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/*****************************************************************************
* win.c: Windows specific functions
*****************************************************************************
* Copyright (C) 2007-2012 the VideoLAN team
* $Id$
*
* Authors: Antoine Cellerier <dionoea at videolan tod org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_common.h>
#include "../vlc.h"
#include "../libs.h"
#if !VLC_WINSTORE_APP
/* Based on modules/control/rc.c and include/vlc_interface.h */
static HANDLE GetConsole( lua_State *L )
{
/* Get the file descriptor of the console input */
HANDLE hConsoleIn = GetStdHandle(STD_INPUT_HANDLE);
if( hConsoleIn == INVALID_HANDLE_VALUE )
luaL_error( L, "couldn't find user input handle" );
return hConsoleIn;
}
#define MAX_LINE_LENGTH 1024
static bool ReadWin32( HANDLE *hConsoleIn, char *p_buffer, int *pi_size )
{
INPUT_RECORD input_record;
DWORD i_dw;
while( *pi_size < MAX_LINE_LENGTH &&
ReadConsoleInput( hConsoleIn, &input_record, 1, &i_dw ) )
{
if( input_record.EventType != KEY_EVENT ||
!input_record.Event.KeyEvent.bKeyDown ||
input_record.Event.KeyEvent.wVirtualKeyCode == VK_SHIFT ||
input_record.Event.KeyEvent.wVirtualKeyCode == VK_CONTROL||
input_record.Event.KeyEvent.wVirtualKeyCode == VK_MENU ||
input_record.Event.KeyEvent.wVirtualKeyCode == VK_CAPITAL )
{
/* nothing interesting */
continue;
}
p_buffer[ *pi_size ] = input_record.Event.KeyEvent.uChar.AsciiChar;
/* Echo out the command */
putc( p_buffer[ *pi_size ], stdout );
/* Handle special keys */
if( p_buffer[ *pi_size ] == '\r' || p_buffer[ *pi_size ] == '\n' )
{
if ( p_buffer[ *pi_size ] == '\r' )
p_buffer[ *pi_size ] = '\n';
(*pi_size)++; /* We want the \n to be in the output string */
putc( '\n', stdout );
break;
}
switch( p_buffer[ *pi_size ] )
{
case '\b':
if( *pi_size )
{
*pi_size -= 2;
putc( ' ', stdout );
putc( '\b', stdout );
}
break;
//case '\r':
// (*pi_size) --;
// break;
}
(*pi_size)++;
}
if( *pi_size == MAX_LINE_LENGTH )
// p_buffer[ *pi_size ] == '\r' || p_buffer[ *pi_size ] == '\n' )
{
p_buffer[ *pi_size ] = 0;
return true;
}
return false;
}
static int vlclua_console_init( lua_State *L )
{
(void)L;
//if ( !AllocConsole() )
// luaL_error( L, "failed to allocate windows console" );
AllocConsole();
freopen( "CONOUT$", "w", stdout );
freopen( "CONOUT$", "w", stderr );
freopen( "CONIN$", "r", stdin );
return 0;
}
static int vlclua_console_wait( lua_State *L )
{
int i_timeout = (int)luaL_optinteger( L, 1, 0 );
DWORD status = WaitForSingleObject( GetConsole( L ), i_timeout );
lua_pushboolean( L, status == WAIT_OBJECT_0 );
return 1;
}
static int vlclua_console_read( lua_State *L )
{
char psz_buffer[MAX_LINE_LENGTH+1];
int i_size = 0;
ReadWin32( GetConsole( L ), psz_buffer, &i_size );
lua_pushlstring( L, psz_buffer, i_size );
return 1;
}
/*****************************************************************************
*
*****************************************************************************/
static const luaL_Reg vlclua_win_reg[] = {
{ "console_init", vlclua_console_init },
{ "console_wait", vlclua_console_wait },
{ "console_read", vlclua_console_read },
{ NULL, NULL }
};
void luaopen_win( lua_State *L )
{
lua_newtable( L );
luaL_register( L, NULL, vlclua_win_reg );
lua_setfield( L, -2, "win" );
}
#endif /* !VLC_WINSTORE_APP */