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140 lines
5.3 KiB
140 lines
5.3 KiB
/*****************************************************************************
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* vlc.h: VLC specific lua library functions.
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*****************************************************************************
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* Copyright (C) 2007-2008 the VideoLAN team
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* $Id$
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*
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* Authors: Antoine Cellerier <dionoea at videolan tod org>
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* Pierre d'Herbemont <pdherbemont # videolan.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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*****************************************************************************/
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#ifndef VLC_LUA_H
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#define VLC_LUA_H
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/*****************************************************************************
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* Preamble
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*****************************************************************************/
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#include <vlc_common.h>
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#include <vlc_input.h>
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#include <vlc_playlist.h>
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#include <vlc_meta.h>
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#include <vlc_url.h>
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#include <vlc_strings.h>
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#include <vlc_stream.h>
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#include <vlc_charset.h>
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#ifdef HAVE_SYS_STAT_H
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# include <sys/stat.h>
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#endif
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#include <lua.h> /* Low level lua C API */
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#include <lauxlib.h> /* Higher level C API */
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#include <lualib.h> /* Lua libs */
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/*****************************************************************************
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* Module entry points
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*****************************************************************************/
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int FindArt( vlc_object_t * );
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int Import_LuaPlaylist( vlc_object_t * );
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void Close_LuaPlaylist( vlc_object_t * );
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int Open_LuaIntf( vlc_object_t * );
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void Close_LuaIntf( vlc_object_t * );
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/*****************************************************************************
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* Lua debug
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*****************************************************************************/
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static inline void lua_Dbg( vlc_object_t * p_this, const char * ppz_fmt, ... )
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{
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va_list ap;
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va_start( ap, ppz_fmt );
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__msg_GenericVa( ( vlc_object_t *)p_this, VLC_MSG_DBG, MODULE_STRING,
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ppz_fmt, ap );
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va_end( ap );
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}
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/*****************************************************************************
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* Functions that should be in lua ... but aren't for some obscure reason
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*****************************************************************************/
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static inline int luaL_checkboolean( lua_State *L, int narg )
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{
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luaL_checktype( L, narg, LUA_TBOOLEAN ); /* can raise an error */
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return lua_toboolean( L, narg );
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}
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static inline int luaL_optboolean( lua_State *L, int narg, int def )
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{
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return luaL_opt( L, luaL_checkboolean, narg, def );
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}
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static inline const char *luaL_nilorcheckstring( lua_State *L, int narg )
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{
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if( lua_isnil( L, narg ) )
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return NULL;
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return luaL_checkstring( L, narg );
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}
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vlc_object_t * vlclua_get_this( lua_State * );
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/*****************************************************************************
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* Lua function bridge
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*****************************************************************************/
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#define vlclua_error( L ) luaL_error( L, "VLC lua error in file %s line %d (function %s)", __FILE__, __LINE__, __func__ )
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int vlclua_push_ret( lua_State *, int i_error );
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/*****************************************************************************
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* Will execute func on all scripts in luadirname, and stop if func returns
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* success.
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*****************************************************************************/
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int vlclua_scripts_batch_execute( vlc_object_t *p_this, const char * luadirname,
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int (*func)(vlc_object_t *, const char *, lua_State *, void *),
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lua_State * L, void * user_data );
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int vlclua_dir_list( vlc_object_t *p_this, const char *luadirname, char **ppsz_dir_list );
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void vlclua_dir_list_free( char **ppsz_dir_list );
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/*****************************************************************************
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* Playlist and meta data internal utilities.
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*****************************************************************************/
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void __vlclua_read_options( vlc_object_t *, lua_State *, int *, char *** );
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#define vlclua_read_options(a,b,c,d) __vlclua_read_options(VLC_OBJECT(a),b,c,d)
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void __vlclua_read_meta_data( vlc_object_t *, lua_State *, input_item_t * );
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#define vlclua_read_meta_data(a,b,c) __vlclua_read_meta_data(VLC_OBJECT(a),b,c)
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void __vlclua_read_custom_meta_data( vlc_object_t *, lua_State *,
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input_item_t *);
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#define vlclua_read_custom_meta_data(a,b,c) __vlclua_read_custom_meta_data(VLC_OBJECT(a),b,c)
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int __vlclua_playlist_add_internal( vlc_object_t *, lua_State *, playlist_t *,
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input_item_t *, bool );
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#define vlclua_playlist_add_internal(a,b,c,d,e) __vlclua_playlist_add_internal(VLC_OBJECT(a),b,c,d,e)
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/**
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* Per-interface private state
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*/
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struct intf_sys_t
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{
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char *psz_filename;
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lua_State *L;
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vlc_thread_t thread;
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vlc_mutex_t lock;
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vlc_cond_t wait;
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bool exiting;
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};
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#endif /* VLC_LUA_H */
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