerView addSubview:sys->videoView];
[sys->videoView setFrame:containerView.bounds];
} else {
[sys->videoView release];
[sys->videoLayer release];
sys->videoView = nil;
sys->videoLayer = nil;
}
vout_display_PlacePicture(&sys->place, vd->source, &sys->cfg.display);
});
if (sys->videoView == nil) {
msg_Err(vd,
"Invalid drawable-nsobject object, must either be an NSView "
"or comply with the VLCOpenGLVideoViewEmbedding protocol");
goto error;
}
// Initialize OpenGL video display
const vlc_fourcc_t *spu_chromas;
if (vlc_gl_MakeCurrent(sys->gl))
goto error;
sys->vgl = vout_display_opengl_New(fmt, &spu_chromas, sys->gl,
&vd->cfg->viewpoint, context);
vlc_gl_ReleaseCurrent(sys->gl);
if (sys->vgl == NULL) {
msg_Err(vd, "Error while initializing OpenGL display");
goto error;
}
vd->info.subpicture_chromas = spu_chromas;
vd->ops = &ops;
atomic_init(&sys->is_ready, false);
return VLC_SUCCESS;
error:
Close(vd);
return VLC_EGENERIC;
}
}
static void Close(vout_display_t *vd)
{
vout_display_sys_t *sys = vd->sys;
atomic_store(&sys->is_ready, false);
[sys->videoView vlcClose];
if (sys->vgl && !vlc_gl_MakeCurrent(sys->gl)) {
vout_display_opengl_Delete(sys->vgl);
vlc_gl_ReleaseCurrent(sys->gl);
}
if (sys->gl) {
struct vlc_gl_sys *glsys = sys->gl->sys;
// It should never happen that the context is destroyed and we
// still have a previous context set, as it would mean non-balanced
// calls to MakeCurrent/ReleaseCurrent.
assert(glsys->cgl_prev == NULL);
CGLReleaseContext(glsys->cgl);
vlc_object_delete(sys->gl);
free(glsys);
}
// Copy pointers out of sys, as sys can be gone already
// when the dispatch_async block is run!
id container = sys->container;
VLCVideoLayerView *videoView = sys->videoView;
VLCCAOpenGLLayer *videoLayer = sys->videoLayer;
dispatch_async(dispatch_get_main_queue(), ^{
// Remove vout subview from container
if ([container respondsToSelector:@selector(removeVoutSubview:)]) {
[container removeVoutSubview:videoView];
}
[videoView removeFromSuperview];
[videoView release];
[container release];
[videoLayer release];
});
}
static void PictureRender (vout_display_t *vd, picture_t *pic, subpicture_t *subpicture,
vlc_tick_t date)
{
VLC_UNUSED(date);
vout_display_sys_t *sys = vd->sys;
if (vlc_gl_MakeCurrent(sys->gl) == VLC_SUCCESS)
{
vout_display_opengl_Prepare(sys->vgl, pic, subpicture);
vlc_gl_ReleaseCurrent(sys->gl);
atomic_store(&sys->is_ready, true);
}
}
static void PictureDisplay (vout_display_t *vd, picture_t *pic)
{
vout_display_sys_t *sys = vd->sys;
VLC_UNUSED(pic);
[sys->videoLayer displayFromVout];
}
static int Control (vout_display_t *vd, int query)
{
vout_display_sys_t *sys = vd->sys;
if (!vd->sys)
return VLC_EGENERIC;
switch (query)
{
case VOUT_DISPLAY_CHANGE_DISPLAY_SIZE:
return VLC_SUCCESS;
case VOUT_DISPLAY_CHANGE_DISPLAY_FILLED:
case VOUT_DISPLAY_CHANGE_ZOOM:
case VOUT_DISPLAY_CHANGE_SOURCE_ASPECT:
case VOUT_DISPLAY_CHANGE_SOURCE_CROP:
{
@synchronized(sys->videoLayer)
{
vout_display_cfg_t cfg = *vd->cfg;
cfg.display.width = sys->cfg.display.width;
cfg.display.height = sys->cfg.display.height;
// Reverse vertical alignment as the GL tex are Y inverted
if (cfg.display.align.vertical == VLC_VIDEO_ALIGN_TOP)
cfg.display.align.vertical = VLC_VIDEO_ALIGN_BOTTOM;
else if (cfg.display.align.vertical == VLC_VIDEO_ALIGN_BOTTOM)
cfg.display.align.vertical = VLC_VIDEO_ALIGN_TOP;
sys->cfg = cfg;
vout_display_PlacePicture(&sys->place, vd->source, &cfg.display);
}
// Note!
// No viewport or aspect ratio is set here, as that needs to be set
// when rendering. The viewport is always set to match the layer
// size by the OS right before the OpenGL render callback, so
// setting it here has no effect.
return VLC_SUCCESS;
}
default:
msg_Err (vd, "Unhandled request %d", query);
return VLC_EGENERIC;
}
return VLC_SUCCESS;
}
#pragma mark -
#pragma mark VLCVideoLayerView
@implementation VLCVideoLayerView
- (instancetype)initWithVoutDisplay:(vout_display_t *)vd
{
self = [super init];
if (self) {
_vlc_vd = vd;
self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
self.wantsLayer = YES;
}
return self;
}
/**
* Invalidates VLC objects (notably _vlc_vd)
* This method must be called in VLCs module Close (or indirectly by the View)
* to ensure all critical VLC resources that might be gone when the module is
* closed are properly NULLed. This is necessary as dealloc is only called later
* as it has to be done async on the main thread, because NSView must be
* dealloc'ed on the main thread and the view own the layer, so the layer
* will stay valid until the view is gone, and might still use _vlc_vd
* even after the VLC module is gone and the resources would be invalid.
*/
- (void)vlcClose
{
@synchronized (self) {
[(VLCCAOpenGLLayer *)self.layer vlcClose];
_vlc_vd = NULL;
}
}
- (void)viewWillStartLiveResize
{
[(VLCCAOpenGLLayer *)self.layer setAsynchronous:YES];
}
- (void)viewDidEndLiveResize
{
[(VLCCAOpenGLLayer *)self.layer setAsynchronous:NO];
}
- (CALayer *)makeBackingLayer
{
@synchronized(self) {
NSAssert(_vlc_vd != NULL, @"Cannot create backing layer without vout display!");
VLCCAOpenGLLayer *layer = [[VLCCAOpenGLLayer alloc] initWithVoutDisplay:_vlc_vd];
layer.delegate = self;
return [layer autorelease];
}
}
/* Layer delegate method that ensures the layer always get the
* correct contentScale based on whether the view is on a HiDPI
* display or not, and when it is moved between displays.
*/
- (BOOL)layer:(CALayer *)layer
shouldInheritContentsScale:(CGFloat)newScale
fromWindow:(NSWindow *)window
{
return YES;
}
/*
* General properties
*/
- (BOOL)isOpaque
{
return YES;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (BOOL)mouseDownCanMoveWindow
{
return YES;
}
#pragma mark View mouse events
/* Left mouse button down */
- (void)mouseDown:(NSEvent *)event
{
@synchronized(self) {
if (!_vlc_vd) {
[super mouseDown:event];
return;
}
if (event.type == NSLeftMouseDown &&
!(event.modifierFlags & NSControlKeyMask) &&
event.clickCount == 1) {
vout_display_SendEventMousePressed(_vlc_vd, MOUSE_BUTTON_LEFT);
}
}
[super mouseDown:event];
}
/* Left mouse button up */
- (void)mouseUp:(NSEvent *)event
{
@synchronized(self) {
if (!_vlc_vd) {
[super mouseUp:event];
return;
}
if (event.type == NSLeftMouseUp) {
vout_display_SendEventMouseReleased(_vlc_vd, MOUSE_BUTTON_LEFT);
}
}
[super mouseUp:event];
}
/* Middle mouse button down */
- (void)otherMouseDown:(NSEvent *)event
{
@synchronized(self) {
if (_vlc_vd)
vout_display_SendEventMousePressed(_vlc_vd, MOUSE_BUTTON_CENTER);
}
[super otherMouseDown:event];
}
/* Middle mouse button up */
- (void)otherMouseUp:(NSEvent *)event
{
@synchronized(self) {
if (_vlc_vd)
vout_display_SendEventMouseReleased(_vlc_vd, MOUSE_BUTTON_CENTER);
}
[super otherMouseUp:event];
}
- (void)mouseMovedInternal:(NSEvent *)event
{
@synchronized(self) {
if (!_vlc_vd) {
return;
}
vout_display_sys_t *sys = _vlc_vd->sys;
// Convert window-coordinate point to view space
NSPoint pointInView = [self convertPoint:event.locationInWindow fromView:nil];
// Convert to pixels
NSPoint pointInBacking = [self convertPointToBacking:pointInView];
vout_display_SendMouseMovedDisplayCoordinates(_vlc_vd, pointInBacking.x, pointInBacking.y);
}
}
/* Mouse moved */
- (void)mouseMoved:(NSEvent *)event
{
[self mouseMovedInternal:event];
[super mouseMoved:event];
}
/* Mouse moved while clicked */
- (void)mouseDragged:(NSEvent *)event
{
[self mouseMovedInternal:event];
[super mouseDragged:event];
}
/* Mouse moved while center-clicked */
- (void)otherMouseDragged:(NSEvent *)event
{
[self mouseMovedInternal:event];
[super otherMouseDragged:event];
}
/* Mouse moved while right-clicked */
- (void)rightMouseDragged:(NSEvent *)event
{
[self mouseMovedInternal:event];
[super rightMouseDragged:event];
}
@end
#pragma mark -
#pragma mark VLCCAOpenGLLayer
@implementation VLCCAOpenGLLayer
- (instancetype)initWithVoutDisplay:(vout_display_t *)vd
{
self = [super init];
if (self) {
_displayLock = [[NSLock alloc] init];
_voutDisplay = vd;
vout_display_sys_t *sys = vd->sys;
struct vlc_gl_sys *glsys = sys->gl->sys;
_glContext = CGLRetainContext(glsys->cgl);
[CATransaction lock];
self.needsDisplayOnBoundsChange = YES;
self.autoresizingMask = kCALayerWidthSizable | kCALayerHeightSizable;
self.asynchronous = NO;
self.opaque = 1.0;
self.hidden = NO;
[CATransaction unlock];
}
return self;
}
/**
* Invalidates VLC objects (notably _voutDisplay)
* This method must be called in VLCs module Close (or indirectly by the View).
*/
- (void)vlcClose
{
@synchronized (self) {
_voutDisplay = NULL;
}
}
- (void)dealloc
{
CGLReleaseContext(_glContext);
[_displayLock release];
[super dealloc];
}
- (void)display
{
[_displayLock lock];
[super display];
[CATransaction flush];
[_displayLock unlock];
}
- (void)displayFromVout
{
if (self.asynchronous) {
// During live resizing we do not take updates
// from the vout, as those would interfere with
// the rendering currently happening on the main
// thread for the resize. Rendering anyway happens
// triggered by the OS every display refresh, so
// forcing an update here would be useless anyway.
return;
}
[self display];
}
- (BOOL)canDrawInCGLContext:(CGLContextObj)glContext
pixelFormat:(CGLPixelFormatObj)pixelFormat
forLayerTime:(CFTimeInterval)timeInterval
displayTime:(const CVTimeStamp *)timeStamp
{
@synchronized(self) {
if (!_voutDisplay)
return NO;
vout_display_sys_t *sys = _voutDisplay->sys;
return (atomic_load(&sys->is_ready));
}
}
- (void)drawInCGLContext:(CGLContextObj)glContext
pixelFormat:(CGLPixelFormatObj)pixelFormat
forLayerTime:(CFTimeInterval)timeInterval
displayTime:(const CVTimeStamp *)timeStamp
{
@synchronized(self) {
if (!_voutDisplay)
return;
vout_display_sys_t *sys = _voutDisplay->sys;
if (vlc_gl_MakeCurrent(sys->gl))
return;
GLint dims[4] = { 0, 0, 0, 0 };
glGetIntegerv(GL_VIEWPORT, dims);
NSSize newSize = NSMakeSize(dims[2], dims[3]);
if (NSEqualSizes(newSize, NSZeroSize)) {
newSize = self.bounds.size;
CGFloat scale = self.contentsScale;
newSize.width *= scale;
newSize.height *= scale;
}
@synchronized(sys->videoView)
{
sys->cfg.display.width = newSize.width;
sys->cfg.display.height = newSize.height;
vout_display_PlacePicture(&sys->place, _voutDisplay->source, &sys->cfg.display);
}
// Ensure viewport and aspect ratio is correct
vout_display_opengl_Viewport(sys->vgl, sys->place.x, sys->place.y,
sys->place.width, sys->place.height);
vout_display_opengl_SetOutputSize(sys->vgl, sys->place.width, sys->place.height);
vout_display_opengl_Display(sys->vgl);
vlc_gl_ReleaseCurrent(sys->gl);
vlc_gl_Swap(sys->gl);
}
}
- (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask
{
CGLPixelFormatObj fmt = CGLGetPixelFormat(_glContext);
return (fmt) ? CGLRetainPixelFormat(fmt) : NULL;
}
- (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat
{
return CGLRetainContext(_glContext);
}
@end
/*
* Module descriptor
*/
vlc_module_begin()
set_description(N_("Core Animation OpenGL Layer (Mac OS X)"))
set_subcategory(SUBCAT_VIDEO_VOUT)
set_callback_display(Open, 300)
add_opengl_submodule_renderer()
vlc_module_end()