You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

242 lines
9.3 KiB

/*****************************************************************************
* aout_dsp.c : dsp functions library
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
* Authors:
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/* TODO:
*
* - an aout_DspGetFormats() function
* - dsp inline/static
* - make this library portable (see mpg123)
* - macroify aout_DspPlaySamples &/| aout_DspGetBufInfo ?
*
*/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include "defs.h"
#include <errno.h> /* ENOMEM */
#include <fcntl.h> /* open(), O_WRONLY */
#include <sys/ioctl.h> /* ioctl() */
#include <string.h> /* strerror() */
#include <unistd.h> /* write(), close() */
#include <stdio.h> /* "intf_msg.h" */
#include <stdlib.h> /* calloc(), malloc(), free() */
#ifdef SYS_BSD
#include <machine/soundcard.h> /* SNDCTL_DSP_RESET, SNDCTL_DSP_SETFMT,
SNDCTL_DSP_STEREO, SNDCTL_DSP_SPEED, SNDCTL_DSP_GETOSPACE */
#else
#include <sys/soundcard.h> /* SNDCTL_DSP_RESET, SNDCTL_DSP_SETFMT,
SNDCTL_DSP_STEREO, SNDCTL_DSP_SPEED, SNDCTL_DSP_GETOSPACE */
#endif
#include "config.h"
#include "common.h" /* boolean_t, byte_t */
#include "threads.h"
#include "mtime.h"
#include "plugins.h"
#include "audio_output.h" /* aout_thread_t */
#include "intf_msg.h" /* intf_DbgMsg(), intf_ErrMsg() */
#include "main.h"
/*****************************************************************************
* vout_dsp_t: dsp audio output method descriptor
*****************************************************************************
* This structure is part of the audio output thread descriptor.
* It describes the dsp specific properties of an audio device.
*****************************************************************************/
typedef struct aout_sys_s
{
audio_buf_info audio_buf;
} aout_sys_t;
/*****************************************************************************
* aout_DspOpen: opens the audio device (the digital sound processor)
*****************************************************************************
* - This function opens the dsp as an usual non-blocking write-only file, and
* modifies the p_aout->p_sys->i_fd with the file's descriptor.
*****************************************************************************/
int aout_DspOpen( aout_thread_t *p_aout )
{
/* Allocate structure */
p_aout->p_sys = malloc( sizeof( aout_sys_t ) );
if( p_aout->p_sys == NULL )
{
intf_ErrMsg("error: %s\n", strerror(ENOMEM) );
return( 1 );
}
/* Initialize some variables */
p_aout->i_format = AOUT_DEFAULT_FORMAT;
p_aout->psz_device = main_GetPszVariable( AOUT_DSP_VAR, AOUT_DSP_DEFAULT );
p_aout->i_channels = 1 + main_GetIntVariable( AOUT_STEREO_VAR, AOUT_STEREO_DEFAULT );
p_aout->l_rate = main_GetIntVariable( AOUT_RATE_VAR, AOUT_RATE_DEFAULT );
/* Open the sound device */
if ( (p_aout->i_fd = open( p_aout->psz_device, O_WRONLY )) < 0 )
{
intf_ErrMsg( "aout error: can't open audio device (%s)\n", p_aout->psz_device );
return( -1 );
}
return( 0 );
}
/*****************************************************************************
* aout_DspReset: resets the dsp
*****************************************************************************/
int aout_DspReset( aout_thread_t *p_aout )
{
if ( ioctl( p_aout->i_fd, SNDCTL_DSP_RESET, NULL ) < 0 )
{
intf_ErrMsg( "aout error: can't reset audio device (%s)\n", p_aout->psz_device );
return( -1 );
}
return( 0 );
}
/*****************************************************************************
* aout_DspSetFormat: sets the dsp output format
*****************************************************************************
* This functions tries to initialize the dsp output format with the value
* contained in the dsp structure, and if this value could not be set, the
* default value returned by ioctl is set.
*****************************************************************************/
int aout_DspSetFormat( aout_thread_t *p_aout )
{
int i_format;
i_format = p_aout->i_format;
if ( ioctl( p_aout->i_fd, SNDCTL_DSP_SETFMT, &i_format ) < 0 )
{
intf_ErrMsg( "aout error: can't set audio output format (%i)\n", p_aout->i_format );
return( -1 );
}
if ( i_format != p_aout->i_format )
{
intf_DbgMsg( "aout debug: audio output format not supported (%i)\n", p_aout->i_format );
p_aout->i_format = i_format;
}
return( 0 );
}
/*****************************************************************************
* aout_DspSetChannels: sets the dsp's stereo or mono mode
*****************************************************************************
* This function acts just like the previous one...
*****************************************************************************/
int aout_DspSetChannels( aout_thread_t *p_aout )
{
boolean_t b_stereo = p_aout->b_stereo;
if ( ioctl( p_aout->i_fd, SNDCTL_DSP_STEREO, &b_stereo ) < 0 )
{
intf_ErrMsg( "aout error: can't set number of audio channels (%i)\n", p_aout->i_channels );
return( -1 );
}
if ( b_stereo != p_aout->b_stereo )
{
intf_DbgMsg( "aout debug: number of audio channels not supported (%i)\n", p_aout->i_channels );
p_aout->b_stereo = b_stereo;
p_aout->i_channels = 1 + b_stereo;
}
return( 0 );
}
/*****************************************************************************
* aout_DspSetRate: sets the dsp's audio output rate
*****************************************************************************
* This function tries to initialize the dsp with the rate contained in the
* dsp structure, but if the dsp doesn't support this value, the function uses
* the value returned by ioctl...
*****************************************************************************/
int aout_DspSetRate( aout_thread_t *p_aout )
{
long l_rate;
l_rate = p_aout->l_rate;
if ( ioctl( p_aout->i_fd, SNDCTL_DSP_SPEED, &l_rate ) < 0 )
{
intf_ErrMsg( "aout error: can't set audio output rate (%li)\n", p_aout->l_rate );
return( -1 );
}
if ( l_rate != p_aout->l_rate )
{
intf_DbgMsg( "aout debug: audio output rate not supported (%li)\n", p_aout->l_rate );
p_aout->l_rate = l_rate;
}
return( 0 );
}
/*****************************************************************************
* aout_DspGetBufInfo: buffer status query
*****************************************************************************
* This function fills in the audio_buf_info structure :
* - int fragments : number of available fragments (partially usend ones not
* counted)
* - int fragstotal : total number of fragments allocated
* - int fragsize : size of a fragment in bytes
* - int bytes : available space in bytes (includes partially used fragments)
* Note! 'bytes' could be more than fragments*fragsize
*****************************************************************************/
long aout_DspGetBufInfo( aout_thread_t *p_aout, long l_buffer_limit )
{
ioctl( p_aout->i_fd, SNDCTL_DSP_GETOSPACE, &p_aout->p_sys->audio_buf );
/* returns the allocated space in bytes */
return ( (p_aout->p_sys->audio_buf.fragstotal
* p_aout->p_sys->audio_buf.fragsize)
- p_aout->p_sys->audio_buf.bytes );
}
/*****************************************************************************
* aout_DspPlaySamples: plays a sound samples buffer
*****************************************************************************
* This function writes a buffer of i_length bytes in the dsp
*****************************************************************************/
void aout_DspPlaySamples( aout_thread_t *p_aout, byte_t *buffer, int i_size )
{
if( p_aout->b_active )
{
write( p_aout->i_fd, buffer, i_size );
}
}
/*****************************************************************************
* aout_DspClose: closes the dsp audio device
*****************************************************************************/
void aout_DspClose( aout_thread_t *p_aout )
{
close( p_aout->i_fd );
}