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/*****************************************************************************
* vlc_interaction.h: structures and function for user interaction
*****************************************************************************
* Copyright (C) 1999-2004 VideoLAN
* $Id: vlc_interaction.h 7954 2004-06-07 22:19:12Z fenrir $
*
* Authors: Clément Stenac <zorglub@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/**
* This structure describes an interaction widget
*/
struct user_widget_t
{
int i_type; //< Type identifier;
char *psz_text; //< Free text
vlc_value_t val;
};
/**
* Possible widget types
*/
enum
{
WIDGET_TEXT, //< Text display
WIDGET_PROGRESS, //< A progress bar
WIDGET_INPUT_TEXT //< Input (backed up by a variable)
};
/**
* This structure describes a piece of interaction with the user
*/
struct interaction_dialog_t
{
int i_id; //< Unique ID
int i_type; //< Type identifier
char *psz_title; //< Title
char *psz_description; //< Descriptor string
int i_widgets; //< Number of dialog widgets
user_widget_t **pp_widgets; //< Dialog widgets
void * p_private; //< Private interface data
int i_status; //< Dialog status;
int i_action; //< Action to perform;
int i_flags; //< Misc flags
int i_return; //< Return status
interaction_t *p_interaction; //< Parent interaction object
vlc_object_t *p_parent; //< The vlc object that asked
//for interaction
};
/**
* Possible flags . Reusable and button types
*/
#define DIALOG_REUSABLE 0x01
#define DIALOG_OK_CANCEL 0x02
#define DIALOG_YES_NO 0x04
#define DIALOG_YES_NO_CANCEL 0x04
#define DIALOG_CLEAR_NOSHOW 0x08
#define DIALOG_GOT_ANSWER 0x10
/**
* Possible return codes
*/
enum
{
DIALOG_DEFAULT,
DIALOG_OK_YES,
DIALOG_NO,
DIALOG_CANCELLED
};
/**
* Possible status
*/
enum
{
NEW_DIALOG, //< Just created
SENT_DIALOG, //< Sent to interface
UPDATED_DIALOG, //< Update to send
ANSWERED_DIALOG, //< Got "answer"
HIDING_DIALOG, //< Hiding requested
HIDDEN_DIALOG, //< Now hidden. Requesting destruction
DESTROYED_DIALOG, //< Interface has destroyed it
};
/**
* Possible interaction types
*/
enum
{
INTERACT_PROGRESS, //< Progress bar (in the main interface ?)
INTERACT_DIALOG_ONEWAY, //< Dialog box without feedback
INTERACT_DIALOG_TWOWAY, //< Dialog box with feedback
};
/**
* Predefined reusable dialogs
*/
enum
{
DIALOG_FIRST,
DIALOG_ERRORS,
DIALOG_LAST_PREDEFINED,
};
/**
* This structure contains the active interaction dialogs, and is
* used by teh manager
*/
struct interaction_t
{
VLC_COMMON_MEMBERS
int i_dialogs; //< Number of dialogs
interaction_dialog_t **pp_dialogs; //< Dialogs
intf_thread_t *p_intf; //< Interface to use
int i_last_id; //< Last attributed ID
};
/**
* Possible actions
*/
enum
{
INTERACT_NEW,
INTERACT_UPDATE,
INTERACT_HIDE,
INTERACT_DESTROY
};
/***************************************************************************
* Exported symbols
***************************************************************************/
#define intf_Interact( a,b ) __intf_Interact( VLC_OBJECT(a), b )
VLC_EXPORT( int,__intf_Interact,( vlc_object_t *,interaction_dialog_t * ) );
#define intf_UserFatal( a, c, d, e... ) __intf_UserFatal( VLC_OBJECT(a),c,d, ## e )
VLC_EXPORT( void, __intf_UserFatal,( vlc_object_t*, const char*, const char*, ...) );
#define intf_UserLoginPassword( a, b, c, d, e... ) __intf_UserLoginPassword( VLC_OBJECT(a),b,c,d,e)
VLC_EXPORT( int, __intf_UserLoginPassword,( vlc_object_t*, const char*, const char*, char **, char **) );
#define intf_UserYesNo( a, b, c ) __intf_UserYesNo( VLC_OBJECT(a),b,c )
VLC_EXPORT( int, __intf_UserYesNo,( vlc_object_t*, const char*, const char*) );
#define intf_UserProgress( a, b, c, d ) __intf_UserProgress( VLC_OBJECT(a),b,c, d )
VLC_EXPORT( int, __intf_UserProgress,( vlc_object_t*, const char*, const char*, float) );
#define intf_UserProgressUpdate( a, b, c, d ) __intf_UserProgressUpdate( VLC_OBJECT(a),b,c, d )
VLC_EXPORT( void, __intf_UserProgressUpdate,( vlc_object_t*, int, const char*, float) );
#define intf_UserHide( a, b ) __intf_UserHide( VLC_OBJECT(a), b )
VLC_EXPORT( void, __intf_UserHide,( vlc_object_t *, int ));
VLC_EXPORT( void, intf_InteractionManage,( playlist_t *) );
VLC_EXPORT( void, intf_InteractionDestroy,( interaction_t *) );