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/*****************************************************************************
* caopengllayer.m: CAOpenGLLayer (Mac OS X) video output
*****************************************************************************
* Copyright (C) 2014-2017 VLC authors and VideoLAN
*
* Authors: David Fuhrmann <david dot fuhrmann at googlemail dot com>
* Felix Paul Kühne <fkuehne at videolan dot org>
* Pierre d'Herbemont <pdherbemont at videolan dot org>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_vout_display.h>
#include <vlc_opengl.h>
#import <QuartzCore/QuartzCore.h>
#import <Cocoa/Cocoa.h>
#import <OpenGL/OpenGL.h>
#import <dlfcn.h> /* dlsym */
#include "opengl/vout_helper.h"
#define OSX_SIERRA_AND_HIGHER (NSAppKitVersionNumber >= 1485)
/*****************************************************************************
* Vout interface
*****************************************************************************/
static int Open(vout_display_t *vd, const vout_display_cfg_t *cfg,
video_format_t *fmt, vlc_video_context *context);
static void Close(vout_display_t *vd);
vlc_module_begin()
set_description(N_("Core Animation OpenGL Layer (Mac OS X)"))
set_category(CAT_VIDEO)
set_subcategory(SUBCAT_VIDEO_VOUT)
set_callback_display(Open, 0)
vlc_module_end()
static void PictureRender (vout_display_t *vd, picture_t *pic, subpicture_t *subpicture,
vlc_tick_t date);
static void PictureDisplay (vout_display_t *vd, picture_t *pic);
static int Control (vout_display_t *vd, int query, va_list ap);
static void *OurGetProcAddress (vlc_gl_t *gl, const char *name);
static int OpenglLock (vlc_gl_t *gl);
static void OpenglUnlock (vlc_gl_t *gl);
static void OpenglSwap (vlc_gl_t *gl);
@protocol VLCCoreAnimationVideoLayerEmbedding <NSObject>
- (void)addVoutLayer:(CALayer *)aLayer;
- (void)removeVoutLayer:(CALayer *)aLayer;
- (CGSize)currentOutputSize;
@end
@interface VLCCAOpenGLLayer : CAOpenGLLayer
@property (nonatomic, readwrite) vout_display_t* voutDisplay;
@property (nonatomic, readwrite) CGLContextObj glContext;
@end
struct vout_display_sys_t {
CALayer <VLCCoreAnimationVideoLayerEmbedding> *container;
vout_window_t *embed;
VLCCAOpenGLLayer *cgLayer;
vlc_gl_t *gl;
vout_display_opengl_t *vgl;
vout_display_place_t place;
bool b_frame_available;
};
struct gl_sys
{
CGLContextObj locked_ctx;
VLCCAOpenGLLayer *cgLayer;
};
/*****************************************************************************
* Open: This function allocates and initializes the OpenGL vout method.
*****************************************************************************/
static int Open (vout_display_t *vd, const vout_display_cfg_t *cfg,
video_format_t *fmt, vlc_video_context *context)
{
vout_display_sys_t *sys;
if (cfg->window->type != VOUT_WINDOW_TYPE_NSOBJECT)
return VLC_EGENERIC;
/* Allocate structure */
vd->sys = sys = calloc(1, sizeof(vout_display_sys_t));
if (sys == NULL)
return VLC_EGENERIC;
@autoreleasepool {
id container = var_CreateGetAddress(vd, "drawable-nsobject");
if (!container) {
sys->embed = cfg->window;
container = sys->embed->handle.nsobject;
if (!container) {
msg_Err(vd, "No drawable-nsobject found!");
goto bailout;
}
}
/* store for later, released in Close() */
sys->container = [container retain];
[CATransaction begin];
sys->cgLayer = [[VLCCAOpenGLLayer alloc] init];
[sys->cgLayer setVoutDisplay:vd];
[sys->cgLayer performSelectorOnMainThread:@selector(display)
withObject:nil
waitUntilDone:YES];
if ([container respondsToSelector:@selector(addVoutLayer:)]) {
msg_Dbg(vd, "container implements implicit protocol");
[container addVoutLayer:sys->cgLayer];
} else if ([container respondsToSelector:@selector(addSublayer:)] ||
[container isKindOfClass:[CALayer class]]) {
msg_Dbg(vd, "container doesn't implement implicit protocol, fallback mode used");
[container addSublayer:sys->cgLayer];
} else {
msg_Err(vd, "Provided NSObject container isn't compatible");
[sys->cgLayer release];
sys->cgLayer = nil;
[CATransaction commit];
goto bailout;
}
[CATransaction commit];
if (!sys->cgLayer)
goto bailout;
if (![sys->cgLayer glContext])
msg_Warn(vd, "we might not have an OpenGL context yet");
/* Initialize common OpenGL video display */
sys->gl = vlc_object_create(vd, sizeof(*sys->gl));
if (unlikely(!sys->gl))
goto bailout;
sys->gl->makeCurrent = OpenglLock;
sys->gl->releaseCurrent = OpenglUnlock;
sys->gl->swap = OpenglSwap;
sys->gl->getProcAddress = OurGetProcAddress;
struct gl_sys *glsys = sys->gl->sys = malloc(sizeof(*glsys));
if (!sys->gl->sys)
goto bailout;
glsys->locked_ctx = NULL;
glsys->cgLayer = sys->cgLayer;
const vlc_fourcc_t *subpicture_chromas;
if (!OpenglLock(sys->gl)) {
sys->vgl = vout_display_opengl_New(fmt, &subpicture_chromas,
sys->gl, &cfg->viewpoint, context);
OpenglUnlock(sys->gl);
} else
sys->vgl = NULL;
if (!sys->vgl) {
msg_Err(vd, "Error while initializing opengl display.");
goto bailout;
}
/* setup vout display */
vd->info.subpicture_chromas = subpicture_chromas;
vd->prepare = PictureRender;
vd->display = PictureDisplay;
vd->control = Control;
vd->close = Close;
if (OSX_SIERRA_AND_HIGHER) {
/* request our screen's HDR mode (introduced in OS X 10.11, but correctly supported in 10.12 only) */
if ([sys->cgLayer respondsToSelector:@selector(setWantsExtendedDynamicRangeContent:)]) {
[sys->cgLayer setWantsExtendedDynamicRangeContent:YES];
}
}
/* setup initial state */
CGSize outputSize;
if ([container respondsToSelector:@selector(currentOutputSize)])
outputSize = [container currentOutputSize];
else
outputSize = [sys->container visibleRect].size;
vout_window_ReportSize(sys->embed, (int)outputSize.width, (int)outputSize.height);
return VLC_SUCCESS;
bailout:
Close(vd);
return VLC_EGENERIC;
}
}
static void Close(vout_display_t *vd)
{
vout_display_sys_t *sys = vd->sys;
if (sys->cgLayer) {
if ([sys->container respondsToSelector:@selector(removeVoutLayer:)])
[sys->container removeVoutLayer:sys->cgLayer];
else
[sys->cgLayer removeFromSuperlayer];
if ([sys->cgLayer glContext])
CGLReleaseContext([sys->cgLayer glContext]);
[sys->cgLayer release];
}
if (sys->container)
[sys->container release];
if (sys->vgl != NULL && !OpenglLock(sys->gl)) {
vout_display_opengl_Delete(sys->vgl);
OpenglUnlock(sys->gl);
}
if (sys->gl != NULL)
{
if (sys->gl->sys != NULL)
{
assert(((struct gl_sys *)sys->gl->sys)->locked_ctx == NULL);
free(sys->gl->sys);
}
vlc_object_delete(sys->gl);
}
free(sys);
}
static void PictureRender (vout_display_t *vd, picture_t *pic, subpicture_t *subpicture,
vlc_tick_t date)
{
VLC_UNUSED(date);
vout_display_sys_t *sys = vd->sys;
if (pic == NULL) {
msg_Warn(vd, "invalid pic, skipping frame");
return;
}
@synchronized (sys->cgLayer) {
if (!OpenglLock(sys->gl)) {
vout_display_opengl_Prepare(sys->vgl, pic, subpicture);
OpenglUnlock(sys->gl);
}
}
}
static void PictureDisplay (vout_display_t *vd, picture_t *pic)
{
vout_display_sys_t *sys = vd->sys;
VLC_UNUSED(pic);
@synchronized (sys->cgLayer) {
sys->b_frame_available = YES;
/* Calling display on the non-main thread is not officially supported, but
* its suggested at several places and works fine here. Flush is thread-safe
* and makes sure the picture is actually displayed. */
[sys->cgLayer display];
[CATransaction flush];
}
}
static int Control (vout_display_t *vd, int query, va_list ap)
{
vout_display_sys_t *sys = vd->sys;
if (!vd->sys)
return VLC_EGENERIC;
switch (query)
{
case VOUT_DISPLAY_CHANGE_DISPLAY_SIZE:
case VOUT_DISPLAY_CHANGE_DISPLAY_FILLED:
case VOUT_DISPLAY_CHANGE_ZOOM:
case VOUT_DISPLAY_CHANGE_SOURCE_ASPECT:
case VOUT_DISPLAY_CHANGE_SOURCE_CROP:
{
const vout_display_cfg_t *cfg =
va_arg (ap, const vout_display_cfg_t *);
/* we always use our current frame here */
vout_display_cfg_t cfg_tmp = *cfg;
[CATransaction lock];
CGRect bounds = [sys->cgLayer visibleRect];
[CATransaction unlock];
cfg_tmp.display.width = bounds.size.width;
cfg_tmp.display.height = bounds.size.height;
/* Reverse vertical alignment as the GL tex are Y inverted */
if (cfg_tmp.align.vertical == VLC_VIDEO_ALIGN_TOP)
cfg_tmp.align.vertical = VLC_VIDEO_ALIGN_BOTTOM;
else if (cfg_tmp.align.vertical == VLC_VIDEO_ALIGN_BOTTOM)
cfg_tmp.align.vertical = VLC_VIDEO_ALIGN_TOP;
vout_display_place_t place;
vout_display_PlacePicture(&place, &vd->source, &cfg_tmp);
if (unlikely(OpenglLock(sys->gl)))
// don't return an error or we need to handle VOUT_DISPLAY_RESET_PICTURES
return VLC_SUCCESS;
vout_display_opengl_SetWindowAspectRatio(sys->vgl, (float)place.width / place.height);
OpenglUnlock(sys->gl);
sys->place = place;
return VLC_SUCCESS;
}
case VOUT_DISPLAY_CHANGE_VIEWPOINT:
{
int ret;
if (OpenglLock(sys->gl))
return VLC_EGENERIC;
ret = vout_display_opengl_SetViewpoint(sys->vgl,
&va_arg (ap, const vout_display_cfg_t* )->viewpoint);
OpenglUnlock(sys->gl);
return ret;
}
case VOUT_DISPLAY_RESET_PICTURES:
vlc_assert_unreachable ();
default:
msg_Err (vd, "Unhandled request %d", query);
return VLC_EGENERIC;
}
return VLC_SUCCESS;
}
#pragma mark -
#pragma mark OpenGL callbacks
static int OpenglLock (vlc_gl_t *gl)
{
struct gl_sys *sys = gl->sys;
assert(sys->locked_ctx == NULL);
CGLContextObj ctx = [sys->cgLayer glContext];
if(!ctx) {
return 1;
}
CGLError err = CGLLockContext(ctx);
if (kCGLNoError == err) {
sys->locked_ctx = ctx;
CGLSetCurrentContext(ctx);
return 0;
}
return 1;
}
static void OpenglUnlock (vlc_gl_t *gl)
{
struct gl_sys *sys = gl->sys;
CGLUnlockContext(sys->locked_ctx);
sys->locked_ctx = NULL;
}
static void OpenglSwap (vlc_gl_t *gl)
{
glFlush();
}
static void *OurGetProcAddress (vlc_gl_t *gl, const char *name)
{
VLC_UNUSED(gl);
return dlsym(RTLD_DEFAULT, name);
}
#pragma mark -
#pragma mark CA layer
/*****************************************************************************
* @implementation VLCCAOpenGLLayer
*****************************************************************************/
@implementation VLCCAOpenGLLayer
- (id)init {
self = [super init];
if (self) {
[CATransaction lock];
self.needsDisplayOnBoundsChange = YES;
self.autoresizingMask = kCALayerWidthSizable | kCALayerHeightSizable;
self.asynchronous = NO;
[CATransaction unlock];
}
return self;
}
- (void)setVoutDisplay:(vout_display_t *)aVd
{
_voutDisplay = aVd;
}
- (void)resizeWithOldSuperlayerSize:(CGSize)size
{
[super resizeWithOldSuperlayerSize: size];
CGSize boundsSize = self.visibleRect.size;
if (_voutDisplay)
{
vout_display_sys_t *sys = _voutDisplay->sys;
vout_window_ReportSize(sys->embed, boundsSize.width, boundsSize.height);
}
}
- (BOOL)canDrawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp
{
/* Only draw the frame if we have a frame that was previously rendered */
if (!_voutDisplay)
return false;
return _voutDisplay->sys->b_frame_available;
}
- (void)drawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp
{
if (!_voutDisplay)
return;
vout_display_sys_t *sys = _voutDisplay->sys;
if (!sys->vgl)
return;
CGRect bounds = [self visibleRect];
// x / y are top left corner, but we need the lower left one
vout_display_opengl_Viewport(sys->vgl, sys->place.x,
bounds.size.height - (sys->place.y + sys->place.height),
sys->place.width, sys->place.height);
// flush is also done by this method, no need to call super
vout_display_opengl_Display(sys->vgl);
sys->b_frame_available = NO;
}
-(CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask
{
// The default is fine for this demonstration.
return [super copyCGLPixelFormatForDisplayMask:mask];
}
- (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat
{
// Only one opengl context is allowed for the module lifetime
if(_glContext) {
msg_Dbg(_voutDisplay, "Return existing context: %p", _glContext);
return _glContext;
}
CGLContextObj context = [super copyCGLContextForPixelFormat:pixelFormat];
// Swap buffers only during the vertical retrace of the monitor.
//http://developer.apple.com/documentation/GraphicsImaging/
//Conceptual/OpenGL/chap5/chapter_5_section_44.html /
GLint params = 1;
CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
&params );
@synchronized (self) {
_glContext = context;
}
return context;
}
- (void)releaseCGLContext:(CGLContextObj)glContext
{
// do not release anything here, we do that when closing the module
}
- (void)mouseButtonDown:(int)buttonNumber
{
@synchronized (self) {
if (_voutDisplay) {
if (buttonNumber == 0)
vout_display_SendEventMousePressed (_voutDisplay, MOUSE_BUTTON_LEFT);
else if (buttonNumber == 1)
vout_display_SendEventMousePressed (_voutDisplay, MOUSE_BUTTON_RIGHT);
else
vout_display_SendEventMousePressed (_voutDisplay, MOUSE_BUTTON_CENTER);
}
}
}
- (void)mouseButtonUp:(int)buttonNumber
{
@synchronized (self) {
if (_voutDisplay) {
if (buttonNumber == 0)
vout_display_SendEventMouseReleased (_voutDisplay, MOUSE_BUTTON_LEFT);
else if (buttonNumber == 1)
vout_display_SendEventMouseReleased (_voutDisplay, MOUSE_BUTTON_RIGHT);
else
vout_display_SendEventMouseReleased (_voutDisplay, MOUSE_BUTTON_CENTER);
}
}
}
- (void)mouseMovedToX:(double)xValue Y:(double)yValue
{
@synchronized (self) {
if (_voutDisplay) {
vout_display_SendMouseMovedDisplayCoordinates (_voutDisplay,
xValue,
yValue);
}
}
}
@end