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/*******************************************************************************
* video.h: common video definitions
* (c)1999 VideoLAN
*******************************************************************************
* This header is required by all modules which have to handle pictures. It
* includes all common video types and constants.
*******************************************************************************
* Requires:
* "config.h"
* "common.h"
* "mtime.h"
*******************************************************************************/
/*******************************************************************************
* yuv_data_t: type for storing one Y, U or V sample.
*******************************************************************************/
typedef u8 yuv_data_t;
/*******************************************************************************
* picture_t: video picture
*******************************************************************************
* Any picture destined to be displayed by a video output thread should be
* stored in this structure from it's creation to it's effective display.
* Picture type and flags should only be modified by the output thread. Note
* that an empty picture MUST have its flags set to 0.
*******************************************************************************/
typedef struct picture_s
{
/* Type and flags - should NOT be modified except by the vout thread */
int i_type; /* picture type */
int i_status; /* picture flags */
int i_matrix_coefficients; /* in YUV type, encoding type */
/* Picture management properties - these properties can be modified using
* the video output thread API, but should ne be written directly */
int i_refcount; /* link reference counter */
mtime_t date; /* display date */
/* Picture static properties - those properties are fixed at initialization
* and should NOT be modified */
int i_width; /* picture width */
int i_height; /* picture height */
int i_chroma_width; /* chroma width */
/* Picture dynamic properties - those properties can be changed by the
* decoder */
int i_display_horizontal_offset; /* ISO/IEC 13818-2 6.3.12 */
int i_display_vertical_offset; /* ISO/IEC 13818-2 6.3.12 */
int i_display_width; /* useful picture width */
int i_display_height; /* useful picture height */
int i_aspect_ratio; /* aspect ratio */
/* Macroblock counter - the decoder use it to verify if it has
* decoded all the macroblocks of the picture */
int i_deccount;
vlc_mutex_t lock_deccount;
/* Picture data - data can always be freely modified. p_data itself
* (the pointer) should NEVER be modified. In YUV format, the p_y, p_u and
* p_v data pointers refers to different areas of p_data, and should not
* be freed */
void * p_data; /* picture data */
yuv_data_t * p_y; /* pointer to beginning of Y image in p_data */
yuv_data_t * p_u; /* pointer to beginning of U image in p_data */
yuv_data_t * p_v; /* pointer to beginning of V image in p_data */
} picture_t;
/* Pictures types */
#define EMPTY_PICTURE 0 /* picture slot is empty and available */
#define YUV_420_PICTURE 100 /* 4:2:0 YUV picture */
#define YUV_422_PICTURE 101 /* 4:2:2 YUV picture */
#define YUV_444_PICTURE 102 /* 4:4:4 YUV picture */
/* Pictures status */
#define FREE_PICTURE 0 /* picture is free and not allocated */
#define RESERVED_PICTURE 1 /* picture is allocated and reserved */
#define RESERVED_DATED_PICTURE 2 /* picture is waiting for DisplayPicture */
#define RESERVED_DISP_PICTURE 3 /* picture is waiting for a DatePixture */
#define READY_PICTURE 4 /* picture is ready for display */
#define DISPLAYED_PICTURE 5 /* picture has been displayed but is linked */
#define DESTROYED_PICTURE 6 /* picture is allocated but no more used */
/* Aspect ratios (ISO/IEC 13818-2 section 6.3.3, table 6-3) */
#define AR_SQUARE_PICTURE 1 /* square pixels */
#define AR_3_4_PICTURE 2 /* 3:4 picture (TV) */
#define AR_16_9_PICTURE 3 /* 16:9 picture (wide screen) */
#define AR_221_1_PICTURE 4 /* 2.21:1 picture (movie) */
/*******************************************************************************
* spu_t: video sub picture unit
*******************************************************************************
* Any sub picture unit destined to be displayed by a video output thread should
* be stored in this structure from it's creation to it's effective display.
* Subtitle type and flags should only be modified by the output thread. Note
* that an empty subtitle MUST have its flags set to 0.
*******************************************************************************/
typedef struct spu_s
{
/* Type and flags - should NOT be modified except by the vout thread */
int i_type; /* spu type */
int i_status; /* spu flags */
/* Other properties */
mtime_t begin_date; /* beginning of display date */
mtime_t end_date; /* end of display date */
/* Sub picture unit data - data can always be freely modified. p_data itself
* (the pointer) should NEVER be modified. */
void * p_data; /* spu data */
} spu_t;
/* SPU types */
#define EMPTY_SPU 0 /* subtitle slot is empty and available */
#define RLE_SPU 100 /* RLE encoded subtitle */
/* Subpicture status */
#define FREE_SPU 0 /* subtitle is free and not allocated */
#define RESERVED_SPU 1 /* subtitle is allocated and reserved */
#define READY_SPU 2 /* subtitle is ready for display */
#define DESTROYED_SPU 3 /* subtitle is allocated but no more used */