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828 lines
25 KiB
828 lines
25 KiB
/*****************************************************************************
|
|
* macosx.m: MacOS X OpenGL provider
|
|
*****************************************************************************
|
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* Copyright (C) 2001-2013 VLC authors and VideoLAN
|
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* $Id$
|
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*
|
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* Authors: Derk-Jan Hartman <hartman at videolan dot org>
|
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* Eric Petit <titer@m0k.org>
|
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* Benjamin Pracht <bigben at videolan dot org>
|
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* Damien Fouilleul <damienf at videolan dot org>
|
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* Pierre d'Herbemont <pdherbemont at videolan dot org>
|
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* Felix Paul Kühne <fkuehne at videolan dot org>
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* David Fuhrmann <david dot fuhrmann at googlemail dot com>
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* Rémi Denis-Courmont
|
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* Juho Vähä-Herttua <juhovh at iki dot fi>
|
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* Laurent Aimar <fenrir _AT_ videolan _DOT_ org>
|
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*
|
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* This program is free software; you can redistribute it and/or modify it
|
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* under the terms of the GNU Lesser General Public License as published by
|
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* the Free Software Foundation; either version 2.1 of the License, or
|
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* (at your option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
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*
|
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* You should have received a copy of the GNU Lesser General Public License
|
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* along with this program; if not, write to the Free Software Foundation,
|
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* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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*****************************************************************************/
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|
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/*****************************************************************************
|
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* Preamble
|
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*****************************************************************************/
|
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|
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#import <Cocoa/Cocoa.h>
|
|
#import <OpenGL/OpenGL.h>
|
|
#import <dlfcn.h>
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
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|
|
|
#include <vlc_common.h>
|
|
#include <vlc_plugin.h>
|
|
#include <vlc_vout_display.h>
|
|
#include <vlc_opengl.h>
|
|
#include <vlc_dialog.h>
|
|
#include "opengl/vout_helper.h"
|
|
|
|
/**
|
|
* Forward declarations
|
|
*/
|
|
static int Open (vlc_object_t *);
|
|
static void Close (vlc_object_t *);
|
|
|
|
static picture_pool_t *Pool (vout_display_t *vd, unsigned requested_count);
|
|
static void PictureRender (vout_display_t *vd, picture_t *pic, subpicture_t *subpicture,
|
|
vlc_tick_t date);
|
|
static void PictureDisplay (vout_display_t *vd, picture_t *pic);
|
|
static int Control (vout_display_t *vd, int query, va_list ap);
|
|
|
|
static void *OurGetProcAddress(vlc_gl_t *, const char *);
|
|
|
|
static int OpenglLock (vlc_gl_t *gl);
|
|
static void OpenglUnlock (vlc_gl_t *gl);
|
|
static void OpenglSwap (vlc_gl_t *gl);
|
|
|
|
/**
|
|
* Module declaration
|
|
*/
|
|
vlc_module_begin ()
|
|
/* Will be loaded even without interface module. see voutgl.m */
|
|
set_shortname ("Mac OS X")
|
|
set_description (N_("Mac OS X OpenGL video output"))
|
|
set_category (CAT_VIDEO)
|
|
set_subcategory (SUBCAT_VIDEO_VOUT)
|
|
set_capability ("vout display", 300)
|
|
set_callbacks (Open, Close)
|
|
add_shortcut ("macosx", "vout_macosx")
|
|
add_glopts ()
|
|
vlc_module_end ()
|
|
|
|
/**
|
|
* Obj-C protocol declaration that drawable-nsobject should follow
|
|
*/
|
|
@protocol VLCOpenGLVideoViewEmbedding <NSObject>
|
|
- (void)addVoutSubview:(NSView *)view;
|
|
- (void)removeVoutSubview:(NSView *)view;
|
|
@end
|
|
|
|
@interface VLCOpenGLVideoView : NSOpenGLView
|
|
{
|
|
vout_display_t *vd;
|
|
BOOL _hasPendingReshape;
|
|
}
|
|
- (void)setVoutDisplay:(vout_display_t *)vd;
|
|
- (void)setVoutFlushing:(BOOL)flushing;
|
|
@end
|
|
|
|
|
|
struct vout_display_sys_t
|
|
{
|
|
VLCOpenGLVideoView *glView;
|
|
id<VLCOpenGLVideoViewEmbedding> container;
|
|
|
|
vout_window_t *embed;
|
|
vlc_gl_t *gl;
|
|
vout_display_opengl_t *vgl;
|
|
|
|
picture_pool_t *pool;
|
|
picture_t *current;
|
|
bool has_first_frame;
|
|
|
|
vout_display_place_t place;
|
|
};
|
|
|
|
struct gl_sys
|
|
{
|
|
CGLContextObj locked_ctx;
|
|
VLCOpenGLVideoView *glView;
|
|
};
|
|
|
|
static void *OurGetProcAddress(vlc_gl_t *gl, const char *name)
|
|
{
|
|
VLC_UNUSED(gl);
|
|
|
|
return dlsym(RTLD_DEFAULT, name);
|
|
}
|
|
|
|
static int Open (vlc_object_t *this)
|
|
{
|
|
vout_display_t *vd = (vout_display_t *)this;
|
|
vout_display_sys_t *sys = calloc (1, sizeof(*sys));
|
|
|
|
if (!sys)
|
|
return VLC_ENOMEM;
|
|
|
|
@autoreleasepool {
|
|
if (!CGDisplayUsesOpenGLAcceleration (kCGDirectMainDisplay))
|
|
msg_Err (this, "no OpenGL hardware acceleration found. this can lead to slow output and unexpected results");
|
|
|
|
vd->sys = sys;
|
|
sys->pool = NULL;
|
|
sys->embed = NULL;
|
|
sys->vgl = NULL;
|
|
sys->gl = NULL;
|
|
|
|
var_Create(vd->obj.parent, "macosx-glcontext", VLC_VAR_ADDRESS);
|
|
|
|
/* Get the drawable object */
|
|
id container = var_CreateGetAddress (vd, "drawable-nsobject");
|
|
if (!container) {
|
|
sys->embed = vout_display_NewWindow (vd, VOUT_WINDOW_TYPE_NSOBJECT);
|
|
if (sys->embed)
|
|
container = sys->embed->handle.nsobject;
|
|
|
|
if (!container) {
|
|
msg_Err(vd, "No drawable-nsobject nor vout_window_t found, passing over.");
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
/* This will be released in Close(), on
|
|
* main thread, after we are done using it. */
|
|
sys->container = [container retain];
|
|
|
|
/* Get our main view*/
|
|
[VLCOpenGLVideoView performSelectorOnMainThread:@selector(getNewView:)
|
|
withObject:[NSValue valueWithPointer:&sys->glView]
|
|
waitUntilDone:YES];
|
|
if (!sys->glView) {
|
|
msg_Err(vd, "Initialization of open gl view failed");
|
|
goto error;
|
|
}
|
|
|
|
[sys->glView setVoutDisplay:vd];
|
|
|
|
/* We don't wait, that means that we'll have to be careful about releasing
|
|
* container.
|
|
* That's why we'll release on main thread in Close(). */
|
|
if ([(id)container respondsToSelector:@selector(addVoutSubview:)])
|
|
[(id)container performSelectorOnMainThread:@selector(addVoutSubview:)
|
|
withObject:sys->glView
|
|
waitUntilDone:NO];
|
|
else if ([container isKindOfClass:[NSView class]]) {
|
|
NSView *parentView = container;
|
|
[parentView performSelectorOnMainThread:@selector(addSubview:)
|
|
withObject:sys->glView
|
|
waitUntilDone:NO];
|
|
[sys->glView performSelectorOnMainThread:@selector(setFrameToBoundsOfView:)
|
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withObject:[NSValue valueWithPointer:parentView]
|
|
waitUntilDone:NO];
|
|
} else {
|
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msg_Err(vd, "Invalid drawable-nsobject object. drawable-nsobject must either be an NSView or comply to the @protocol VLCOpenGLVideoViewEmbedding.");
|
|
goto error;
|
|
}
|
|
|
|
/* Initialize common OpenGL video display */
|
|
sys->gl = vlc_object_create(this, sizeof(*sys->gl));
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|
|
|
if( unlikely( !sys->gl ) )
|
|
goto error;
|
|
|
|
struct gl_sys *glsys = sys->gl->sys = malloc(sizeof(struct gl_sys));
|
|
if( unlikely( !sys->gl->sys ) )
|
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{
|
|
vlc_object_release(sys->gl);
|
|
goto error;
|
|
}
|
|
glsys->locked_ctx = NULL;
|
|
glsys->glView = sys->glView;
|
|
sys->gl->makeCurrent = OpenglLock;
|
|
sys->gl->releaseCurrent = OpenglUnlock;
|
|
sys->gl->swap = OpenglSwap;
|
|
sys->gl->getProcAddress = OurGetProcAddress;
|
|
|
|
var_SetAddress(vd->obj.parent, "macosx-glcontext",
|
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[[sys->glView openGLContext] CGLContextObj]);
|
|
|
|
const vlc_fourcc_t *subpicture_chromas;
|
|
|
|
if (vlc_gl_MakeCurrent(sys->gl) != VLC_SUCCESS)
|
|
{
|
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msg_Err(vd, "Can't attach gl context");
|
|
goto error;
|
|
}
|
|
sys->vgl = vout_display_opengl_New (&vd->fmt, &subpicture_chromas, sys->gl,
|
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&vd->cfg->viewpoint);
|
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vlc_gl_ReleaseCurrent(sys->gl);
|
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if (!sys->vgl) {
|
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msg_Err(vd, "Error while initializing opengl display.");
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goto error;
|
|
}
|
|
|
|
/* */
|
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vout_display_info_t info = vd->info;
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info.has_pictures_invalid = false;
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info.subpicture_chromas = subpicture_chromas;
|
|
|
|
/* Setup vout_display_t once everything is fine */
|
|
vd->info = info;
|
|
|
|
vd->pool = Pool;
|
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vd->prepare = PictureRender;
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|
vd->display = PictureDisplay;
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vd->control = Control;
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|
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/* */
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vout_display_SendEventDisplaySize (vd, vd->fmt.i_visible_width, vd->fmt.i_visible_height);
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|
|
return VLC_SUCCESS;
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|
|
|
error:
|
|
Close(this);
|
|
return VLC_EGENERIC;
|
|
}
|
|
}
|
|
|
|
void Close (vlc_object_t *this)
|
|
{
|
|
vout_display_t *vd = (vout_display_t *)this;
|
|
vout_display_sys_t *sys = vd->sys;
|
|
|
|
@autoreleasepool {
|
|
[sys->glView setVoutDisplay:nil];
|
|
|
|
var_Destroy (vd, "drawable-nsobject");
|
|
if ([(id)sys->container respondsToSelector:@selector(removeVoutSubview:)])
|
|
/* This will retain sys->glView */
|
|
[(id)sys->container performSelectorOnMainThread:@selector(removeVoutSubview:)
|
|
withObject:sys->glView
|
|
waitUntilDone:NO];
|
|
|
|
/* release on main thread as explained in Open() */
|
|
[(id)sys->container performSelectorOnMainThread:@selector(release)
|
|
withObject:nil
|
|
waitUntilDone:NO];
|
|
[sys->glView performSelectorOnMainThread:@selector(removeFromSuperview)
|
|
withObject:nil
|
|
waitUntilDone:NO];
|
|
|
|
var_Destroy(vd->obj.parent, "macosx-glcontext");
|
|
if (sys->vgl != NULL)
|
|
{
|
|
vlc_gl_MakeCurrent(sys->gl);
|
|
vout_display_opengl_Delete (sys->vgl);
|
|
vlc_gl_ReleaseCurrent(sys->gl);
|
|
}
|
|
|
|
if (sys->gl != NULL)
|
|
{
|
|
assert(((struct gl_sys *)sys->gl->sys)->locked_ctx == NULL);
|
|
free(sys->gl->sys);
|
|
vlc_object_release(sys->gl);
|
|
}
|
|
|
|
[sys->glView release];
|
|
|
|
free (sys);
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* vout display callbacks
|
|
*****************************************************************************/
|
|
|
|
static picture_pool_t *Pool (vout_display_t *vd, unsigned requested_count)
|
|
{
|
|
vout_display_sys_t *sys = vd->sys;
|
|
|
|
if (!sys->pool && vlc_gl_MakeCurrent(sys->gl) == VLC_SUCCESS)
|
|
{
|
|
sys->pool = vout_display_opengl_GetPool (sys->vgl, requested_count);
|
|
vlc_gl_ReleaseCurrent(sys->gl);
|
|
}
|
|
return sys->pool;
|
|
}
|
|
|
|
static void PictureRender (vout_display_t *vd, picture_t *pic, subpicture_t *subpicture,
|
|
vlc_tick_t date)
|
|
{
|
|
VLC_UNUSED(date);
|
|
vout_display_sys_t *sys = vd->sys;
|
|
|
|
if (vlc_gl_MakeCurrent(sys->gl) == VLC_SUCCESS)
|
|
{
|
|
vout_display_opengl_Prepare (sys->vgl, pic, subpicture);
|
|
vlc_gl_ReleaseCurrent(sys->gl);
|
|
}
|
|
}
|
|
|
|
static void PictureDisplay (vout_display_t *vd, picture_t *pic)
|
|
{
|
|
vout_display_sys_t *sys = vd->sys;
|
|
VLC_UNUSED(pic);
|
|
[sys->glView setVoutFlushing:YES];
|
|
if (vlc_gl_MakeCurrent(sys->gl) == VLC_SUCCESS)
|
|
{
|
|
vout_display_opengl_Display (sys->vgl, &vd->source);
|
|
vlc_gl_ReleaseCurrent(sys->gl);
|
|
}
|
|
[sys->glView setVoutFlushing:NO];
|
|
sys->has_first_frame = true;
|
|
}
|
|
|
|
static int Control (vout_display_t *vd, int query, va_list ap)
|
|
{
|
|
vout_display_sys_t *sys = vd->sys;
|
|
|
|
if (!vd->sys)
|
|
return VLC_EGENERIC;
|
|
|
|
@autoreleasepool {
|
|
switch (query)
|
|
{
|
|
case VOUT_DISPLAY_CHANGE_DISPLAY_FILLED:
|
|
case VOUT_DISPLAY_CHANGE_ZOOM:
|
|
case VOUT_DISPLAY_CHANGE_SOURCE_ASPECT:
|
|
case VOUT_DISPLAY_CHANGE_SOURCE_CROP:
|
|
case VOUT_DISPLAY_CHANGE_DISPLAY_SIZE:
|
|
{
|
|
const vout_display_cfg_t *cfg;
|
|
|
|
if (query == VOUT_DISPLAY_CHANGE_SOURCE_ASPECT || query == VOUT_DISPLAY_CHANGE_SOURCE_CROP) {
|
|
cfg = vd->cfg;
|
|
} else {
|
|
cfg = (const vout_display_cfg_t*)va_arg (ap, const vout_display_cfg_t *);
|
|
}
|
|
|
|
/* we always use our current frame here, because we have some size constraints
|
|
in the ui vout provider */
|
|
vout_display_cfg_t cfg_tmp = *cfg;
|
|
|
|
/* Reverse vertical alignment as the GL tex are Y inverted */
|
|
if (cfg_tmp.align.vertical == VOUT_DISPLAY_ALIGN_TOP)
|
|
cfg_tmp.align.vertical = VOUT_DISPLAY_ALIGN_BOTTOM;
|
|
else if (cfg_tmp.align.vertical == VOUT_DISPLAY_ALIGN_BOTTOM)
|
|
cfg_tmp.align.vertical = VOUT_DISPLAY_ALIGN_TOP;
|
|
|
|
vout_display_place_t place;
|
|
vout_display_PlacePicture (&place, &vd->source, &cfg_tmp, false);
|
|
@synchronized (sys->glView) {
|
|
sys->place = place;
|
|
}
|
|
|
|
if (vlc_gl_MakeCurrent (sys->gl) != VLC_SUCCESS)
|
|
return VLC_EGENERIC;
|
|
vout_display_opengl_SetWindowAspectRatio(sys->vgl, (float)place.width / place.height);
|
|
|
|
/* For resize, we call glViewport in reshape and not here.
|
|
This has the positive side effect that we avoid erratic sizing as we animate every resize. */
|
|
if (query != VOUT_DISPLAY_CHANGE_DISPLAY_SIZE)
|
|
// x / y are top left corner, but we need the lower left one
|
|
vout_display_opengl_Viewport(sys->vgl, place.x,
|
|
cfg_tmp.display.height - (place.y + place.height),
|
|
place.width, place.height);
|
|
vlc_gl_ReleaseCurrent (sys->gl);
|
|
|
|
return VLC_SUCCESS;
|
|
}
|
|
|
|
case VOUT_DISPLAY_CHANGE_VIEWPOINT:
|
|
return vout_display_opengl_SetViewpoint (sys->vgl,
|
|
&va_arg (ap, const vout_display_cfg_t* )->viewpoint);
|
|
|
|
case VOUT_DISPLAY_RESET_PICTURES:
|
|
vlc_assert_unreachable ();
|
|
default:
|
|
msg_Err (vd, "Unknown request in Mac OS X vout display");
|
|
return VLC_EGENERIC;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* vout opengl callbacks
|
|
*****************************************************************************/
|
|
static int OpenglLock (vlc_gl_t *gl)
|
|
{
|
|
struct gl_sys *sys = gl->sys;
|
|
if (![sys->glView respondsToSelector:@selector(openGLContext)])
|
|
return 1;
|
|
|
|
assert(sys->locked_ctx == NULL);
|
|
|
|
NSOpenGLContext *context = [sys->glView openGLContext];
|
|
CGLContextObj cglcntx = [context CGLContextObj];
|
|
|
|
CGLError err = CGLLockContext (cglcntx);
|
|
if (kCGLNoError == err) {
|
|
sys->locked_ctx = cglcntx;
|
|
[context makeCurrentContext];
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static void OpenglUnlock (vlc_gl_t *gl)
|
|
{
|
|
struct gl_sys *sys = gl->sys;
|
|
CGLUnlockContext (sys->locked_ctx);
|
|
sys->locked_ctx = NULL;
|
|
}
|
|
|
|
static void OpenglSwap (vlc_gl_t *gl)
|
|
{
|
|
struct gl_sys *sys = gl->sys;
|
|
[[sys->glView openGLContext] flushBuffer];
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* Our NSView object
|
|
*****************************************************************************/
|
|
@implementation VLCOpenGLVideoView
|
|
|
|
#define VLCAssertMainThread() assert([[NSThread currentThread] isMainThread])
|
|
|
|
|
|
+ (void)getNewView:(NSValue *)value
|
|
{
|
|
id *ret = [value pointerValue];
|
|
*ret = [[self alloc] init];
|
|
}
|
|
|
|
/**
|
|
* Gets called by the Open() method.
|
|
*/
|
|
- (id)init
|
|
{
|
|
VLCAssertMainThread();
|
|
|
|
/* Warning - this may be called on non main thread */
|
|
|
|
NSOpenGLPixelFormatAttribute attribs[] =
|
|
{
|
|
NSOpenGLPFADoubleBuffer,
|
|
NSOpenGLPFAAccelerated,
|
|
NSOpenGLPFANoRecovery,
|
|
NSOpenGLPFAColorSize, 24,
|
|
NSOpenGLPFAAlphaSize, 8,
|
|
NSOpenGLPFADepthSize, 24,
|
|
NSOpenGLPFAAllowOfflineRenderers,
|
|
0
|
|
};
|
|
|
|
NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
|
|
|
|
if (!fmt)
|
|
return nil;
|
|
|
|
self = [super initWithFrame:NSMakeRect(0,0,10,10) pixelFormat:fmt];
|
|
[fmt release];
|
|
|
|
if (!self)
|
|
return nil;
|
|
|
|
/* enable HiDPI support */
|
|
[self setWantsBestResolutionOpenGLSurface:YES];
|
|
|
|
/* request our screen's HDR mode (introduced in OS X 10.11) */
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Wpartial-availability"
|
|
if ([self respondsToSelector:@selector(setWantsExtendedDynamicRangeOpenGLSurface:)]) {
|
|
[self setWantsExtendedDynamicRangeOpenGLSurface:YES];
|
|
}
|
|
#pragma clang diagnostic pop
|
|
|
|
/* Swap buffers only during the vertical retrace of the monitor.
|
|
http://developer.apple.com/documentation/GraphicsImaging/
|
|
Conceptual/OpenGL/chap5/chapter_5_section_44.html */
|
|
GLint params[] = { 1 };
|
|
CGLSetParameter ([[self openGLContext] CGLContextObj], kCGLCPSwapInterval, params);
|
|
|
|
[[NSNotificationCenter defaultCenter] addObserverForName:NSApplicationDidChangeScreenParametersNotification
|
|
object:[NSApplication sharedApplication]
|
|
queue:nil
|
|
usingBlock:^(NSNotification *notification) {
|
|
[self performSelectorOnMainThread:@selector(reshape)
|
|
withObject:nil
|
|
waitUntilDone:NO];
|
|
}];
|
|
|
|
[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
|
|
return self;
|
|
}
|
|
|
|
- (void)dealloc
|
|
{
|
|
[[NSNotificationCenter defaultCenter] removeObserver:self];
|
|
[super dealloc];
|
|
}
|
|
|
|
/**
|
|
* Gets called by the Open() method.
|
|
*/
|
|
- (void)setFrameToBoundsOfView:(NSValue *)value
|
|
{
|
|
NSView *parentView = [value pointerValue];
|
|
[self setFrame:[parentView bounds]];
|
|
}
|
|
|
|
/**
|
|
* Gets called by the Close and Open methods.
|
|
* (Non main thread).
|
|
*/
|
|
- (void)setVoutDisplay:(vout_display_t *)aVd
|
|
{
|
|
@synchronized(self) {
|
|
vd = aVd;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Gets called when the vout will aquire the lock and flush.
|
|
* (Non main thread).
|
|
*/
|
|
- (void)setVoutFlushing:(BOOL)flushing
|
|
{
|
|
if (!flushing)
|
|
return;
|
|
@synchronized(self) {
|
|
_hasPendingReshape = NO;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Can -drawRect skip rendering?.
|
|
*/
|
|
- (BOOL)canSkipRendering
|
|
{
|
|
VLCAssertMainThread();
|
|
|
|
@synchronized(self) {
|
|
BOOL hasFirstFrame = vd && vd->sys->has_first_frame;
|
|
return !_hasPendingReshape && hasFirstFrame;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Local method that locks the gl context.
|
|
*/
|
|
- (BOOL)lockgl
|
|
{
|
|
VLCAssertMainThread();
|
|
NSOpenGLContext *context = [self openGLContext];
|
|
CGLError err = CGLLockContext ([context CGLContextObj]);
|
|
if (err == kCGLNoError)
|
|
[context makeCurrentContext];
|
|
return err == kCGLNoError;
|
|
}
|
|
|
|
/**
|
|
* Local method that unlocks the gl context.
|
|
*/
|
|
- (void)unlockgl
|
|
{
|
|
VLCAssertMainThread();
|
|
CGLUnlockContext ([[self openGLContext] CGLContextObj]);
|
|
}
|
|
|
|
/**
|
|
* Local method that force a rendering of a frame.
|
|
* This will get called if Cocoa forces us to redraw (via -drawRect).
|
|
*/
|
|
- (void)render
|
|
{
|
|
VLCAssertMainThread();
|
|
|
|
// We may have taken some times to take the opengl Lock.
|
|
// Check here to see if we can just skip the frame as well.
|
|
if ([self canSkipRendering])
|
|
return;
|
|
|
|
BOOL hasFirstFrame;
|
|
@synchronized(self) { // vd can be accessed from multiple threads
|
|
hasFirstFrame = vd && vd->sys->has_first_frame;
|
|
}
|
|
|
|
if (hasFirstFrame)
|
|
// This will lock gl.
|
|
vout_display_opengl_Display (vd->sys->vgl, &vd->source);
|
|
else
|
|
glClear (GL_COLOR_BUFFER_BIT);
|
|
}
|
|
|
|
/**
|
|
* Method called by Cocoa when the view is resized.
|
|
*/
|
|
- (void)reshape
|
|
{
|
|
VLCAssertMainThread();
|
|
|
|
/* on HiDPI displays, the point bounds don't equal the actual pixel based bounds */
|
|
NSRect bounds = [self convertRectToBacking:[self bounds]];
|
|
vout_display_place_t place;
|
|
|
|
@synchronized(self) {
|
|
if (vd) {
|
|
vout_display_cfg_t cfg_tmp = *(vd->cfg);
|
|
cfg_tmp.display.width = bounds.size.width;
|
|
cfg_tmp.display.height = bounds.size.height;
|
|
|
|
vout_display_PlacePicture (&place, &vd->source, &cfg_tmp, false);
|
|
vd->sys->place = place;
|
|
vout_display_SendEventDisplaySize (vd, bounds.size.width, bounds.size.height);
|
|
}
|
|
}
|
|
|
|
if ([self lockgl]) {
|
|
// x / y are top left corner, but we need the lower left one
|
|
glViewport (place.x, bounds.size.height - (place.y + place.height), place.width, place.height);
|
|
|
|
@synchronized(self) {
|
|
// This may be cleared before -drawRect is being called,
|
|
// in this case we'll skip the rendering.
|
|
// This will save us for rendering two frames (or more) for nothing
|
|
// (one by the vout, one (or more) by drawRect)
|
|
_hasPendingReshape = YES;
|
|
}
|
|
|
|
[self unlockgl];
|
|
|
|
[super reshape];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Method called by Cocoa when the view is resized or the location has changed.
|
|
* We just need to make sure we are locking here.
|
|
*/
|
|
- (void)update
|
|
{
|
|
VLCAssertMainThread();
|
|
BOOL success = [self lockgl];
|
|
if (!success)
|
|
return;
|
|
|
|
[super update];
|
|
|
|
[self unlockgl];
|
|
}
|
|
|
|
/**
|
|
* Method called by Cocoa to force redraw.
|
|
*/
|
|
- (void)drawRect:(NSRect) rect
|
|
{
|
|
VLCAssertMainThread();
|
|
|
|
if ([self canSkipRendering])
|
|
return;
|
|
|
|
BOOL success = [self lockgl];
|
|
if (!success)
|
|
return;
|
|
|
|
[self render];
|
|
|
|
[self unlockgl];
|
|
}
|
|
|
|
- (void)renewGState
|
|
{
|
|
// Comment take from Apple GLEssentials sample code:
|
|
// https://developer.apple.com/library/content/samplecode/GLEssentials
|
|
//
|
|
// OpenGL rendering is not synchronous with other rendering on the OSX.
|
|
// Therefore, call disableScreenUpdatesUntilFlush so the window server
|
|
// doesn't render non-OpenGL content in the window asynchronously from
|
|
// OpenGL content, which could cause flickering. (non-OpenGL content
|
|
// includes the title bar and drawing done by the app with other APIs)
|
|
|
|
// In macOS 10.13 and later, window updates are automatically batched
|
|
// together and this no longer needs to be called (effectively a no-op)
|
|
[[self window] disableScreenUpdatesUntilFlush];
|
|
|
|
[super renewGState];
|
|
}
|
|
|
|
- (BOOL)isOpaque
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark Mouse handling
|
|
|
|
- (void)mouseDown:(NSEvent *)o_event
|
|
{
|
|
@synchronized (self) {
|
|
if (vd) {
|
|
if ([o_event type] == NSLeftMouseDown && !([o_event modifierFlags] & NSControlKeyMask)) {
|
|
if ([o_event clickCount] <= 1)
|
|
vout_display_SendEventMousePressed (vd, MOUSE_BUTTON_LEFT);
|
|
}
|
|
}
|
|
}
|
|
|
|
[super mouseDown:o_event];
|
|
}
|
|
|
|
- (void)otherMouseDown:(NSEvent *)o_event
|
|
{
|
|
@synchronized (self) {
|
|
if (vd)
|
|
vout_display_SendEventMousePressed (vd, MOUSE_BUTTON_CENTER);
|
|
}
|
|
|
|
[super otherMouseDown: o_event];
|
|
}
|
|
|
|
- (void)mouseUp:(NSEvent *)o_event
|
|
{
|
|
@synchronized (self) {
|
|
if (vd) {
|
|
if ([o_event type] == NSLeftMouseUp)
|
|
vout_display_SendEventMouseReleased (vd, MOUSE_BUTTON_LEFT);
|
|
}
|
|
}
|
|
|
|
[super mouseUp: o_event];
|
|
}
|
|
|
|
- (void)otherMouseUp:(NSEvent *)o_event
|
|
{
|
|
@synchronized (self) {
|
|
if (vd)
|
|
vout_display_SendEventMouseReleased (vd, MOUSE_BUTTON_CENTER);
|
|
}
|
|
|
|
[super otherMouseUp: o_event];
|
|
}
|
|
|
|
- (void)mouseMoved:(NSEvent *)o_event
|
|
{
|
|
/* on HiDPI displays, the point bounds don't equal the actual pixel based bounds */
|
|
NSPoint ml = [self convertPoint: [o_event locationInWindow] fromView: nil];
|
|
NSRect videoRect = [self bounds];
|
|
BOOL b_inside = [self mouse: ml inRect: videoRect];
|
|
|
|
ml = [self convertPointToBacking: ml];
|
|
videoRect = [self convertRectToBacking: videoRect];
|
|
|
|
if (b_inside) {
|
|
@synchronized (self) {
|
|
if (vd) {
|
|
vout_display_SendMouseMovedDisplayCoordinates(vd, ORIENT_NORMAL,
|
|
(int)ml.x, videoRect.size.height - (int)ml.y,
|
|
&vd->sys->place);
|
|
}
|
|
}
|
|
}
|
|
|
|
[super mouseMoved: o_event];
|
|
}
|
|
|
|
- (void)mouseDragged:(NSEvent *)o_event
|
|
{
|
|
[self mouseMoved: o_event];
|
|
[super mouseDragged: o_event];
|
|
}
|
|
|
|
- (void)otherMouseDragged:(NSEvent *)o_event
|
|
{
|
|
[self mouseMoved: o_event];
|
|
[super otherMouseDragged: o_event];
|
|
}
|
|
|
|
- (void)rightMouseDragged:(NSEvent *)o_event
|
|
{
|
|
[self mouseMoved: o_event];
|
|
[super rightMouseDragged: o_event];
|
|
}
|
|
|
|
- (BOOL)acceptsFirstResponder
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)mouseDownCanMoveWindow
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
@end
|
|
|