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/*****************************************************************************
* invert.c : Invert video plugin for vlc
*****************************************************************************
* Copyright (C) 2000, 2001 VideoLAN
* $Id: invert.c,v 1.8 2002/02/24 20:51:09 gbazin Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <errno.h>
#include <stdlib.h> /* malloc(), free() */
#include <string.h>
#include <videolan/vlc.h>
#include "video.h"
#include "video_output.h"
#include "filter_common.h"
/*****************************************************************************
* Capabilities defined in the other files.
*****************************************************************************/
static void vout_getfunctions( function_list_t * p_function_list );
/*****************************************************************************
* Build configuration tree.
*****************************************************************************/
MODULE_CONFIG_START
MODULE_CONFIG_STOP
MODULE_INIT_START
SET_DESCRIPTION( "invert video module" )
/* Capability score set to 0 because we don't want to be spawned
* as a video output unless explicitly requested to */
ADD_CAPABILITY( VOUT, 0 )
ADD_SHORTCUT( "invert" )
MODULE_INIT_STOP
MODULE_ACTIVATE_START
vout_getfunctions( &p_module->p_functions->vout );
MODULE_ACTIVATE_STOP
MODULE_DEACTIVATE_START
MODULE_DEACTIVATE_STOP
/*****************************************************************************
* vout_sys_t: Invert video output method descriptor
*****************************************************************************
* This structure is part of the video output thread descriptor.
* It describes the Invert specific properties of an output thread.
*****************************************************************************/
typedef struct vout_sys_s
{
struct vout_thread_s *p_vout;
} vout_sys_t;
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static int vout_Create ( struct vout_thread_s * );
static int vout_Init ( struct vout_thread_s * );
static void vout_End ( struct vout_thread_s * );
static void vout_Destroy ( struct vout_thread_s * );
static int vout_Manage ( struct vout_thread_s * );
static void vout_Render ( struct vout_thread_s *, struct picture_s * );
static void vout_Display ( struct vout_thread_s *, struct picture_s * );
/*****************************************************************************
* Functions exported as capabilities. They are declared as static so that
* we don't pollute the namespace too much.
*****************************************************************************/
static void vout_getfunctions( function_list_t * p_function_list )
{
p_function_list->functions.vout.pf_create = vout_Create;
p_function_list->functions.vout.pf_init = vout_Init;
p_function_list->functions.vout.pf_end = vout_End;
p_function_list->functions.vout.pf_destroy = vout_Destroy;
p_function_list->functions.vout.pf_manage = vout_Manage;
p_function_list->functions.vout.pf_render = vout_Render;
p_function_list->functions.vout.pf_display = vout_Display;
}
/*****************************************************************************
* vout_Create: allocates Invert video thread output method
*****************************************************************************
* This function allocates and initializes a Invert vout method.
*****************************************************************************/
static int vout_Create( vout_thread_t *p_vout )
{
/* Allocate structure */
p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
if( p_vout->p_sys == NULL )
{
intf_ErrMsg("error: %s", strerror(ENOMEM) );
return( 1 );
}
return( 0 );
}
/*****************************************************************************
* vout_Init: initialize Invert video thread output method
*****************************************************************************/
static int vout_Init( vout_thread_t *p_vout )
{
int i_index;
char *psz_filter;
picture_t *p_pic;
I_OUTPUTPICTURES = 0;
/* Initialize the output structure */
p_vout->output.i_chroma = p_vout->render.i_chroma;
p_vout->output.i_width = p_vout->render.i_width;
p_vout->output.i_height = p_vout->render.i_height;
p_vout->output.i_aspect = p_vout->render.i_aspect;
/* Try to open the real video output */
psz_filter = config_GetPszVariable( VOUT_FILTER_VAR );
config_PutPszVariable( VOUT_FILTER_VAR, NULL );
intf_WarnMsg( 1, "filter: spawning the real video output" );
p_vout->p_sys->p_vout =
vout_CreateThread( NULL,
p_vout->render.i_width, p_vout->render.i_height,
p_vout->render.i_chroma, p_vout->render.i_aspect );
config_PutPszVariable( VOUT_FILTER_VAR, psz_filter );
if( psz_filter ) free( psz_filter );
/* Everything failed */
if( p_vout->p_sys->p_vout == NULL )
{
intf_ErrMsg( "filter error: can't open vout, aborting" );
return( 0 );
}
ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
return( 0 );
}
/*****************************************************************************
* vout_End: terminate Invert video thread output method
*****************************************************************************/
static void vout_End( vout_thread_t *p_vout )
{
int i_index;
/* Free the fake output buffers we allocated */
for( i_index = I_OUTPUTPICTURES ; i_index ; )
{
i_index--;
free( PP_OUTPUTPICTURE[ i_index ]->p_data );
}
}
/*****************************************************************************
* vout_Destroy: destroy Invert video thread output method
*****************************************************************************
* Terminate an output method created by InvertCreateOutputMethod
*****************************************************************************/
static void vout_Destroy( vout_thread_t *p_vout )
{
vout_DestroyThread( p_vout->p_sys->p_vout, NULL );
free( p_vout->p_sys );
}
/*****************************************************************************
* vout_Manage: handle Invert events
*****************************************************************************
* This function should be called regularly by video output thread. It manages
* console events. It returns a non null value on error.
*****************************************************************************/
static int vout_Manage( vout_thread_t *p_vout )
{
return( 0 );
}
/*****************************************************************************
* vout_Render: displays previously rendered output
*****************************************************************************
* This function send the currently rendered image to Invert image, waits
* until it is displayed and switch the two rendering buffers, preparing next
* frame.
*****************************************************************************/
static void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
{
picture_t *p_outpic;
int i_index;
/* This is a new frame. Get a structure from the video_output. */
while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
== NULL )
{
if( p_vout->b_die || p_vout->b_error )
{
return;
}
msleep( VOUT_OUTMEM_SLEEP );
}
vout_DatePicture( p_vout->p_sys->p_vout, p_outpic, p_pic->date );
vout_LinkPicture( p_vout->p_sys->p_vout, p_outpic );
for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
{
u8 *p_in, *p_in_end, *p_out;
p_in = p_pic->p[i_index].p_pixels;
p_in_end = p_in - 64 + p_pic->p[i_index].i_lines
* p_pic->p[i_index].i_pitch;
p_out = p_outpic->p[i_index].p_pixels;
for( ; p_in < p_in_end ; )
{
/* Do 64 pixels at a time */
*((u64*)p_out)++ = ~( *((u64*)p_in)++ );
*((u64*)p_out)++ = ~( *((u64*)p_in)++ );
*((u64*)p_out)++ = ~( *((u64*)p_in)++ );
*((u64*)p_out)++ = ~( *((u64*)p_in)++ );
*((u64*)p_out)++ = ~( *((u64*)p_in)++ );
*((u64*)p_out)++ = ~( *((u64*)p_in)++ );
*((u64*)p_out)++ = ~( *((u64*)p_in)++ );
*((u64*)p_out)++ = ~( *((u64*)p_in)++ );
}
p_in_end += 64;
for( ; p_in < p_in_end ; )
{
/* Do 1 pixel at a time */
*p_out++ = ~( *p_in++ );
}
}
vout_UnlinkPicture( p_vout->p_sys->p_vout, p_outpic );
vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
}
/*****************************************************************************
* vout_Display: displays previously rendered output
*****************************************************************************
* This function send the currently rendered image to Invert image, waits
* until it is displayed and switch the two rendering buffers, preparing next
* frame.
*****************************************************************************/
static void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
{
;
}