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Martin Storsjö 0d0aef05c1 direct3d9: Disable OpenGL interop if OpenGL is unavailable 8 years ago
..
android android: display: remove unused variable 8 years ago
opengl opengl: use PBO only if GL_EXT_unpack_subimage is available 8 years ago
wayland wayland:shm: fix aspect ratio/crop positioning 9 years ago
win32 direct3d9: Disable OpenGL interop if OpenGL is unavailable 8 years ago
xcb config: remove useless parameter from integer list callback 8 years ago
Makefile.am caca: merge event thread library 8 years ago
README vout: update priority rules to account for SPU blending 12 years ago
caca.c caca: inline event thread 8 years ago
caopengllayer.m caopengllayer: release context before releasing object 8 years ago
decklink.cpp vout: decklink: fix build again 8 years ago
drawable.c drawable: automatically select the plugin if --drawable-hwnd is passed 12 years ago
fb.c vout: make has_hide_mouse true by default 9 years ago
flaschen.c vout: remove dummy dead VOUT_DISPLAY_HIDE_MOUSE controls 9 years ago
glx.c glx: force glx usage within the same X11 window instance 8 years ago
ios.m vout: ios: fix gpu_ReturnNotPermittedKillClient crashes 8 years ago
kva.c kva: improve resizing of the embedded video window 8 years ago
macosx.m vout/macosx: Remove HiDPI scaling 8 years ago
vdummy.c dummy vout: fix sign warning 8 years ago
vmem.c vout: make has_hide_mouse true by default 9 years ago
yuv.c vout: make has_hide_mouse true by default 9 years ago

README

Video output display plugins
=============================

Priority rules
---------------

The priorities ranges are as follows since December 2014:

- less than 20: console (text)
- less than 50: plain frame buffers
- less than 100: no embedded windowing
- less than 150: SW scaling
- less than 200: SW chroma conversion
- less than 250: SW subpicture blending
- rest: good stuff :-)

No more than one plugin with a given non-zero riority.

On Windows, native outputs are now priorized over XCB (as there now is
a Win32 port of XCB).