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559 lines
19 KiB
559 lines
19 KiB
/*****************************************************************************
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* vout_beos.cpp: beos video output display method
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*****************************************************************************
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* Copyright (C) 2000 VideoLAN
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*
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* Authors:
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* Jean-Marc Dressler
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
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*****************************************************************************/
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/*****************************************************************************
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* Preamble
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*****************************************************************************/
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#include "defs.h"
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#include <errno.h> /* ENOMEM */
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#include <stdlib.h> /* free() */
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#include <stdio.h>
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#include <string.h> /* strerror() */
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#include <kernel/OS.h>
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#include <View.h>
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#include <Application.h>
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#include <DirectWindow.h>
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#include <Locker.h>
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#include <malloc.h>
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#include <string.h>
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extern "C"
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{
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#include "config.h"
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#include "common.h"
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#include "threads.h"
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#include "mtime.h"
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#include "plugins.h"
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#include "video.h"
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#include "video_output.h"
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#include "intf_msg.h"
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#include "interface.h" /* XXX maybe to remove if beos_window.h is splitted */
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#include "main.h"
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}
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#include "beos_window.h"
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#define WIDTH 128
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#define HEIGHT 64
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#define BITS_PER_PLANE 16
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#define BYTES_PER_PIXEL 2
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/*****************************************************************************
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* vout_sys_t: dummy video output method descriptor
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*****************************************************************************
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* This structure is part of the video output thread descriptor.
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* It describes the dummy specific properties of an output thread.
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*****************************************************************************/
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typedef struct vout_sys_s
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{
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VideoWindow * p_window;
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byte_t * pp_buffer[2];
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s32 i_width;
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s32 i_height;
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} vout_sys_t;
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/*****************************************************************************
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* beos_GetAppWindow : retrieve a BWindow pointer from the window name
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*****************************************************************************/
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BWindow *beos_GetAppWindow(char *name)
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{
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int32 index;
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BWindow *window;
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for (index = 0 ; ; index++)
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{
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window = be_app->WindowAt(index);
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if (window == NULL)
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break;
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if (window->LockWithTimeout(200000) == B_OK)
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{
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if (strcmp(window->Name(), name) == 0)
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{
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window->Unlock();
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break;
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}
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window->Unlock();
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}
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}
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return window;
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}
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/*****************************************************************************
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* DrawingThread : thread that really does the drawing
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*****************************************************************************/
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int32 DrawingThread(void *data)
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{
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uint32 i, j, y;
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uint64 *pp, *qq;
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uint8 *p, *q;
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uint32 byte_width;
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uint32 height, bytes_per_line;
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clipping_rect *clip;
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VideoWindow *w;
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w = (VideoWindow*) data;
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while(!w->fConnectionDisabled)
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{
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w->locker->Lock();
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if( w->fConnected )
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{
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if( w->fDirty && (!w->fReady || w->i_screen_depth != w->p_vout->i_screen_depth) )
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{
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bytes_per_line = w->fRowBytes;
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for( i=0 ; i < w->fNumClipRects ; i++ )
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{
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clip = &(w->fClipList[i]);
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height = clip->bottom - clip->top +1;
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byte_width = w->i_bytes_per_pixel * ((clip->right - clip->left)+1);
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p = w->fBits + clip->top*w->fRowBytes + clip->left * w->i_bytes_per_pixel;
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for( y=0 ; y < height ; )
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{
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pp = (uint64*) p;
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for( j=0 ; j < byte_width/64 ; j++ )
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{
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*pp++ = 0;
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*pp++ = 0;
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*pp++ = 0;
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*pp++ = 0;
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*pp++ = 0;
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*pp++ = 0;
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*pp++ = 0;
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*pp++ = 0;
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}
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memset( pp , 0, byte_width & 63 );
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y++;
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p += bytes_per_line;
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}
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}
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}
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else if( w->fDirty )
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{
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bytes_per_line = w->fRowBytes;
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for( i=0 ; i < w->fNumClipRects ; i++ )
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{
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clip = &(w->fClipList[i]);
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height = clip->bottom - clip->top +1;
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byte_width = w->i_bytes_per_pixel * ((clip->right - clip->left)+1);
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p = w->fBits + clip->top * bytes_per_line + clip->left * w->i_bytes_per_pixel;
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q = w->p_vout->p_sys->pp_buffer[ !w->p_vout->i_buffer_index ] +
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clip->top * w->p_vout->i_bytes_per_line + clip->left *
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w->p_vout->i_bytes_per_pixel;
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for( y=0 ; y < height ; )
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{
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pp = (uint64*) p;
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qq = (uint64*) q;
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for( j=0 ; j < byte_width/64 ; j++ )
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{
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*pp++ = *qq++;
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*pp++ = *qq++;
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*pp++ = *qq++;
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*pp++ = *qq++;
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*pp++ = *qq++;
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*pp++ = *qq++;
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*pp++ = *qq++;
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*pp++ = *qq++;
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}
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memcpy( pp , qq, byte_width & 63 );
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y++;
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p += bytes_per_line;
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q += w->p_vout->p_sys->i_width * w->p_vout->i_bytes_per_pixel;
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}
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}
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}
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w->fDirty = false;
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}
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w->locker->Unlock();
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snooze( 20000 );
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}
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return B_OK;
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}
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/*****************************************************************************
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* VideoWindow constructor and destructor
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*****************************************************************************/
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VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_output )
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: BDirectWindow(frame, name, B_TITLED_WINDOW, B_NOT_RESIZABLE|B_NOT_ZOOMABLE)
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{
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BView * view;
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fReady = false;
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fConnected = false;
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fConnectionDisabled = false;
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locker = new BLocker();
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fClipList = NULL;
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fNumClipRects = 0;
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p_vout = p_video_output;
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view = new BView(Bounds(), "", B_FOLLOW_ALL, B_WILL_DRAW);
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view->SetViewColor(B_TRANSPARENT_32_BIT);
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AddChild(view);
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/*
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if(!SupportsWindowMode())
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{
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SetFullScreen(true);
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}
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*/
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fDirty = false;
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fDrawThreadID = spawn_thread(DrawingThread, "drawing_thread",
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B_DISPLAY_PRIORITY, (void*) this);
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resume_thread(fDrawThreadID);
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Show();
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}
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VideoWindow::~VideoWindow()
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{
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int32 result;
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fConnectionDisabled = true;
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Hide();
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Sync();
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wait_for_thread(fDrawThreadID, &result);
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free(fClipList);
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delete locker;
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}
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/*****************************************************************************
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* VideoWindow::DirectConnected
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*****************************************************************************/
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void VideoWindow::DirectConnected(direct_buffer_info *info)
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{
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unsigned int i;
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if(!fConnected && fConnectionDisabled)
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{
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return;
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}
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locker->Lock();
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switch(info->buffer_state & B_DIRECT_MODE_MASK)
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{
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case B_DIRECT_START:
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fConnected = true;
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case B_DIRECT_MODIFY:
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fBits = (uint8*)((char*)info->bits +
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(info->window_bounds.top) * info->bytes_per_row +
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(info->window_bounds.left) * (info->bits_per_pixel>>3));;
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i_bytes_per_pixel = info->bits_per_pixel >> 3;
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i_screen_depth = info->bits_per_pixel;
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fRowBytes = info->bytes_per_row;
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fFormat = info->pixel_format;
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fBounds = info->window_bounds;
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fDirty = true;
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if(fClipList)
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{
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free(fClipList);
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fClipList = NULL;
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}
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fNumClipRects = info->clip_list_count;
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fClipList = (clipping_rect*) malloc(fNumClipRects*sizeof(clipping_rect));
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for( i=0 ; i<info->clip_list_count ; i++ )
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{
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fClipList[i].top = info->clip_list[i].top - info->window_bounds.top;
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fClipList[i].left = info->clip_list[i].left - info->window_bounds.left;
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fClipList[i].bottom = info->clip_list[i].bottom - info->window_bounds.top;
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fClipList[i].right = info->clip_list[i].right - info->window_bounds.left;
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}
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break;
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case B_DIRECT_STOP:
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fConnected = false;
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break;
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}
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locker->Unlock();
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}
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/*****************************************************************************
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* VideoWindow::MessageReceived
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*****************************************************************************/
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void VideoWindow::MessageReceived( BMessage * p_message )
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{
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BWindow * p_win;
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switch( p_message->what )
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{
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case B_KEY_DOWN:
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// post the message to the interface window which will handle it
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p_win = beos_GetAppWindow( "interface" );
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if( p_win != NULL )
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{
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p_win->PostMessage( p_message );
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}
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break;
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default:
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BWindow::MessageReceived( p_message );
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break;
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}
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}
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/*****************************************************************************
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* VideoWindow::QuitRequested
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*****************************************************************************/
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bool VideoWindow::QuitRequested()
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{
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return( true );
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}
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extern "C"
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{
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/*****************************************************************************
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* Local prototypes
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*****************************************************************************/
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static int BeosOpenDisplay ( vout_thread_t *p_vout );
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static void BeosCloseDisplay ( vout_thread_t *p_vout );
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/*****************************************************************************
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* vout_BeCreate: allocates dummy video thread output method
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*****************************************************************************
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* This function allocates and initializes a dummy vout method.
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*****************************************************************************/
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int vout_BeCreate( vout_thread_t *p_vout, char *psz_display,
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int i_root_window, void *p_data )
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{
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/* Allocate structure */
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p_vout->p_sys = (vout_sys_t*) malloc( sizeof( vout_sys_t ) );
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if( p_vout->p_sys == NULL )
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{
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intf_ErrMsg( "error: %s", strerror(ENOMEM) );
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return( 1 );
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}
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/* Set video window's size */
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p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR, VOUT_WIDTH_DEFAULT );
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p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR, VOUT_HEIGHT_DEFAULT );
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/* Open and initialize device */
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if( BeosOpenDisplay( p_vout ) )
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{
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intf_ErrMsg("vout error: can't open display");
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free( p_vout->p_sys );
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return( 1 );
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}
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return( 0 );
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}
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/*****************************************************************************
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* vout_BeInit: initialize dummy video thread output method
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*****************************************************************************/
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int vout_BeInit( vout_thread_t *p_vout )
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{
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VideoWindow * p_win = p_vout->p_sys->p_window;
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u32 i_page_size;
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p_win->locker->Lock();
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i_page_size = p_vout->i_width * p_vout->i_height * p_vout->i_bytes_per_pixel;
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p_vout->p_sys->i_width = p_vout->i_width;
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p_vout->p_sys->i_height = p_vout->i_height;
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/* Allocate memory for the 2 display buffers */
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p_vout->p_sys->pp_buffer[0] = (byte_t*) malloc( i_page_size );
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p_vout->p_sys->pp_buffer[1] = (byte_t*) malloc( i_page_size );
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if( p_vout->p_sys->pp_buffer[0] == NULL || p_vout->p_sys->pp_buffer[0] == NULL )
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{
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intf_ErrMsg("vout error: can't allocate video memory (%s)", strerror(errno) );
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if( p_vout->p_sys->pp_buffer[0] != NULL ) free( p_vout->p_sys->pp_buffer[0] );
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if( p_vout->p_sys->pp_buffer[1] != NULL ) free( p_vout->p_sys->pp_buffer[1] );
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p_win->locker->Unlock();
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return( 1 );
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}
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/* Set and initialize buffers */
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vout_SetBuffers( p_vout, p_vout->p_sys->pp_buffer[0],
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p_vout->p_sys->pp_buffer[1] );
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p_win->locker->Unlock();
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return( 0 );
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}
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/*****************************************************************************
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* vout_BeEnd: terminate dummy video thread output method
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*****************************************************************************/
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void vout_BeEnd( vout_thread_t *p_vout )
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{
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VideoWindow * p_win = p_vout->p_sys->p_window;
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p_win->Lock();
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free( p_vout->p_sys->pp_buffer[0] );
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free( p_vout->p_sys->pp_buffer[1] );
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p_win->fReady = false;
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p_win->Unlock();
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}
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/*****************************************************************************
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* vout_BeDestroy: destroy dummy video thread output method
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*****************************************************************************
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* Terminate an output method created by DummyCreateOutputMethod
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*****************************************************************************/
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void vout_BeDestroy( vout_thread_t *p_vout )
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{
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BeosCloseDisplay( p_vout );
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free( p_vout->p_sys );
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}
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/*****************************************************************************
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* vout_BeManage: handle dummy events
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*****************************************************************************
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* This function should be called regularly by video output thread. It manages
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* console events. It returns a non null value on error.
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*****************************************************************************/
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int vout_BeManage( vout_thread_t *p_vout )
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{
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if( p_vout->i_changes & VOUT_SIZE_CHANGE )
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{
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intf_DbgMsg("resizing window");
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p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
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/* Resize window */
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p_vout->p_sys->p_window->ResizeTo( p_vout->i_width, p_vout->i_height );
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/* Destroy XImages to change their size */
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vout_BeEnd( p_vout );
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/* Recreate XImages. If SysInit failed, the thread can't go on. */
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if( vout_BeInit( p_vout ) )
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{
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intf_ErrMsg("error: can't resize display");
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return( 1 );
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}
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/* Tell the video output thread that it will need to rebuild YUV
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* tables. This is needed since convertion buffer size may have changed */
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p_vout->i_changes |= VOUT_YUV_CHANGE;
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intf_Msg("Video display resized (%dx%d)", p_vout->i_width, p_vout->i_height);
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}
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return( 0 );
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}
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/*****************************************************************************
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* vout_BeDisplay: displays previously rendered output
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*****************************************************************************
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* This function send the currently rendered image to dummy image, waits until
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* it is displayed and switch the two rendering buffers, preparing next frame.
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*****************************************************************************/
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void vout_BeDisplay( vout_thread_t *p_vout )
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{
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VideoWindow * p_win = p_vout->p_sys->p_window;
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p_win->locker->Lock();
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p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
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p_win->fReady = true;
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p_win->fDirty = true;
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p_win->locker->Unlock();
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}
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/* following functions are local */
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/*****************************************************************************
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* BeosOpenDisplay: open and initialize dummy device
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*****************************************************************************
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* XXX?? The framebuffer mode is only provided as a fast and efficient way to
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* display video, providing the card is configured and the mode ok. It is
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* not portable, and is not supposed to work with many cards. Use at your
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* own risk !
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*****************************************************************************/
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static int BeosOpenDisplay( vout_thread_t *p_vout )
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{
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/* Create the DirectDraw video window */
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p_vout->p_sys->p_window =
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new VideoWindow( BRect( 100, 100, 100+p_vout->i_width-1, 100+p_vout->i_height-1 ), "VideoLAN", p_vout );
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if( p_vout->p_sys->p_window == 0 )
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{
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free( p_vout->p_sys );
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intf_ErrMsg( "error: cannot allocate memory for VideoWindow" );
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return( 1 );
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}
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VideoWindow * p_win = p_vout->p_sys->p_window;
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/* Wait until DirectConnected has been called */
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while( !p_win->fConnected )
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snooze( 50000 );
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p_vout->i_screen_depth = p_win->i_screen_depth;
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p_vout->i_bytes_per_pixel = p_win->i_bytes_per_pixel;
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p_vout->i_bytes_per_line = p_vout->i_width*p_win->i_bytes_per_pixel;
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switch( p_vout->i_screen_depth )
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{
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case 8:
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intf_ErrMsg( "vout error: 8 bit mode not fully supported" );
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break;
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case 15:
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p_vout->i_red_mask = 0x7c00;
|
|
p_vout->i_green_mask = 0x03e0;
|
|
p_vout->i_blue_mask = 0x001f;
|
|
break;
|
|
case 16:
|
|
p_vout->i_red_mask = 0xf800;
|
|
p_vout->i_green_mask = 0x07e0;
|
|
p_vout->i_blue_mask = 0x001f;
|
|
break;
|
|
case 24:
|
|
case 32:
|
|
default:
|
|
p_vout->i_red_mask = 0xff0000;
|
|
p_vout->i_green_mask = 0x00ff00;
|
|
p_vout->i_blue_mask = 0x0000ff;
|
|
break;
|
|
}
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* BeosDisplay: close and reset dummy device
|
|
*****************************************************************************
|
|
* Returns all resources allocated by BeosOpenDisplay and restore the original
|
|
* state of the device.
|
|
*****************************************************************************/
|
|
static void BeosCloseDisplay( vout_thread_t *p_vout )
|
|
{
|
|
/* Destroy the video window */
|
|
p_vout->p_sys->p_window->Lock();
|
|
p_vout->p_sys->p_window->Quit();
|
|
}
|
|
|
|
} /* extern "C" */
|
|
|