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443 lines
13 KiB
443 lines
13 KiB
/*****************************************************************************
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* playlist.c
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*****************************************************************************
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* Copyright (C) 2007-2011 the VideoLAN team
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*
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* Authors: Antoine Cellerier <dionoea at videolan tod org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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*****************************************************************************/
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/*****************************************************************************
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* Preamble
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*****************************************************************************/
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#ifndef _GNU_SOURCE
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# define _GNU_SOURCE
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#endif
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <vlc_common.h>
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#include <vlc_interface.h>
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#include <vlc_playlist_legacy.h>
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#include "../vlc.h"
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#include "../libs.h"
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#include "input.h"
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#include "variables.h"
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#include "misc.h"
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void vlclua_set_playlist_internal( lua_State *L, playlist_t *pl )
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{
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vlclua_set_object( L, vlclua_set_playlist_internal, pl );
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}
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playlist_t *vlclua_get_playlist_internal( lua_State *L )
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{
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return vlclua_get_object( L, vlclua_set_playlist_internal );
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}
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static int vlclua_playlist_prev( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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playlist_Prev( p_playlist );
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return 0;
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}
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static int vlclua_playlist_next( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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playlist_Next( p_playlist );
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return 0;
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}
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static int vlclua_playlist_skip( lua_State * L )
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{
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int i_skip = luaL_checkinteger( L, 1 );
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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playlist_Skip( p_playlist, i_skip );
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return 0;
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}
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static int vlclua_playlist_play( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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playlist_Play( p_playlist );
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return 0;
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}
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static int vlclua_playlist_pause( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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playlist_TogglePause( p_playlist );
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return 0;
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}
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static int vlclua_playlist_stop( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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playlist_Stop( p_playlist );
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return 0;
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}
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static int vlclua_playlist_clear( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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playlist_Stop( p_playlist ); /* Isn't this already implied by Clear? */
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playlist_Clear( p_playlist, pl_Unlocked );
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return 0;
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}
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static int vlclua_playlist_repeat( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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int i_ret = vlclua_var_toggle_or_set( L, p_playlist, "repeat" );
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return i_ret;
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}
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static int vlclua_playlist_loop( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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int i_ret = vlclua_var_toggle_or_set( L, p_playlist, "loop" );
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return i_ret;
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}
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static int vlclua_playlist_random( lua_State * L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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int i_ret = vlclua_var_toggle_or_set( L, p_playlist, "random" );
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return i_ret;
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}
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static int vlclua_playlist_gotoitem( lua_State * L )
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{
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int i_id = luaL_checkinteger( L, 1 );
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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PL_LOCK;
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playlist_ViewPlay( p_playlist, NULL,
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playlist_ItemGetById( p_playlist, i_id ) );
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PL_UNLOCK;
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return vlclua_push_ret( L, VLC_SUCCESS );
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}
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static int vlclua_playlist_delete( lua_State * L )
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{
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int i_id = luaL_checkinteger( L, 1 );
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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PL_LOCK;
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playlist_item_t *p_item = playlist_ItemGetById( p_playlist, i_id );
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if( p_item != NULL )
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playlist_NodeDelete( p_playlist, p_item );
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PL_UNLOCK;
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return vlclua_push_ret( L, (p_item != NULL) ? 0 : -1 );
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}
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static int vlclua_playlist_move( lua_State * L )
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{
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int i_item = luaL_checkinteger( L, 1 );
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int i_target = luaL_checkinteger( L, 2 );
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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PL_LOCK;
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playlist_item_t *p_item = playlist_ItemGetById( p_playlist, i_item );
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playlist_item_t *p_target = playlist_ItemGetById( p_playlist, i_target );
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if( !p_item || !p_target )
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{
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PL_UNLOCK;
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return vlclua_push_ret( L, -1 );
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}
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int i_ret;
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if( p_target->i_children != -1 )
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i_ret = playlist_TreeMove( p_playlist, p_item, p_target, 0 );
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else
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i_ret = playlist_TreeMove( p_playlist, p_item, p_target->p_parent, p_target->i_id - p_target->p_parent->pp_children[0]->i_id + 1 );
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PL_UNLOCK;
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return vlclua_push_ret( L, i_ret );
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}
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static int vlclua_playlist_add_common(lua_State *L, bool play)
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{
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vlc_object_t *obj = vlclua_get_this(L);
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playlist_t *playlist = vlclua_get_playlist_internal(L);
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int count = 0;
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/* playlist */
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if (!lua_istable(L, -1))
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{
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msg_Warn(obj, "Playlist should be a table.");
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return 0;
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}
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lua_pushnil(L);
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/* playlist nil */
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while (lua_next(L, -2))
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{
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input_item_t *item = vlclua_read_input_item(obj, L);
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if (item != NULL)
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{
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/* Play or Enqueue (preparse) */
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/* FIXME: playlist_AddInput() can fail */
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playlist_AddInput(playlist, item, play);
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input_item_Release(item);
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count++;
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}
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/* pop the value, keep the key for the next lua_next() call */
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lua_pop(L, 1);
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}
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/* playlist */
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lua_pushinteger(L, count);
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return 1;
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}
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static int vlclua_playlist_add( lua_State *L )
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{
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return vlclua_playlist_add_common(L, true);
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}
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static int vlclua_playlist_enqueue( lua_State *L )
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{
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return vlclua_playlist_add_common(L, false);
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}
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static void push_playlist_item( lua_State *L, playlist_item_t *p_item )
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{
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input_item_t *p_input = p_item->p_input;
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int i_flags = 0;
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i_flags = p_item->i_flags;
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lua_newtable( L );
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lua_pushinteger( L, p_item->i_id );
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lua_setfield( L, -2, "id" );
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lua_newtable( L );
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#define CHECK_AND_SET_FLAG( name, label ) \
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if( i_flags & PLAYLIST_ ## name ## _FLAG ) \
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{ \
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lua_pushboolean( L, 1 ); \
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lua_setfield( L, -2, #label ); \
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}
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CHECK_AND_SET_FLAG( DBL, disabled )
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CHECK_AND_SET_FLAG( RO, ro )
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#undef CHECK_AND_SET_FLAG
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lua_setfield( L, -2, "flags" );
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if( p_input )
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{
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/* Apart from nb_played, these fields unfortunately duplicate
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fields already available from the input item */
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char *psz_name = input_item_GetTitleFbName( p_input );
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lua_pushstring( L, psz_name );
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free( psz_name );
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lua_setfield( L, -2, "name" );
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lua_pushstring( L, p_input->psz_uri );
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lua_setfield( L, -2, "path" );
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if( p_input->i_duration < 0 )
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lua_pushnumber( L, -1 );
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else
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lua_pushnumber( L, secf_from_vlc_tick(p_input->i_duration) );
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lua_setfield( L, -2, "duration" );
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lua_pushinteger( L, p_item->i_nb_played );
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lua_setfield( L, -2, "nb_played" );
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luaopen_input_item( L, p_input );
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}
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if( p_item->i_children >= 0 )
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{
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int i;
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lua_createtable( L, p_item->i_children, 0 );
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for( i = 0; i < p_item->i_children; i++ )
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{
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push_playlist_item( L, p_item->pp_children[i] );
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lua_rawseti( L, -2, i+1 );
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}
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lua_setfield( L, -2, "children" );
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}
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}
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static int vlclua_playlist_get( lua_State *L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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PL_LOCK;
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playlist_item_t *p_item = NULL;
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if( lua_isnumber( L, 1 ) )
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{
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int i_id = lua_tointeger( L, 1 );
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p_item = playlist_ItemGetById( p_playlist, i_id );
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if( !p_item )
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{
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PL_UNLOCK;
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return 0; /* Should we return an error instead? */
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}
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}
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else if( lua_isstring( L, 1 ) )
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{
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const char *psz_what = lua_tostring( L, 1 );
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if( !strcasecmp( psz_what, "normal" )
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|| !strcasecmp( psz_what, "playlist" ) )
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p_item = p_playlist->p_playing;
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else if( !strcasecmp( psz_what, "root" ) )
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p_item = &p_playlist->root;
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else
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{
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/* currently, psz_what must be SD module's longname! */
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p_item = playlist_ChildSearchName( &p_playlist->root, psz_what );
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if( !p_item )
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{
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PL_UNLOCK;
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return 0; /* Should we return an error instead? */
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}
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}
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}
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else
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{
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p_item = &p_playlist->root;
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}
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push_playlist_item( L, p_item );
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PL_UNLOCK;
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return 1;
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}
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static int vlclua_playlist_search( lua_State *L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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const char *psz_string = luaL_optstring( L, 1, "" );
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PL_LOCK;
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playlist_LiveSearchUpdate( p_playlist, &p_playlist->root, psz_string, true );
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push_playlist_item( L, &p_playlist->root );
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PL_UNLOCK;
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return 1;
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}
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static int vlclua_playlist_current( lua_State *L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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playlist_item_t *item;
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int id = -1;
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PL_LOCK;
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item = playlist_CurrentPlayingItem( p_playlist );
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if( item != NULL )
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id = item->i_id;
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PL_UNLOCK;
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lua_pushinteger( L, id );
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return 1;
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}
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static int vlc_sort_key_from_string( const char *psz_name )
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{
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static const struct
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{
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const char *psz_name;
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int i_key;
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} pp_keys[] =
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{ { "id", SORT_ID },
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{ "title", SORT_TITLE },
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{ "title nodes first", SORT_TITLE_NODES_FIRST },
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{ "artist", SORT_ARTIST },
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{ "genre", SORT_GENRE },
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{ "random", SORT_RANDOM },
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{ "duration", SORT_DURATION },
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{ "title numeric", SORT_TITLE_NUMERIC },
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{ "album", SORT_ALBUM },
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{ NULL, -1 } };
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int i;
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for( i = 0; pp_keys[i].psz_name; i++ )
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{
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if( !strcmp( psz_name, pp_keys[i].psz_name ) )
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return pp_keys[i].i_key;
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}
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return -1;
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}
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static int vlclua_playlist_sort( lua_State *L )
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{
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/* allow setting the different sort keys */
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int i_mode = vlc_sort_key_from_string( luaL_checkstring( L, 1 ) );
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if( i_mode == -1 )
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return luaL_error( L, "Invalid search key." );
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int i_type = luaL_optboolean( L, 2, 0 ) ? ORDER_REVERSE : ORDER_NORMAL;
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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PL_LOCK;
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int i_ret = playlist_RecursiveNodeSort( p_playlist, p_playlist->p_playing,
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i_mode, i_type );
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PL_UNLOCK;
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return vlclua_push_ret( L, i_ret );
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}
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static int vlclua_playlist_status( lua_State *L )
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{
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playlist_t *p_playlist = vlclua_get_playlist_internal( L );
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PL_LOCK;
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int status = playlist_Status( p_playlist );
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PL_UNLOCK;
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switch( status )
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{
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case PLAYLIST_STOPPED:
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lua_pushliteral( L, "stopped" );
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break;
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case PLAYLIST_RUNNING:
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lua_pushliteral( L, "playing" );
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break;
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case PLAYLIST_PAUSED:
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lua_pushliteral( L, "paused" );
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break;
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default:
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lua_pushliteral( L, "unknown" );
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break;
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}
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return 1;
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}
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/*****************************************************************************
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*
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*****************************************************************************/
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static const luaL_Reg vlclua_playlist_reg[] = {
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{ "prev", vlclua_playlist_prev },
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{ "next", vlclua_playlist_next },
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{ "skip", vlclua_playlist_skip },
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{ "play", vlclua_playlist_play },
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{ "pause", vlclua_playlist_pause },
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{ "stop", vlclua_playlist_stop },
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{ "clear", vlclua_playlist_clear },
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{ "repeat", vlclua_playlist_repeat }, // repeat is a reserved lua keyword...
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{ "repeat_", vlclua_playlist_repeat }, // ... provide repeat_ too.
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{ "loop", vlclua_playlist_loop },
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{ "random", vlclua_playlist_random },
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#if LUA_VERSION_NUM < 502
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{ "goto", vlclua_playlist_gotoitem },
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#endif
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{ "gotoitem", vlclua_playlist_gotoitem },
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{ "add", vlclua_playlist_add },
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{ "enqueue", vlclua_playlist_enqueue },
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{ "get", vlclua_playlist_get },
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{ "search", vlclua_playlist_search },
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{ "current", vlclua_playlist_current },
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{ "sort", vlclua_playlist_sort },
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{ "status", vlclua_playlist_status },
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{ "delete", vlclua_playlist_delete },
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{ "move", vlclua_playlist_move },
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{ NULL, NULL }
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};
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void luaopen_playlist( lua_State *L )
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{
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lua_newtable( L );
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luaL_register( L, NULL, vlclua_playlist_reg );
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lua_setfield( L, -2, "playlist" );
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}
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