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610 lines
19 KiB
610 lines
19 KiB
/*****************************************************************************
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* vout_beos.cpp: beos video output display method
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*****************************************************************************
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* Copyright (C) 2000, 2001 VideoLAN
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* $Id: vout_beos.cpp,v 1.42 2002/02/24 20:51:09 gbazin Exp $
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*
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* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
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* Samuel Hocevar <sam@zoy.org>
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* Tony Castley <tcastley@mail.powerup.com.au>
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* Richard Shepherd <richard@rshepherd.demon.co.uk>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
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*****************************************************************************/
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/*****************************************************************************
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* Preamble
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*****************************************************************************/
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#include <errno.h> /* ENOMEM */
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#include <stdlib.h> /* free() */
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#include <stdio.h>
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#include <string.h> /* strerror() */
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#include <InterfaceKit.h>
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#include <DirectWindow.h>
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#include <Application.h>
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#include <Bitmap.h>
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extern "C"
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{
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#include <videolan/vlc.h>
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#include "video.h"
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#include "video_output.h"
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#include "interface.h"
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}
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#include "VideoWindow.h"
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#define BITS_PER_PLANE 16
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#define BYTES_PER_PIXEL 2
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/*****************************************************************************
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* vout_sys_t: BeOS video output method descriptor
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*****************************************************************************
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* This structure is part of the video output thread descriptor.
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* It describes the BeOS specific properties of an output thread.
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*****************************************************************************/
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typedef struct vout_sys_s
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{
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VideoWindow * p_window;
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s32 i_width;
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s32 i_height;
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u8 *pp_buffer[2];
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int i_index;
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} vout_sys_t;
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/*****************************************************************************
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* beos_GetAppWindow : retrieve a BWindow pointer from the window name
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*****************************************************************************/
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BWindow *beos_GetAppWindow(char *name)
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{
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int32 index;
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BWindow *window;
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for (index = 0 ; ; index++)
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{
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window = be_app->WindowAt(index);
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if (window == NULL)
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break;
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if (window->LockWithTimeout(20000) == B_OK)
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{
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if (strcmp(window->Name(), name) == 0)
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{
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window->Unlock();
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break;
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}
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window->Unlock();
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}
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}
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return window;
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}
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/****************************************************************************
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* DrawingThread : thread that really does the drawing
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****************************************************************************/
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int32 Draw(void *data)
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{
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//rudolf: sync init:
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BScreen *screen;
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display_mode disp_mode;
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static uint32 refresh, oldrefresh = 0;
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screen = new BScreen();
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screen-> GetMode(&disp_mode);
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refresh =
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(disp_mode.timing.pixel_clock * 1000)/((disp_mode.timing.h_total)*
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(disp_mode.timing.v_total));
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if (!(refresh == oldrefresh))
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{
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intf_WarnMsg( 1, "vout info: new refreshrate is %ld:Hz", refresh );
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oldrefresh = refresh;
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if (refresh < 61 )
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{
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intf_WarnMsg( 1, "vout info: enabling retrace sync" );
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}
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else
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{
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intf_WarnMsg( 1, "vout info: disabling retrace sync" );
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}
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}
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VideoWindow* p_win;
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p_win = (VideoWindow *) data;
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if ( p_win-> voutWindow-> LockLooper() )
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{
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//rudolf: sync:
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if (refresh < 61)
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{
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screen-> WaitForRetrace(22000);//set timeout for < 45 Hz...
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}
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p_win-> view-> DrawBitmap( p_win-> bitmap[p_win-> i_buffer],
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p_win-> bitmap[p_win-> i_buffer]-> Bounds(),
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p_win-> voutWindow-> Bounds() );
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p_win-> voutWindow-> UnlockLooper();
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}
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return B_OK;
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}
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/*****************************************************************************
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* bitmapWindow : This is the bitmap window output
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*****************************************************************************/
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bitmapWindow::bitmapWindow(BRect frame, VideoWindow *theOwner)
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: BWindow( frame, NULL, B_TITLED_WINDOW,
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B_OUTLINE_RESIZE | B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
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{
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is_zoomed = false;
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origRect = frame;
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owner = theOwner;
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SetTitle(VOUT_TITLE " (BBitmap output)");
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}
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bitmapWindow::~bitmapWindow()
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{
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}
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void bitmapWindow::FrameResized( float width, float height )
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{
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if (is_zoomed)
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{
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return;
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}
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float width_scale;
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float height_scale;
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width_scale = width / origRect.Width();
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height_scale = height / origRect.Height();
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/* if the width is proportionally smaller */
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if (width_scale <= height_scale)
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{
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ResizeTo(width, origRect.Height() * width_scale);
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}
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else /* if the height is proportionally smaller */
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{
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ResizeTo(origRect.Width() * height_scale, height);
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}
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}
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void bitmapWindow::Zoom(BPoint origin, float width, float height )
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{
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if(is_zoomed)
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{
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MoveTo(origRect.left, origRect.top);
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ResizeTo(origRect.IntegerWidth(), origRect.IntegerHeight());
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be_app->ShowCursor();
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}
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else
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{
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BScreen *screen;
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screen = new BScreen(this);
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BRect rect = screen->Frame();
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delete screen;
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MoveTo(0,0);
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ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
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be_app->HideCursor();
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}
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is_zoomed = !is_zoomed;
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}
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/*****************************************************************************
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* directWindow : This is the bitmap window output
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*****************************************************************************/
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directWindow::directWindow(BRect frame, VideoWindow *theOwner)
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: BDirectWindow( frame, NULL, B_TITLED_WINDOW,
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B_OUTLINE_RESIZE | B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
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{
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is_zoomed = false;
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origRect = frame;
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owner = theOwner;
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SetTitle(VOUT_TITLE " (DirectWindow output)");
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}
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directWindow::~directWindow()
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{
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}
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void directWindow::DirectConnected(direct_buffer_info *info)
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{
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}
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void directWindow::FrameResized( float width, float height )
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{
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if (is_zoomed)
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{
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return;
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}
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float width_scale;
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float height_scale;
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width_scale = width / origRect.Width();
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height_scale = height / origRect.Height();
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/* if the width is proportionally smaller */
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if (width_scale <= height_scale)
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{
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ResizeTo(width, origRect.Height() * width_scale);
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}
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else /* if the height is proportionally smaller */
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{
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ResizeTo(origRect.Width() * height_scale, height);
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}
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}
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void directWindow::Zoom(BPoint origin, float width, float height )
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{
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if(is_zoomed)
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{
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SetFullScreen(false);
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MoveTo(origRect.left, origRect.top);
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ResizeTo(origRect.IntegerWidth(), origRect.IntegerHeight());
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be_app->ShowCursor();
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}
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else
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{
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SetFullScreen(true);
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BScreen *screen;
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screen = new BScreen(this);
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BRect rect = screen->Frame();
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delete screen;
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MoveTo(0,0);
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ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
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be_app->HideCursor();
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}
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is_zoomed = !is_zoomed;
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}
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/*****************************************************************************
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* VideoWindow constructor and destructor
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*****************************************************************************/
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VideoWindow::VideoWindow( int width, int height,
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vout_thread_t *p_video_output )
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{
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if ( BDirectWindow::SupportsWindowMode() )
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{
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voutWindow = new directWindow( BRect( 80, 50,
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80 + width, 50 + height ), this );
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}
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else
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{
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voutWindow = new bitmapWindow( BRect( 80, 50,
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80 + width, 50 + height ), this );
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}
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/* set the VideoWindow variables */
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teardownwindow = false;
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/* create the view to do the display */
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view = new VLCView( voutWindow->Bounds() );
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voutWindow->AddChild(view);
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/* Bitmap mode overlay not available, set the system to 32bits
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* and let BeOS do all the work */
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bitmap[0] = new BBitmap( voutWindow->Bounds(), B_RGB32);
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bitmap[1] = new BBitmap( voutWindow->Bounds(), B_RGB32);
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memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
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memset(bitmap[1]->Bits(), 0, bitmap[1]->BitsLength());
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i_width = bitmap[0]->Bounds().IntegerWidth();
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i_height = bitmap[0]->Bounds().IntegerHeight();
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voutWindow->Show();
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}
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VideoWindow::~VideoWindow()
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{
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int32 result;
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voutWindow->Hide();
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voutWindow->Sync();
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voutWindow->Lock();
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voutWindow->Quit();
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teardownwindow = true;
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wait_for_thread(fDrawThreadID, &result);
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delete bitmap[0];
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delete bitmap[1];
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}
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void VideoWindow::resizeIfRequired( int newWidth, int newHeight )
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{
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if (( newWidth != i_width + 1) &&
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( newHeight != i_height + 1) &&
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( newWidth != 0 ))
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{
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if ( voutWindow->Lock() )
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{
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view->ClearViewBitmap();
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i_width = newWidth - 1;
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i_height = newHeight -1;
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voutWindow->ResizeTo((float) i_width, (float) i_height);
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voutWindow->Unlock();
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}
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}
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}
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void VideoWindow::drawBuffer(int bufferIndex)
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{
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status_t status;
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i_buffer = bufferIndex;
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fDrawThreadID = spawn_thread(Draw, "drawing_thread",
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B_DISPLAY_PRIORITY, (void*) this);
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wait_for_thread(fDrawThreadID, &status);
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}
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/*****************************************************************************
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* VLCView::VLCView
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*****************************************************************************/
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VLCView::VLCView(BRect bounds) : BView(bounds, "", B_FOLLOW_ALL, B_WILL_DRAW)
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{
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SetViewColor(B_TRANSPARENT_32_BIT);
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}
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/*****************************************************************************
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* VLCView::~VLCView
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*****************************************************************************/
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VLCView::~VLCView()
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{
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}
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/*****************************************************************************
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* VLCVIew::~VLCView
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*****************************************************************************/
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void VLCView::MouseDown(BPoint point)
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{
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BWindow *win = Window();
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win->Zoom();
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}
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extern "C"
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{
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/*****************************************************************************
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* Local prototypes
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*****************************************************************************/
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static int vout_Create ( vout_thread_t * );
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static int vout_Init ( vout_thread_t * );
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static void vout_End ( vout_thread_t * );
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static void vout_Destroy ( vout_thread_t * );
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static int vout_Manage ( vout_thread_t * );
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static void vout_Display ( vout_thread_t *, picture_t * );
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static void vout_Render ( vout_thread_t *, picture_t * );
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static int BeosOpenDisplay ( vout_thread_t *p_vout );
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static void BeosCloseDisplay( vout_thread_t *p_vout );
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/*****************************************************************************
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* Functions exported as capabilities. They are declared as static so that
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* we don't pollute the namespace too much.
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*****************************************************************************/
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void _M( vout_getfunctions )( function_list_t * p_function_list )
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{
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p_function_list->functions.vout.pf_create = vout_Create;
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p_function_list->functions.vout.pf_init = vout_Init;
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p_function_list->functions.vout.pf_end = vout_End;
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p_function_list->functions.vout.pf_destroy = vout_Destroy;
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p_function_list->functions.vout.pf_manage = vout_Manage;
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p_function_list->functions.vout.pf_display = vout_Display;
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p_function_list->functions.vout.pf_render = vout_Render;
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}
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/*****************************************************************************
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* vout_Create: allocates BeOS video thread output method
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*****************************************************************************
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* This function allocates and initializes a BeOS vout method.
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*****************************************************************************/
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int vout_Create( vout_thread_t *p_vout )
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{
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/* Allocate structure */
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p_vout->p_sys = (vout_sys_t*) malloc( sizeof( vout_sys_t ) );
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if( p_vout->p_sys == NULL )
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{
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intf_ErrMsg( "error: %s", strerror(ENOMEM) );
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return( 1 );
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}
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if( p_vout->render.i_height * p_vout->render.i_aspect
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>= p_vout->render.i_width * VOUT_ASPECT_FACTOR )
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{
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p_vout->p_sys->i_width = p_vout->render.i_height
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* p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
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p_vout->p_sys->i_height = p_vout->render.i_height;
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}
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else
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{
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p_vout->p_sys->i_width = p_vout->render.i_width;
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p_vout->p_sys->i_height = p_vout->render.i_width
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* VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
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}
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/* Open and initialize device */
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if( BeosOpenDisplay( p_vout ) )
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{
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intf_ErrMsg("vout error: can't open display");
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free( p_vout->p_sys );
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return( 1 );
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}
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return( 0 );
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}
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/*****************************************************************************
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* vout_Init: initialize BeOS video thread output method
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*****************************************************************************/
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int vout_Init( vout_thread_t *p_vout )
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{
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VideoWindow *p_win = p_vout->p_sys->p_window;
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int i_index;
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picture_t *p_pic;
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I_OUTPUTPICTURES = 0;
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p_vout->output.i_width = p_vout->p_sys->i_width;
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p_vout->output.i_height = p_vout->p_sys->i_height;
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p_vout->output.i_aspect = p_vout->p_sys->i_width
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* VOUT_ASPECT_FACTOR
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/ p_vout->p_sys->i_height;
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p_vout->output.i_chroma = FOURCC_RV32;
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p_pic = NULL;
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/* Find an empty picture slot */
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for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
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{
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if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
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{
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p_pic = p_vout->p_picture + i_index;
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break;
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}
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}
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if( p_pic == NULL )
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{
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return 0;
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}
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p_vout->p_sys->i_index = 0;
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p_pic->p->p_pixels = p_vout->p_sys->pp_buffer[0];
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p_pic->p->i_pixel_bytes = 4;
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p_pic->p->i_lines = p_vout->p_sys->i_height;
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p_pic->p->b_margin = 0;
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p_pic->p->i_pitch = 4 * p_vout->p_sys->i_width;
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p_pic->p->i_red_mask = 0x00ff0000;
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p_pic->p->i_green_mask = 0x0000ff00;
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p_pic->p->i_blue_mask = 0x000000ff;
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p_pic->i_planes = 1;
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p_pic->i_status = DESTROYED_PICTURE;
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p_pic->i_type = DIRECT_PICTURE;
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PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
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I_OUTPUTPICTURES++;
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return( 0 );
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}
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/*****************************************************************************
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* vout_End: terminate BeOS video thread output method
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*****************************************************************************/
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void vout_End( vout_thread_t *p_vout )
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{
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/* place code here to end the video */
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}
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/*****************************************************************************
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* vout_Destroy: destroy BeOS video thread output method
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*****************************************************************************
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* Terminate an output method created by DummyCreateOutputMethod
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*****************************************************************************/
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void vout_Destroy( vout_thread_t *p_vout )
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{
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BeosCloseDisplay( p_vout );
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free( p_vout->p_sys );
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}
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/*****************************************************************************
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* vout_Manage: handle BeOS events
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*****************************************************************************
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* This function should be called regularly by video output thread. It manages
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* console events. It returns a non null value on error.
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*****************************************************************************/
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int vout_Manage( vout_thread_t *p_vout )
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{
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VideoWindow * p_win = p_vout->p_sys->p_window;
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// p_win->resizeIfRequired(p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index].i_pic_width,
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// p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index].i_pic_height);
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|
|
return( 0 );
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* vout_Render: render previously calculated output
|
|
*****************************************************************************/
|
|
void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
|
|
{
|
|
;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* vout_Display: displays previously rendered output
|
|
*****************************************************************************
|
|
* This function send the currently rendered image to BeOS image, waits until
|
|
* it is displayed and switch the two rendering buffers, preparing next frame.
|
|
*****************************************************************************/
|
|
void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
|
|
{
|
|
VideoWindow * p_win = p_vout->p_sys->p_window;
|
|
|
|
/* draw buffer if required */
|
|
if (!p_win->teardownwindow)
|
|
{
|
|
p_win->drawBuffer(p_vout->p_sys->i_index);
|
|
}
|
|
/* change buffer */
|
|
p_vout->p_sys->i_index = ++p_vout->p_sys->i_index & 1;
|
|
p_pic->p->p_pixels = p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index];
|
|
}
|
|
|
|
/* following functions are local */
|
|
|
|
/*****************************************************************************
|
|
* BeosOpenDisplay: open and initialize BeOS device
|
|
*****************************************************************************/
|
|
static int BeosOpenDisplay( vout_thread_t *p_vout )
|
|
{
|
|
p_vout->p_sys->p_window = new VideoWindow(
|
|
config_GetIntVariable( VOUT_WIDTH_VAR ) - 1,
|
|
config_GetIntVariable( VOUT_HEIGHT_VAR ) - 1,
|
|
p_vout );
|
|
|
|
if( p_vout->p_sys->p_window == NULL )
|
|
{
|
|
intf_ErrMsg( "error: cannot allocate memory for VideoWindow" );
|
|
return( 1 );
|
|
}
|
|
|
|
p_vout->p_sys->i_width = p_vout->p_sys->p_window->i_width + 1;
|
|
p_vout->p_sys->i_height = p_vout->p_sys->p_window->i_height + 1;
|
|
|
|
p_vout->p_sys->pp_buffer[0] = (u8*)p_vout->p_sys->p_window->bitmap[0]->Bits();
|
|
p_vout->p_sys->pp_buffer[1] = (u8*)p_vout->p_sys->p_window->bitmap[1]->Bits();
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* BeosDisplay: close and reset BeOS device
|
|
*****************************************************************************
|
|
* Returns all resources allocated by BeosOpenDisplay and restore the original
|
|
* state of the device.
|
|
*****************************************************************************/
|
|
static void BeosCloseDisplay( vout_thread_t *p_vout )
|
|
{
|
|
/* Destroy the video window */
|
|
delete p_vout->p_sys->p_window;
|
|
}
|
|
|
|
} /* extern "C" */
|
|
|