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80 lines
2.4 KiB
80 lines
2.4 KiB
/*****************************************************************************
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* beos_window.h: beos window class prototype
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*****************************************************************************
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* Copyright (C) 1999, 2000 VideoLAN
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*
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* Authors:
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* Jean-Marc Dressler
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*****************************************************************************/
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class VideoWindow : public BDirectWindow
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{
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public:
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// standard constructor and destructor
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VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_output);
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~VideoWindow();
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// standard window member
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virtual bool QuitRequested();
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virtual void MessageReceived(BMessage *message);
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// this is the hook controling direct screen connection
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virtual void DirectConnected(direct_buffer_info *info);
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int32 i_bytes_per_pixel;
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int32 i_screen_depth;
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vout_thread_t *p_vout;
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uint8 *fBits;
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int32 fRowBytes;
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color_space fFormat;
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clipping_rect fBounds;
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uint32 fNumClipRects;
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clipping_rect *fClipList;
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bool fDirty;
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bool fReady;
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bool fConnected;
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bool fConnectionDisabled;
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BLocker *locker;
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thread_id fDrawThreadID;
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};
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class InterfaceWindow : public BWindow
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{
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public:
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InterfaceWindow( BRect frame, const char *name, intf_thread_t *p_intf );
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~InterfaceWindow();
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// standard window member
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virtual bool QuitRequested();
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virtual void MessageReceived(BMessage *message);
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intf_thread_t *p_interface;
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};
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class InterfaceView : public BView
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{
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public:
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InterfaceView();
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~InterfaceView();
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virtual void MessageReceived(BMessage *message);
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};
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