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/*****************************************************************************
* scope.c : Scope effect module
*****************************************************************************
* Copyright (C) 2002 VideoLAN
* $Id: scope.c,v 1.6 2002/04/19 13:56:11 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <stdlib.h> /* malloc(), free() */
#include <string.h> /* strdup() */
#include <errno.h>
#include <videolan/vlc.h>
#include "video.h"
#include "video_output.h"
#include "audio_output.h" /* aout_thread_t */
#define SCOPE_WIDTH 320
#define SCOPE_HEIGHT 240
#define SCOPE_ASPECT (VOUT_ASPECT_FACTOR*SCOPE_WIDTH/SCOPE_HEIGHT)
/*****************************************************************************
* Capabilities defined in the other files.
*****************************************************************************/
static void aout_getfunctions( function_list_t * p_function_list );
/*****************************************************************************
* aout_sys_t: scope audio output method descriptor
*****************************************************************************
* This structure is part of the audio output thread descriptor.
* It describes some scope specific variables.
*****************************************************************************/
typedef struct aout_sys_s
{
struct aout_thread_s aout;
struct aout_fifo_s *p_aout_fifo;
struct vout_thread_s *p_vout;
} aout_sys_t;
/*****************************************************************************
* Build configuration tree.
*****************************************************************************/
MODULE_CONFIG_START
MODULE_CONFIG_STOP
MODULE_INIT_START
SET_DESCRIPTION( _("scope effect module") )
ADD_CAPABILITY( AOUT, 0 )
ADD_SHORTCUT( "scope" )
MODULE_INIT_STOP
MODULE_ACTIVATE_START
aout_getfunctions( &p_module->p_functions->aout );
MODULE_ACTIVATE_STOP
MODULE_DEACTIVATE_START
MODULE_DEACTIVATE_STOP
/*****************************************************************************
* Local prototypes.
*****************************************************************************/
static int aout_Open ( aout_thread_t *p_aout );
static int aout_SetFormat ( aout_thread_t *p_aout );
static int aout_GetBufInfo ( aout_thread_t *p_aout, int i_buffer_info );
static void aout_Play ( aout_thread_t *p_aout,
byte_t *buffer, int i_size );
static void aout_Close ( aout_thread_t *p_aout );
/*****************************************************************************
* Functions exported as capabilities. They are declared as static so that
* we don't pollute the namespace too much.
*****************************************************************************/
static void aout_getfunctions( function_list_t * p_function_list )
{
p_function_list->functions.aout.pf_open = aout_Open;
p_function_list->functions.aout.pf_setformat = aout_SetFormat;
p_function_list->functions.aout.pf_getbufinfo = aout_GetBufInfo;
p_function_list->functions.aout.pf_play = aout_Play;
p_function_list->functions.aout.pf_close = aout_Close;
}
/*****************************************************************************
* aout_Open: open a scope effect plugin
*****************************************************************************/
static int aout_Open( aout_thread_t *p_aout )
{
char *psz_method;
/* Allocate structure */
p_aout->p_sys = malloc( sizeof( aout_sys_t ) );
if( p_aout->p_sys == NULL )
{
intf_ErrMsg("error: %s", strerror(ENOMEM) );
return -1;
}
psz_method = config_GetPszVariable( "aout" );
if( psz_method )
{
if( !*psz_method )
{
free( psz_method );
return -1;
}
}
else
{
return -1;
}
/* Open video output */
p_aout->p_sys->p_vout =
vout_CreateThread( NULL, SCOPE_WIDTH, SCOPE_HEIGHT,
FOURCC_I420, SCOPE_ASPECT );
if( p_aout->p_sys->p_vout == NULL )
{
intf_ErrMsg( "aout scope error: no suitable vout module" );
free( p_aout->p_sys );
return -1;
}
/* Open audio output */
p_aout->p_sys->aout.i_format = p_aout->i_format;
p_aout->p_sys->aout.i_rate = p_aout->i_rate;
p_aout->p_sys->aout.i_channels = p_aout->i_channels;
p_aout->p_sys->aout.p_module = module_Need( MODULE_CAPABILITY_AOUT, "",
(void *)&p_aout->p_sys->aout );
if( p_aout->p_sys->aout.p_module == NULL )
{
intf_ErrMsg( "aout scope error: no suitable aout module" );
vout_DestroyThread( p_aout->p_sys->p_vout, NULL );
free( p_aout->p_sys );
return -1;
}
#define aout_functions p_aout->p_sys->aout.p_module->p_functions->aout.functions.aout
p_aout->p_sys->aout.pf_open = aout_functions.pf_open;
p_aout->p_sys->aout.pf_setformat = aout_functions.pf_setformat;
p_aout->p_sys->aout.pf_getbufinfo = aout_functions.pf_getbufinfo;
p_aout->p_sys->aout.pf_play = aout_functions.pf_play;
p_aout->p_sys->aout.pf_close = aout_functions.pf_close;
#undef aout_functions
return( 0 );
}
/*****************************************************************************
* aout_SetFormat: set the output format
*****************************************************************************/
static int aout_SetFormat( aout_thread_t *p_aout )
{
int i_ret;
/* Force the output method */
p_aout->p_sys->aout.i_format = p_aout->i_format;
p_aout->p_sys->aout.i_channels = p_aout->i_channels;
p_aout->p_sys->aout.i_rate = p_aout->i_rate;
/*
* Initialize audio device
*/
i_ret = p_aout->p_sys->aout.pf_setformat( &p_aout->p_sys->aout );
if( i_ret )
{
return i_ret;
}
if( p_aout->p_sys->aout.i_format != p_aout->i_format
|| p_aout->p_sys->aout.i_channels != p_aout->i_channels )
{
intf_ErrMsg( "aout error: plugin isn't cooperative" );
return 0;
}
p_aout->i_channels = p_aout->p_sys->aout.i_channels;
p_aout->i_format = p_aout->p_sys->aout.i_format;
p_aout->i_rate = p_aout->p_sys->aout.i_rate;
return 0;
}
/*****************************************************************************
* aout_GetBufInfo: buffer status query
*****************************************************************************/
static int aout_GetBufInfo( aout_thread_t *p_aout, int i_buffer_limit )
{
return p_aout->p_sys->aout.pf_getbufinfo( &p_aout->p_sys->aout,
i_buffer_limit );
}
/*****************************************************************************
* aout_Play: play a sound samples buffer
*****************************************************************************
* This function writes a buffer of i_length bytes in the socket
*****************************************************************************/
static void aout_Play( aout_thread_t *p_aout, byte_t *p_buffer, int i_size )
{
picture_t *p_outpic;
int i_index, i_image;
u8 *ppp_area[2][3];
u16 *p_sample;
/* Play the real sound */
p_aout->p_sys->aout.pf_play( &p_aout->p_sys->aout, p_buffer, i_size );
for( i_image = 0; (i_image + 1) * SCOPE_WIDTH * 8 < i_size ; i_image++ )
{
/* Don't stay here forever */
if( mdate() >= p_aout->date - 10000 )
{
break;
}
/* This is a new frame. Get a structure from the video_output. */
while( ( p_outpic = vout_CreatePicture( p_aout->p_sys->p_vout, 0, 0, 0 ) )
== NULL )
{
if( p_aout->b_die )
{
return;
}
msleep( VOUT_OUTMEM_SLEEP );
}
/* Blank the picture */
for( i_index = 0 ; i_index < p_outpic->i_planes ; i_index++ )
{
memset( p_outpic->p[i_index].p_pixels, i_index ? 0x80 : 0x00,
p_outpic->p[i_index].i_lines * p_outpic->p[i_index].i_pitch );
}
/* We only support 2 channels for now */
for( i_index = 0 ; i_index < 2 ; i_index++ )
{
int j;
for( j = 0 ; j < 3 ; j++ )
{
ppp_area[i_index][j] =
p_outpic->p[j].p_pixels + i_index * p_outpic->p[j].i_lines
/ p_aout->i_channels * p_outpic->p[j].i_pitch;
}
}
for( i_index = 0, p_sample = (u16*)p_buffer;
i_index < SCOPE_WIDTH;
i_index++ )
{
int i;
u8 i_value;
for( i = 0 ; i < 2 ; i++ )
{
/* Left channel */
i_value = *p_sample++ / 256 + 128;
*(ppp_area[0][0]
+ p_outpic->p[0].i_pitch * i_index / SCOPE_WIDTH
+ p_outpic->p[0].i_lines * i_value / 512
* p_outpic->p[0].i_pitch) = 0xbf;
*(ppp_area[0][1]
+ p_outpic->p[1].i_pitch * i_index / SCOPE_WIDTH
+ p_outpic->p[1].i_lines * i_value / 512
* p_outpic->p[1].i_pitch) = 0xff;
/* Right channel */
i_value = *p_sample++ / 256 + 128;
*(ppp_area[1][0]
+ p_outpic->p[0].i_pitch * i_index / SCOPE_WIDTH
+ p_outpic->p[0].i_lines * i_value / 512
* p_outpic->p[0].i_pitch) = 0x9f;
*(ppp_area[1][2]
+ p_outpic->p[2].i_pitch * i_index / SCOPE_WIDTH
+ p_outpic->p[2].i_lines * i_value / 512
* p_outpic->p[2].i_pitch) = 0xdd;
}
}
/* Display the picture - FIXME: find a better date :-) */
vout_DatePicture( p_aout->p_sys->p_vout, p_outpic,
p_aout->date + i_image * 20000 );
vout_DisplayPicture( p_aout->p_sys->p_vout, p_outpic );
p_buffer += SCOPE_WIDTH * 4;
}
}
/*****************************************************************************
* aout_Close: close the Esound socket
*****************************************************************************/
static void aout_Close( aout_thread_t *p_aout )
{
p_aout->p_sys->aout.pf_close( &p_aout->p_sys->aout );
module_Unneed( p_aout->p_sys->aout.p_module );
vout_DestroyThread( p_aout->p_sys->p_vout, NULL );
free( p_aout->p_sys );
}