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/*****************************************************************************
* vlc.h: VLC specific lua library functions.
*****************************************************************************
* Copyright (C) 2007-2008 the VideoLAN team
* $Id$
*
* Authors: Antoine Cellerier <dionoea at videolan tod org>
* Pierre d'Herbemont <pdherbemont # videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef VLC_LUA_H
#define VLC_LUA_H
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <vlc_common.h>
#include <vlc_input.h>
#include <vlc_playlist.h>
#include <vlc_meta.h>
#include <vlc_url.h>
#include <vlc_strings.h>
#include <vlc_stream.h>
#include <vlc_charset.h>
#ifdef HAVE_SYS_STAT_H
# include <sys/stat.h>
#endif
#include <lua.h> /* Low level lua C API */
#include <lauxlib.h> /* Higher level C API */
#include <lualib.h> /* Lua libs */
/*****************************************************************************
* Module entry points
*****************************************************************************/
int FindArt( vlc_object_t * );
int Import_LuaPlaylist( vlc_object_t * );
void Close_LuaPlaylist( vlc_object_t * );
int Open_LuaIntf( vlc_object_t * );
void Close_LuaIntf( vlc_object_t * );
/*****************************************************************************
* Lua debug
*****************************************************************************/
static inline void lua_Dbg( vlc_object_t * p_this, const char * ppz_fmt, ... )
{
va_list ap;
va_start( ap, ppz_fmt );
__msg_GenericVa( ( vlc_object_t *)p_this, VLC_MSG_DBG, MODULE_STRING,
ppz_fmt, ap );
va_end( ap );
}
/*****************************************************************************
* Functions that should be in lua ... but aren't for some obscure reason
*****************************************************************************/
static inline int luaL_checkboolean( lua_State *L, int narg )
{
luaL_checktype( L, narg, LUA_TBOOLEAN ); /* can raise an error */
return lua_toboolean( L, narg );
}
static inline int luaL_optboolean( lua_State *L, int narg, int def )
{
return luaL_opt( L, luaL_checkboolean, narg, def );
}
static inline const char *luaL_nilorcheckstring( lua_State *L, int narg )
{
if( lua_isnil( L, narg ) )
return NULL;
return luaL_checkstring( L, narg );
}
vlc_object_t * vlclua_get_this( lua_State * );
/*****************************************************************************
* Lua function bridge
*****************************************************************************/
#define vlclua_error( L ) luaL_error( L, "VLC lua error in file %s line %d (function %s)", __FILE__, __LINE__, __func__ )
int vlclua_push_ret( lua_State *, int i_error );
/*****************************************************************************
* Will execute func on all scripts in luadirname, and stop if func returns
* success.
*****************************************************************************/
int vlclua_scripts_batch_execute( vlc_object_t *p_this, const char * luadirname,
int (*func)(vlc_object_t *, const char *, lua_State *, void *),
lua_State * L, void * user_data );
int vlclua_dir_list( vlc_object_t *p_this, const char *luadirname, char **ppsz_dir_list );
void vlclua_dir_list_free( char **ppsz_dir_list );
/*****************************************************************************
* Playlist and meta data internal utilities.
*****************************************************************************/
void __vlclua_read_options( vlc_object_t *, lua_State *, int *, char *** );
#define vlclua_read_options(a,b,c,d) __vlclua_read_options(VLC_OBJECT(a),b,c,d)
void __vlclua_read_meta_data( vlc_object_t *, lua_State *, input_item_t * );
#define vlclua_read_meta_data(a,b,c) __vlclua_read_meta_data(VLC_OBJECT(a),b,c)
void __vlclua_read_custom_meta_data( vlc_object_t *, lua_State *,
input_item_t *);
#define vlclua_read_custom_meta_data(a,b,c) __vlclua_read_custom_meta_data(VLC_OBJECT(a),b,c)
int __vlclua_playlist_add_internal( vlc_object_t *, lua_State *, playlist_t *,
input_item_t *, bool );
#define vlclua_playlist_add_internal(a,b,c,d,e) __vlclua_playlist_add_internal(VLC_OBJECT(a),b,c,d,e)
/**
* Per-interface private state
*/
struct intf_sys_t
{
char *psz_filename;
lua_State *L;
vlc_thread_t thread;
vlc_mutex_t lock;
vlc_cond_t wait;
bool exiting;
};
#endif /* VLC_LUA_H */