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/*****************************************************************************
* actions_manager.hpp : Controller for the main interface
****************************************************************************
* Copyright (C) 2006-2008 the VideoLAN team
* $Id$
*
* Authors: Jean-Baptiste Kempf <jb@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef QVLC_ACTIONS_MANAGER_H_
#define QVLC_ACTIONS_MANAGER_H_ 1
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "qt.hpp"
#include "util/singleton.hpp"
#include <QObject>
class QAction;
typedef enum actionType_e
{
PLAY_ACTION,
STOP_ACTION,
OPEN_ACTION,
PREVIOUS_ACTION,
NEXT_ACTION,
SLOWER_ACTION,
FASTER_ACTION,
FULLSCREEN_ACTION,
FULLWIDTH_ACTION,
EXTENDED_ACTION,
PLAYLIST_ACTION,
SNAPSHOT_ACTION,
RECORD_ACTION,
FRAME_ACTION,
ATOB_ACTION,
REVERSE_ACTION,
SKIP_BACK_ACTION,
SKIP_FW_ACTION,
QUIT_ACTION,
RANDOM_ACTION,
LOOP_ACTION,
INFO_ACTION,
OPEN_SUB_ACTION,
} actionType_e;
class ActionsManager : public QObject, public Singleton<ActionsManager>
{
Q_OBJECT
friend class Singleton<ActionsManager>;
public:
private:
ActionsManager( intf_thread_t *_p_i );
virtual ~ActionsManager();
intf_thread_t *p_intf;
vlc_renderer_discovery *p_rd;
bool b_rd_started;
static void renderer_event_received( const vlc_event_t * p_event, void * user_data );
static bool isItemSout( QVariant & m_obj, const char *psz_sout, bool as_output );
public slots:
void toggleMuteAudio();
void AudioUp();
void AudioDown();
void play();
void record();
void skipForward();
void skipBackward();
void PPaction( QAction * );
void ScanRendererAction( bool );
void RendererSelected( QAction * );
protected slots:
void fullscreen();
void snapshot();
void playlist();
void frame();
virtual void doAction( int );
};
#endif