You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

858 lines
29 KiB

/*****************************************************************************
* d3d11_surface.c : D3D11 GPU surface conversion module for vlc
*****************************************************************************
* Copyright © 2015 VLC authors, VideoLAN and VideoLabs
*
* Authors: Steve Lhomme <robux4@gmail.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_common.h>
#include <vlc_filter.h>
#include <vlc_picture.h>
#include <vlc_modules.h>
#include <assert.h>
#include "../../video_chroma/copy.h"
#include <windows.h>
#define COBJMACROS
#include <d3d11.h>
#include "d3d11_filters.h"
#include "d3d11_processor.h"
#include "../../video_chroma/d3d11_fmt.h"
#ifdef ID3D11VideoContext_VideoProcessorBlt
#define CAN_PROCESSOR 1
#else
#define CAN_PROCESSOR 0
#endif
typedef struct
{
copy_cache_t cache;
union {
ID3D11Texture2D *staging;
ID3D11Resource *staging_resource;
};
vlc_mutex_t staging_lock;
#if CAN_PROCESSOR
union {
ID3D11Texture2D *procOutTexture;
ID3D11Resource *procOutResource;
};
/* 420_OPAQUE processor */
ID3D11VideoProcessorOutputView *processorOutput;
d3d11_processor_t d3d_proc;
#endif
d3d11_device_t *d3d_dev;
/* CPU to GPU */
filter_t *filter;
picture_t *staging_pic;
} filter_sys_t;
#if CAN_PROCESSOR
static int SetupProcessor(filter_t *p_filter, d3d11_device_t *d3d_dev,
DXGI_FORMAT srcFormat, DXGI_FORMAT dstFormat)
{
filter_sys_t *sys = p_filter->p_sys;
HRESULT hr;
d3d11_device_lock(d3d_dev);
if (D3D11_CreateProcessor(p_filter, d3d_dev, D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE,
&p_filter->fmt_in.video, &p_filter->fmt_out.video, &sys->d3d_proc) != VLC_SUCCESS)
goto error;
UINT flags;
/* shortcut for the rendering output */
hr = ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(sys->d3d_proc.procEnumerator, srcFormat, &flags);
if (FAILED(hr) || !(flags & D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT))
{
msg_Dbg(p_filter, "processor format %s not supported for output", DxgiFormatToStr(srcFormat));
goto error;
}
hr = ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(sys->d3d_proc.procEnumerator, dstFormat, &flags);
if (FAILED(hr) || !(flags & D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT))
{
msg_Dbg(p_filter, "processor format %s not supported for input", DxgiFormatToStr(dstFormat));
goto error;
}
D3D11_VIDEO_PROCESSOR_CAPS processorCaps;
hr = ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(sys->d3d_proc.procEnumerator, &processorCaps);
for (UINT type = 0; type < processorCaps.RateConversionCapsCount; ++type)
{
hr = ID3D11VideoDevice_CreateVideoProcessor(sys->d3d_proc.d3dviddev,
sys->d3d_proc.procEnumerator, type, &sys->d3d_proc.videoProcessor);
if (SUCCEEDED(hr))
{
D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC outDesc = {
.ViewDimension = D3D11_VPOV_DIMENSION_TEXTURE2D,
};
hr = ID3D11VideoDevice_CreateVideoProcessorOutputView(sys->d3d_proc.d3dviddev,
sys->procOutResource,
sys->d3d_proc.procEnumerator,
&outDesc,
&sys->processorOutput);
if (FAILED(hr))
msg_Err(p_filter, "Failed to create the processor output. (hr=0x%lX)", hr);
else
{
d3d11_device_unlock(d3d_dev);
return VLC_SUCCESS;
}
}
if (sys->d3d_proc.videoProcessor)
{
ID3D11VideoProcessor_Release(sys->d3d_proc.videoProcessor);
sys->d3d_proc.videoProcessor = NULL;
}
}
error:
D3D11_ReleaseProcessor(&sys->d3d_proc);
d3d11_device_unlock(d3d_dev);
return VLC_EGENERIC;
}
#endif
static HRESULT can_map(filter_sys_t *sys, ID3D11DeviceContext *context)
{
D3D11_MAPPED_SUBRESOURCE lock;
HRESULT hr = ID3D11DeviceContext_Map(context, sys->staging_resource, 0,
D3D11_MAP_READ, 0, &lock);
ID3D11DeviceContext_Unmap(context, sys->staging_resource, 0);
return hr;
}
static int assert_staging(filter_t *p_filter, filter_sys_t *sys, DXGI_FORMAT format)
{
HRESULT hr;
if (sys->staging)
goto ok;
D3D11_TEXTURE2D_DESC texDesc;
ZeroMemory(&texDesc, sizeof(texDesc));
texDesc.Width = p_filter->fmt_in.video.i_width;
texDesc.Height = p_filter->fmt_in.video.i_height;
texDesc.Format = format;
texDesc.MipLevels = 1;
texDesc.SampleDesc.Count = 1;
texDesc.MiscFlags = 0;
texDesc.ArraySize = 1;
texDesc.Usage = D3D11_USAGE_STAGING;
texDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
texDesc.BindFlags = 0;
d3d11_device_t *d3d_dev = sys->d3d_dev;
sys->staging = NULL;
hr = ID3D11Device_CreateTexture2D( d3d_dev->d3ddevice, &texDesc, NULL, &sys->staging);
/* test if mapping the texture works ref #18746 */
if (SUCCEEDED(hr) && FAILED(hr = can_map(sys, d3d_dev->d3dcontext)))
msg_Dbg(p_filter, "can't map default staging texture (hr=0x%lX)", hr);
#if CAN_PROCESSOR
if (FAILED(hr)) {
/* failed with the this format, try a different one */
UINT supportFlags = D3D11_FORMAT_SUPPORT_SHADER_LOAD | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT;
const d3d_format_t *new_fmt =
FindD3D11Format( p_filter, d3d_dev, 0, DXGI_RGB_FORMAT|DXGI_YUV_FORMAT, 0, 0, 0, DXGI_CHROMA_CPU, supportFlags );
if (new_fmt && texDesc.Format != new_fmt->formatTexture)
{
DXGI_FORMAT srcFormat = texDesc.Format;
texDesc.Format = new_fmt->formatTexture;
hr = ID3D11Device_CreateTexture2D( d3d_dev->d3ddevice, &texDesc, NULL, &sys->staging);
if (SUCCEEDED(hr))
{
texDesc.Usage = D3D11_USAGE_DEFAULT;
texDesc.CPUAccessFlags = 0;
texDesc.BindFlags |= D3D11_BIND_RENDER_TARGET;
hr = ID3D11Device_CreateTexture2D( d3d_dev->d3ddevice, &texDesc, NULL, &sys->procOutTexture);
if (SUCCEEDED(hr) && SUCCEEDED(hr = can_map(sys, d3d_dev->d3dcontext)))
{
if (SetupProcessor(p_filter, d3d_dev, srcFormat, new_fmt->formatTexture))
{
ID3D11Texture2D_Release(sys->procOutTexture);
ID3D11Texture2D_Release(sys->staging);
sys->staging = NULL;
hr = E_FAIL;
}
else
msg_Dbg(p_filter, "Using shader+processor format %s", new_fmt->name);
}
else
{
msg_Dbg(p_filter, "can't create intermediate texture (hr=0x%lX)", hr);
ID3D11Texture2D_Release(sys->staging);
sys->staging = NULL;
}
}
}
}
#endif
if (FAILED(hr)) {
msg_Err(p_filter, "Failed to create a %s staging texture to extract surface pixels (hr=0x%lX)", DxgiFormatToStr(texDesc.Format), hr );
return VLC_EGENERIC;
}
ok:
return VLC_SUCCESS;
}
static void D3D11_YUY2(filter_t *p_filter, picture_t *src, picture_t *dst)
{
if (src->context == NULL)
{
/* the previous stages creating a D3D11 picture should always fill the context */
msg_Err(p_filter, "missing source context");
return;
}
filter_sys_t *sys = p_filter->p_sys;
picture_sys_d3d11_t *p_sys = ActiveD3D11PictureSys(src);
D3D11_TEXTURE2D_DESC desc;
D3D11_MAPPED_SUBRESOURCE lock;
vlc_mutex_lock(&sys->staging_lock);
UINT srcSlice = p_sys->slice_index;
ID3D11Resource *srcResource = p_sys->resource[KNOWN_DXGI_INDEX];
#if CAN_PROCESSOR
if (sys->d3d_proc.procEnumerator)
{
HRESULT hr;
if (FAILED( D3D11_Assert_ProcessorInput(p_filter, &sys->d3d_proc, p_sys) ))
return;
D3D11_VIDEO_PROCESSOR_STREAM stream = {
.Enable = TRUE,
.pInputSurface = p_sys->processorInput,
};
hr = ID3D11VideoContext_VideoProcessorBlt(sys->d3d_proc.d3dvidctx, sys->d3d_proc.videoProcessor,
sys->processorOutput,
0, 1, &stream);
if (FAILED(hr))
{
msg_Err(p_filter, "Failed to process the video. (hr=0x%lX)", hr);
vlc_mutex_unlock(&sys->staging_lock);
return;
}
srcResource = sys->procOutResource;
srcSlice = 0;
}
#endif
ID3D11DeviceContext_CopySubresourceRegion(sys->d3d_dev->d3dcontext, sys->staging_resource,
0, 0, 0, 0,
srcResource,
srcSlice,
NULL);
HRESULT hr = ID3D11DeviceContext_Map(sys->d3d_dev->d3dcontext, sys->staging_resource,
0, D3D11_MAP_READ, 0, &lock);
if (FAILED(hr)) {
msg_Err(p_filter, "Failed to map source surface. (hr=0x%lX)", hr);
vlc_mutex_unlock(&sys->staging_lock);
return;
}
if (dst->format.i_chroma == VLC_CODEC_I420)
picture_SwapUV( dst );
ID3D11Texture2D_GetDesc(sys->staging, &desc);
if (desc.Format == DXGI_FORMAT_YUY2) {
size_t chroma_pitch = (lock.RowPitch / 2);
const size_t pitch[3] = {
lock.RowPitch,
chroma_pitch,
chroma_pitch,
};
const uint8_t *plane[3] = {
(uint8_t*)lock.pData,
(uint8_t*)lock.pData + pitch[0] * desc.Height,
(uint8_t*)lock.pData + pitch[0] * desc.Height
+ pitch[1] * desc.Height / 2,
};
Copy420_P_to_P(dst, plane, pitch,
src->format.i_visible_height + src->format.i_y_offset,
&sys->cache);
} else if (desc.Format == DXGI_FORMAT_NV12 ||
desc.Format == DXGI_FORMAT_P010) {
const uint8_t *plane[2] = {
lock.pData,
(uint8_t*)lock.pData + lock.RowPitch * desc.Height
};
const size_t pitch[2] = {
lock.RowPitch,
lock.RowPitch,
};
if (desc.Format == DXGI_FORMAT_NV12)
Copy420_SP_to_P(dst, plane, pitch,
__MIN(desc.Height, src->format.i_y_offset + src->format.i_visible_height),
&sys->cache);
else
Copy420_16_SP_to_P(dst, plane, pitch,
__MIN(desc.Height, src->format.i_y_offset + src->format.i_visible_height),
6, &sys->cache);
picture_SwapUV(dst);
} else {
msg_Err(p_filter, "Unsupported D3D11VA conversion from 0x%08X to YV12", desc.Format);
}
if (dst->format.i_chroma == VLC_CODEC_I420 || dst->format.i_chroma == VLC_CODEC_I420_10L)
picture_SwapUV( dst );
/* */
ID3D11DeviceContext_Unmap(sys->d3d_dev->d3dcontext, sys->staging_resource, 0);
vlc_mutex_unlock(&sys->staging_lock);
}
static void D3D11_NV12(filter_t *p_filter, picture_t *src, picture_t *dst)
{
if (src->context == NULL)
{
/* the previous stages creating a D3D11 picture should always fill the context */
msg_Err(p_filter, "missing source context");
return;
}
filter_sys_t *sys = p_filter->p_sys;
picture_sys_d3d11_t *p_sys = ActiveD3D11PictureSys(src);
D3D11_TEXTURE2D_DESC desc;
D3D11_MAPPED_SUBRESOURCE lock;
vlc_mutex_lock(&sys->staging_lock);
UINT srcSlice = p_sys->slice_index;
ID3D11Resource *srcResource = p_sys->resource[KNOWN_DXGI_INDEX];
#if CAN_PROCESSOR
if (sys->d3d_proc.procEnumerator)
{
HRESULT hr;
if (FAILED( D3D11_Assert_ProcessorInput(p_filter, &sys->d3d_proc, p_sys) ))
return;
D3D11_VIDEO_PROCESSOR_STREAM stream = {
.Enable = TRUE,
.pInputSurface = p_sys->processorInput,
};
hr = ID3D11VideoContext_VideoProcessorBlt(sys->d3d_proc.d3dvidctx, sys->d3d_proc.videoProcessor,
sys->processorOutput,
0, 1, &stream);
if (FAILED(hr))
{
msg_Err(p_filter, "Failed to process the video. (hr=0x%lX)", hr);
vlc_mutex_unlock(&sys->staging_lock);
return;
}
srcResource = sys->procOutResource;
srcSlice = 0;
}
#endif
ID3D11DeviceContext_CopySubresourceRegion(sys->d3d_dev->d3dcontext, sys->staging_resource,
0, 0, 0, 0,
srcResource,
srcSlice,
NULL);
HRESULT hr = ID3D11DeviceContext_Map(sys->d3d_dev->d3dcontext, sys->staging_resource,
0, D3D11_MAP_READ, 0, &lock);
if (FAILED(hr)) {
msg_Err(p_filter, "Failed to map source surface. (hr=0x%lX)", hr);
vlc_mutex_unlock(&sys->staging_lock);
return;
}
ID3D11Texture2D_GetDesc(sys->staging, &desc);
if (desc.Format == DXGI_FORMAT_NV12 || desc.Format == DXGI_FORMAT_P010) {
const uint8_t *plane[2] = {
lock.pData,
(uint8_t*)lock.pData + lock.RowPitch * desc.Height
};
size_t pitch[2] = {
lock.RowPitch,
lock.RowPitch,
};
Copy420_SP_to_SP(dst, plane, pitch,
__MIN(desc.Height, src->format.i_y_offset + src->format.i_visible_height),
&sys->cache);
} else {
msg_Err(p_filter, "Unsupported D3D11VA conversion from 0x%08X to NV12", desc.Format);
}
/* */
ID3D11DeviceContext_Unmap(sys->d3d_dev->d3dcontext, sys->staging_resource, 0);
vlc_mutex_unlock(&sys->staging_lock);
}
static void D3D11_RGBA(filter_t *p_filter, picture_t *src, picture_t *dst)
{
filter_sys_t *sys = p_filter->p_sys;
assert(src->context != NULL);
picture_sys_d3d11_t *p_sys = ActiveD3D11PictureSys(src);
D3D11_TEXTURE2D_DESC desc;
D3D11_MAPPED_SUBRESOURCE lock;
vlc_mutex_lock(&sys->staging_lock);
ID3D11DeviceContext_CopySubresourceRegion(sys->d3d_dev->d3dcontext, sys->staging_resource,
0, 0, 0, 0,
p_sys->resource[KNOWN_DXGI_INDEX],
p_sys->slice_index,
NULL);
HRESULT hr = ID3D11DeviceContext_Map(sys->d3d_dev->d3dcontext, sys->staging_resource,
0, D3D11_MAP_READ, 0, &lock);
if (FAILED(hr)) {
msg_Err(p_filter, "Failed to map source surface. (hr=0x%lX)", hr);
vlc_mutex_unlock(&sys->staging_lock);
return;
}
ID3D11Texture2D_GetDesc(sys->staging, &desc);
plane_t src_planes = dst->p[0];
src_planes.i_lines = desc.Height;
src_planes.i_pitch = lock.RowPitch;
src_planes.p_pixels = lock.pData;
plane_CopyPixels( dst->p, &src_planes );
/* */
ID3D11DeviceContext_Unmap(sys->d3d_dev->d3dcontext, sys->staging_resource, 0);
vlc_mutex_unlock(&sys->staging_lock);
}
static void DeleteFilter( filter_t * p_filter )
{
if( p_filter->p_module )
{
filter_Close( p_filter );
module_unneed( p_filter, p_filter->p_module );
}
es_format_Clean( &p_filter->fmt_in );
es_format_Clean( &p_filter->fmt_out );
vlc_object_delete(p_filter);
}
static picture_t *NewBuffer(filter_t *p_filter)
{
filter_t *p_parent = p_filter->owner.sys;
filter_sys_t *p_sys = p_parent->p_sys;
return p_sys->staging_pic;
}
static vlc_decoder_device * HoldD3D11DecoderDevice(vlc_object_t *o, void *sys)
{
VLC_UNUSED(o);
filter_t *p_this = sys;
return filter_HoldDecoderDevice(p_this);
}
static filter_t *CreateCPUtoGPUFilter( filter_t *p_this, const es_format_t *p_fmt_in,
vlc_fourcc_t dst_chroma )
{
filter_t *p_filter;
p_filter = vlc_object_create( p_this, sizeof(filter_t) );
if (unlikely(p_filter == NULL))
return NULL;
static const struct filter_video_callbacks cbs = { NewBuffer, HoldD3D11DecoderDevice };
p_filter->b_allow_fmt_out_change = false;
p_filter->owner.video = &cbs;
p_filter->owner.sys = p_this;
es_format_InitFromVideo( &p_filter->fmt_in, &p_fmt_in->video );
es_format_InitFromVideo( &p_filter->fmt_out, &p_fmt_in->video );
p_filter->fmt_out.i_codec = p_filter->fmt_out.video.i_chroma = dst_chroma;
p_filter->p_module = module_need( p_filter, "video converter", NULL, false );
if( !p_filter->p_module )
{
msg_Dbg( p_filter, "no video converter found" );
DeleteFilter( p_filter );
return NULL;
}
assert( p_filter->ops != NULL );
return p_filter;
}
static void NV12_D3D11(filter_t *p_filter, picture_t *src, picture_t *dst)
{
filter_sys_t *sys = p_filter->p_sys;
picture_sys_d3d11_t *p_sys = ActiveD3D11PictureSys(dst);
if (unlikely(p_sys==NULL))
{
/* the output filter configuration may have changed since the filter
* was opened */
return;
}
d3d11_device_lock( sys->d3d_dev );
if (sys->filter == NULL)
{
D3D11_MAPPED_SUBRESOURCE lock;
HRESULT hr = ID3D11DeviceContext_Map(sys->d3d_dev->d3dcontext, p_sys->resource[KNOWN_DXGI_INDEX],
0, D3D11_MAP_WRITE_DISCARD, 0, &lock);
if (FAILED(hr)) {
msg_Err(p_filter, "Failed to map source surface. (hr=0x%lX)", hr);
d3d11_device_unlock( sys->d3d_dev );
return;
}
picture_UpdatePlanes(dst, lock.pData, lock.RowPitch);
picture_context_t *dst_pic_ctx = dst->context;
dst->context = NULL; // some CPU filters won't like the mix of CPU/GPU
picture_CopyPixels(dst, src);
dst->context = dst_pic_ctx;
ID3D11DeviceContext_Unmap(sys->d3d_dev->d3dcontext, p_sys->resource[KNOWN_DXGI_INDEX], 0);
}
else
{
picture_sys_d3d11_t *p_staging_sys = p_sys;
D3D11_TEXTURE2D_DESC texDesc;
ID3D11Texture2D_GetDesc( p_staging_sys->texture[KNOWN_DXGI_INDEX], &texDesc);
D3D11_MAPPED_SUBRESOURCE lock;
HRESULT hr = ID3D11DeviceContext_Map(sys->d3d_dev->d3dcontext, p_staging_sys->resource[KNOWN_DXGI_INDEX],
0, D3D11_MAP_WRITE_DISCARD, 0, &lock);
if (FAILED(hr)) {
msg_Err(p_filter, "Failed to map source surface. (hr=0x%lX)", hr);
d3d11_device_unlock( sys->d3d_dev );
return;
}
picture_UpdatePlanes(sys->staging_pic, lock.pData, lock.RowPitch);
picture_context_t *staging_pic_ctx = sys->staging_pic->context;
sys->staging_pic->context = NULL; // some CPU filters won't like the mix of CPU/GPU
picture_Hold( src );
sys->filter->ops->filter_video(sys->filter, src);
sys->staging_pic->context = staging_pic_ctx;
ID3D11DeviceContext_Unmap(sys->d3d_dev->d3dcontext, p_staging_sys->resource[KNOWN_DXGI_INDEX], 0);
D3D11_BOX copyBox = {
.right = dst->format.i_width, .bottom = dst->format.i_height, .back = 1,
};
ID3D11DeviceContext_CopySubresourceRegion(sys->d3d_dev->d3dcontext,
p_sys->resource[KNOWN_DXGI_INDEX],
p_sys->slice_index,
0, 0, 0,
p_staging_sys->resource[KNOWN_DXGI_INDEX], 0,
&copyBox);
}
d3d11_device_unlock( sys->d3d_dev );
// stop pretending this is a CPU picture
dst->format.i_chroma = p_filter->fmt_out.video.i_chroma;
dst->i_planes = 0;
}
static void D3D11CloseConverter( filter_t *p_filter )
{
filter_sys_t *p_sys = p_filter->p_sys;
#if CAN_PROCESSOR
if (p_sys->procOutTexture)
ID3D11Texture2D_Release(p_sys->procOutTexture);
D3D11_ReleaseProcessor( &p_sys->d3d_proc );
#endif
CopyCleanCache(&p_sys->cache);
if (p_sys->staging)
ID3D11Texture2D_Release(p_sys->staging);
}
VIDEO_FILTER_WRAPPER_CLOSE(D3D11_NV12, D3D11CloseConverter)
VIDEO_FILTER_WRAPPER_CLOSE(D3D11_YUY2, D3D11CloseConverter)
VIDEO_FILTER_WRAPPER_CLOSE(D3D11_RGBA, D3D11CloseConverter)
static picture_t *AllocateCPUtoGPUTexture(filter_t *p_filter, filter_sys_t *p_sys)
{
video_format_t fmt_staging;
d3d11_video_context_t *vctx_sys = GetD3D11ContextPrivate( p_filter->vctx_out );
const d3d_format_t *cfg = NULL;
for (const d3d_format_t *output_format = DxgiGetRenderFormatList();
output_format->name != NULL; ++output_format)
{
if (output_format->formatTexture == vctx_sys->format &&
!is_d3d11_opaque(output_format->fourcc))
{
cfg = output_format;
break;
}
}
if (unlikely(cfg == NULL))
return NULL;
struct d3d11_pic_context *pic_ctx = calloc(1, sizeof(*pic_ctx));
if (unlikely(pic_ctx == NULL))
goto done;
video_format_Copy(&fmt_staging, &p_filter->fmt_out.video);
fmt_staging.i_chroma = cfg->fourcc;
picture_resource_t dummy_res = { .p_sys = NULL };
picture_t *p_dst = picture_NewFromResource(&fmt_staging, &dummy_res);
if (p_dst == NULL) {
msg_Err(p_filter, "Failed to map create the temporary picture.");
goto done;
}
if (AllocateTextures(p_filter, p_sys->d3d_dev, cfg,
&p_dst->format, false, pic_ctx->picsys.texture, p_dst->p) != VLC_SUCCESS)
goto done;
if (unlikely(D3D11_AllocateResourceView(vlc_object_logger(p_filter), p_sys->d3d_dev->d3ddevice, cfg,
pic_ctx->picsys.texture, 0, pic_ctx->picsys.renderSrc) != VLC_SUCCESS))
goto done;
pic_ctx->s = (picture_context_t) {
d3d11_pic_context_destroy, d3d11_pic_context_copy,
vlc_video_context_Hold(p_filter->vctx_out),
};
pic_ctx->picsys.sharedHandle = INVALID_HANDLE_VALUE;
AcquireD3D11PictureSys(&pic_ctx->picsys);
ID3D11Texture2D_Release(pic_ctx->picsys.texture[KNOWN_DXGI_INDEX]);
p_dst->context = &pic_ctx->s;
return p_dst;
done:
free(pic_ctx);
return NULL;
}
static picture_t *NV12_D3D11_Filter( filter_t *p_filter, picture_t *p_pic )
{
picture_t *p_outpic = AllocateCPUtoGPUTexture( p_filter, p_filter->p_sys );
if( p_outpic )
{
NV12_D3D11( p_filter, p_pic, p_outpic );
picture_CopyProperties( p_outpic, p_pic );
}
picture_Release( p_pic );
return p_outpic;
}
static void D3D11CloseCPUConverter( filter_t *p_filter )
{
filter_sys_t *p_sys = p_filter->p_sys;
if (p_sys->filter)
DeleteFilter(p_sys->filter);
if (p_sys->staging_pic)
picture_Release(p_sys->staging_pic);
vlc_video_context_Release(p_filter->vctx_out);
}
static const struct vlc_filter_operations NV12_D3D11_ops = {
.filter_video = NV12_D3D11_Filter, .close = D3D11CloseCPUConverter,
};
int D3D11OpenConverter( filter_t *p_filter )
{
if ( !is_d3d11_opaque(p_filter->fmt_in.video.i_chroma) )
return VLC_EGENERIC;
if ( GetD3D11ContextPrivate(p_filter->vctx_in) == NULL )
return VLC_EGENERIC;
if ( p_filter->fmt_in.video.i_visible_height != p_filter->fmt_out.video.i_visible_height
|| p_filter->fmt_in.video.i_width != p_filter->fmt_out.video.i_width )
return VLC_EGENERIC;
uint8_t pixel_bytes = 1;
switch( p_filter->fmt_out.video.i_chroma ) {
case VLC_CODEC_I420:
case VLC_CODEC_YV12:
if( p_filter->fmt_in.video.i_chroma != VLC_CODEC_D3D11_OPAQUE )
return VLC_EGENERIC;
p_filter->ops = &D3D11_YUY2_ops;
break;
case VLC_CODEC_I420_10L:
if( p_filter->fmt_in.video.i_chroma != VLC_CODEC_D3D11_OPAQUE_10B )
return VLC_EGENERIC;
p_filter->ops = &D3D11_YUY2_ops;
pixel_bytes = 2;
break;
case VLC_CODEC_NV12:
if( p_filter->fmt_in.video.i_chroma != VLC_CODEC_D3D11_OPAQUE )
return VLC_EGENERIC;
p_filter->ops = &D3D11_NV12_ops;
break;
case VLC_CODEC_P010:
if( p_filter->fmt_in.video.i_chroma != VLC_CODEC_D3D11_OPAQUE_10B )
return VLC_EGENERIC;
p_filter->ops = &D3D11_NV12_ops;
pixel_bytes = 2;
break;
case VLC_CODEC_RGBA:
case VLC_CODEC_RGBA10:
if( p_filter->fmt_in.video.i_chroma != VLC_CODEC_D3D11_OPAQUE_RGBA )
return VLC_EGENERIC;
p_filter->ops = &D3D11_RGBA_ops;
break;
case VLC_CODEC_BGRA:
if( p_filter->fmt_in.video.i_chroma != VLC_CODEC_D3D11_OPAQUE_BGRA )
return VLC_EGENERIC;
p_filter->ops = &D3D11_RGBA_ops;
break;
default:
return VLC_EGENERIC;
}
filter_sys_t *p_sys = vlc_obj_calloc(VLC_OBJECT(p_filter), 1, sizeof(filter_sys_t));
if (!p_sys)
return VLC_ENOMEM;
d3d11_video_context_t *vctx_sys = GetD3D11ContextPrivate(p_filter->vctx_in);
d3d11_decoder_device_t *dev_sys = GetD3D11OpaqueContext(p_filter->vctx_in);
p_sys->d3d_dev = &dev_sys->d3d_dev;
if (assert_staging(p_filter, p_sys, vctx_sys->format) != VLC_SUCCESS)
{
return VLC_EGENERIC;
}
if (CopyInitCache(&p_sys->cache, p_filter->fmt_in.video.i_width * pixel_bytes))
return VLC_ENOMEM;
vlc_mutex_init(&p_sys->staging_lock);
p_filter->p_sys = p_sys;
return VLC_SUCCESS;
}
int D3D11OpenCPUConverter( filter_t *p_filter )
{
int err = VLC_EGENERIC;
filter_sys_t *p_sys = NULL;
if ( p_filter->fmt_out.video.i_chroma != VLC_CODEC_D3D11_OPAQUE
&& p_filter->fmt_out.video.i_chroma != VLC_CODEC_D3D11_OPAQUE_10B )
return VLC_EGENERIC;
if ( p_filter->fmt_in.video.i_height != p_filter->fmt_out.video.i_height
|| p_filter->fmt_in.video.i_width != p_filter->fmt_out.video.i_width )
return VLC_EGENERIC;
switch( p_filter->fmt_in.video.i_chroma ) {
case VLC_CODEC_I420:
case VLC_CODEC_I420_10L:
case VLC_CODEC_YV12:
case VLC_CODEC_NV12:
case VLC_CODEC_P010:
p_filter->ops = &NV12_D3D11_ops;
break;
default:
return VLC_EGENERIC;
}
vlc_decoder_device *dec_device = filter_HoldDecoderDeviceType( p_filter, VLC_DECODER_DEVICE_D3D11VA );
if (dec_device == NULL)
{
msg_Err(p_filter, "Missing decoder device");
return VLC_EGENERIC;
}
d3d11_decoder_device_t *devsys = GetD3D11OpaqueDevice(dec_device);
if (unlikely(devsys == NULL))
{
msg_Err(p_filter, "Incompatible decoder device %d", dec_device->type);
vlc_decoder_device_Release(dec_device);
return VLC_EGENERIC;
}
p_sys = vlc_obj_calloc(VLC_OBJECT(p_filter), 1, sizeof(filter_sys_t));
if (!p_sys) {
vlc_decoder_device_Release(dec_device);
return VLC_ENOMEM;
}
p_sys->d3d_dev = &devsys->d3d_dev;
DXGI_FORMAT vctx_fmt;
switch( p_filter->fmt_in.video.i_chroma ) {
case VLC_CODEC_I420:
case VLC_CODEC_YV12:
case VLC_CODEC_NV12:
vctx_fmt = DXGI_FORMAT_NV12;
break;
case VLC_CODEC_I420_10L:
case VLC_CODEC_P010:
vctx_fmt = DXGI_FORMAT_P010;
break;
default:
vlc_assert_unreachable();
}
p_filter->vctx_out = D3D11CreateVideoContext(dec_device, vctx_fmt);
if ( p_filter->vctx_out == NULL )
{
msg_Dbg(p_filter, "no video context");
goto done;
}
vlc_fourcc_t d3d_fourcc = DxgiFormatFourcc(vctx_fmt);
if ( p_filter->fmt_in.video.i_chroma != d3d_fourcc )
{
p_sys->staging_pic = AllocateCPUtoGPUTexture(p_filter, p_sys);
if (p_sys->staging_pic == NULL)
goto done;
p_sys->filter = CreateCPUtoGPUFilter(p_filter, &p_filter->fmt_in, d3d_fourcc);
if (!p_sys->filter)
{
picture_Release(p_sys->staging_pic);
goto done;
}
}
p_filter->p_sys = p_sys;
err = VLC_SUCCESS;
done:
if (err != VLC_SUCCESS)
{
vlc_video_context_Release(p_filter->vctx_out);
}
return err;
}