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/*****************************************************************************
* net.c: Network related functions
*****************************************************************************
* Copyright (C) 2007-2008 the VideoLAN team
* $Id$
*
* Authors: Antoine Cellerier <dionoea at videolan tod org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifndef _GNU_SOURCE
# define _GNU_SOURCE
#endif
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_common.h>
#include <vlc_network.h>
#include <vlc_url.h>
#include <lua.h> /* Low level lua C API */
#include <lauxlib.h> /* Higher level C API */
#ifdef HAVE_POLL
#include <poll.h> /* poll structures and defines */
#endif
#include "../vlc.h"
#include "../libs.h"
/*****************************************************************************
*
*****************************************************************************/
static int vlclua_url_parse( lua_State *L )
{
const char *psz_url = luaL_checkstring( L, 1 );
const char *psz_option = luaL_optstring( L, 2, NULL );
vlc_url_t url;
vlc_UrlParse( &url, psz_url, psz_option?*psz_option:0 );
lua_newtable( L );
lua_pushstring( L, url.psz_protocol );
lua_setfield( L, -2, "protocol" );
lua_pushstring( L, url.psz_username );
lua_setfield( L, -2, "username" );
lua_pushstring( L, url.psz_password );
lua_setfield( L, -2, "password" );
lua_pushstring( L, url.psz_host );
lua_setfield( L, -2, "host" );
lua_pushinteger( L, url.i_port );
lua_setfield( L, -2, "port" );
lua_pushstring( L, url.psz_path );
lua_setfield( L, -2, "path" );
lua_pushstring( L, url.psz_option );
lua_setfield( L, -2, "option" );
vlc_UrlClean( &url );
return 1;
}
/*****************************************************************************
* Net listen
*****************************************************************************/
static int vlclua_net_listen_close( lua_State * );
static int vlclua_net_accept( lua_State * );
static const luaL_Reg vlclua_net_listen_reg[] = {
{ "accept", vlclua_net_accept },
{ NULL, NULL }
};
static int vlclua_net_listen_tcp( lua_State *L )
{
vlc_object_t *p_this = vlclua_get_this( L );
const char *psz_host = luaL_checkstring( L, 1 );
int i_port = luaL_checkint( L, 2 );
int *pi_fd = net_ListenTCP( p_this, psz_host, i_port );
if( pi_fd == NULL )
return luaL_error( L, "Cannot listen on %s:%d", psz_host, i_port );
int **ppi_fd = lua_newuserdata( L, sizeof( int * ) );
*ppi_fd = pi_fd;
if( luaL_newmetatable( L, "net_listen" ) )
{
lua_newtable( L );
luaL_register( L, NULL, vlclua_net_listen_reg );
lua_setfield( L, -2, "__index" );
lua_pushcfunction( L, vlclua_net_listen_close );
lua_setfield( L, -2, "__gc" );
}
lua_setmetatable( L, -2 );
return 1;
}
static int vlclua_net_listen_close( lua_State *L )
{
int **ppi_fd = (int**)luaL_checkudata( L, 1, "net_listen" );
net_ListenClose( *ppi_fd );
return 0;
}
static int vlclua_net_accept( lua_State *L )
{
vlc_object_t *p_this = vlclua_get_this( L );
int **ppi_fd = (int**)luaL_checkudata( L, 1, "net_listen" );
int *pi_fd = *ppi_fd;
int i_timeout = luaL_optint( L, 2, -1 ); /* block is default */
/* Implement net_Accept with timeout */
int i_fd = -1;
unsigned int i_count = 1;
while( pi_fd[i_count] != -1 )
i_count++;
struct pollfd ufd[i_count+1];
unsigned int i;
for( i = 0; i < i_count; i++ )
{
ufd[i].fd = pi_fd[i];
ufd[i].events = POLLIN;
}
if( poll( ufd, i_count, i_timeout ) > 0 )
{
for( i = 0; i < i_count; i++ )
{
if( !ufd[i].revents ) continue;
i_fd = net_AcceptSingle( p_this, ufd[i].fd );
if( i_fd == -1 ) continue;
memmove( pi_fd + i, pi_fd + i + 1, i_count - (i + 1) );
pi_fd[i_count - 1] = ufd[i].fd;
}
}
lua_pushinteger( L, i_fd );
return 1;
}
/*****************************************************************************
*
*****************************************************************************/
static int vlclua_net_close( lua_State *L )
{
int i_fd = luaL_checkint( L, 1 );
net_Close( i_fd );
return 0;
}
static int vlclua_net_send( lua_State *L )
{
int i_fd = luaL_checkint( L, 1 );
size_t i_len;
const char *psz_buffer = luaL_checklstring( L, 2, &i_len );
i_len = luaL_optint( L, 3, i_len );
i_len = send( i_fd, psz_buffer, i_len, 0 );
lua_pushinteger( L, i_len );
return 1;
}
static int vlclua_net_recv( lua_State *L )
{
int i_fd = luaL_checkint( L, 1 );
size_t i_len = luaL_optint( L, 2, 1 );
char psz_buffer[i_len];
i_len = recv( i_fd, psz_buffer, i_len, 0 );
lua_pushlstring( L, psz_buffer, i_len );
return 1;
}
/*****************************************************************************
*
*****************************************************************************/
static int vlclua_net_select( lua_State *L )
{
int i_ret;
size_t i_nfds = luaL_checkint( L, 1 );
fd_set *fds_read = (fd_set*)luaL_checkudata( L, 2, "fd_set" );
fd_set *fds_write = (fd_set*)luaL_checkudata( L, 3, "fd_set" );
double f_timeout = luaL_checknumber( L, 4 );
struct timeval timeout;
#ifndef WIN32
if( i_nfds > FD_SETSIZE )
i_nfds = FD_SETSIZE;
#endif
timeout.tv_sec = (int)f_timeout;
timeout.tv_usec = (int)(1e6*(f_timeout-(double)((int)f_timeout)));
i_ret = select( i_nfds, fds_read, fds_write, 0, &timeout );
lua_pushinteger( L, i_ret );
lua_pushinteger( L, (double)timeout.tv_sec+((double)timeout.tv_usec)/1e-6 );
return 2;
}
/*****************************************************************************
*
*****************************************************************************/
static int vlclua_fd_clr( lua_State * );
static int vlclua_fd_isset( lua_State * );
static int vlclua_fd_set( lua_State * );
static int vlclua_fd_zero( lua_State * );
static const luaL_Reg vlclua_fd_set_reg[] = {
{ "clr", vlclua_fd_clr },
{ "isset", vlclua_fd_isset },
{ "set", vlclua_fd_set },
{ "zero", vlclua_fd_zero },
{ NULL, NULL }
};
static int vlclua_fd_set_new( lua_State *L )
{
fd_set *fds = (fd_set*)lua_newuserdata( L, sizeof( fd_set ) );
FD_ZERO( fds );
if( luaL_newmetatable( L, "fd_set" ) )
{
lua_newtable( L );
luaL_register( L, NULL, vlclua_fd_set_reg );
lua_setfield( L, -2, "__index" );
}
lua_setmetatable( L, -2 );
return 1;
}
static int vlclua_fd_clr( lua_State *L )
{
fd_set *fds = (fd_set*)luaL_checkudata( L, 1, "fd_set" );
int i_fd = luaL_checkint( L, 2 );
FD_CLR( i_fd, fds );
return 0;
}
static int vlclua_fd_isset( lua_State *L )
{
fd_set *fds = (fd_set*)luaL_checkudata( L, 1, "fd_set" );
int i_fd = luaL_checkint( L, 2 );
lua_pushboolean( L, FD_ISSET( i_fd, fds ) );
return 1;
}
static int vlclua_fd_set( lua_State *L )
{
fd_set *fds = (fd_set*)luaL_checkudata( L, 1, "fd_set" );
size_t i_fd = luaL_checkint( L, 2 );
/* FIXME: we should really use poll() instead here, but that breaks the
* VLC/LUA API. On Windows, overflow protection is built-in FD_SET, not
* on POSIX. In both cases, run-time behavior will however be wrong. */
#ifndef WIN32
if( i_fd < FD_SETSIZE )
#endif
FD_SET( i_fd, fds );
return 0;
}
static int vlclua_fd_zero( lua_State *L )
{
fd_set *fds = (fd_set*)luaL_checkudata( L, 1, "fd_set" );
FD_ZERO( fds );
return 0;
}
/*****************************************************************************
*
*****************************************************************************/
/*
static int vlclua_fd_open( lua_State *L )
{
}
*/
static int vlclua_fd_write( lua_State *L )
{
int i_fd = luaL_checkint( L, 1 );
size_t i_len;
ssize_t i_ret;
const char *psz_buffer = luaL_checklstring( L, 2, &i_len );
i_len = luaL_optint( L, 3, i_len );
i_ret = write( i_fd, psz_buffer, i_len );
lua_pushinteger( L, i_ret );
return 1;
}
static int vlclua_fd_read( lua_State *L )
{
int i_fd = luaL_checkint( L, 1 );
size_t i_len = luaL_optint( L, 2, 1 );
char psz_buffer[i_len];
i_len = read( i_fd, psz_buffer, i_len );
lua_pushlstring( L, psz_buffer, i_len );
return 1;
}
/*****************************************************************************
*
*****************************************************************************/
static int vlclua_stat( lua_State *L )
{
#ifdef HAVE_SYS_STAT_H
const char *psz_path = luaL_checkstring( L, 1 );
struct stat s;
if( utf8_stat( psz_path, &s ) )
return 0;
//return luaL_error( L, "Couldn't stat %s.", psz_path );
lua_newtable( L );
if( S_ISREG( s.st_mode ) )
lua_pushstring( L, "file" );
else if( S_ISDIR( s.st_mode ) )
lua_pushstring( L, "dir" );
#ifdef S_ISCHR
else if( S_ISCHR( s.st_mode ) )
lua_pushstring( L, "character device" );
#endif
#ifdef S_ISBLK
else if( S_ISBLK( s.st_mode ) )
lua_pushstring( L, "block device" );
#endif
#ifdef S_ISFIFO
else if( S_ISFIFO( s.st_mode ) )
lua_pushstring( L, "fifo" );
#endif
#ifdef S_ISLNK
else if( S_ISLNK( s.st_mode ) )
lua_pushstring( L, "symbolic link" );
#endif
#ifdef S_ISSOCK
else if( S_ISSOCK( s.st_mode ) )
lua_pushstring( L, "socket" );
#endif
else
lua_pushstring( L, "unknown" );
lua_setfield( L, -2, "type" );
lua_pushinteger( L, s.st_mode );
lua_setfield( L, -2, "mode" );
lua_pushinteger( L, s.st_uid );
lua_setfield( L, -2, "uid" );
lua_pushinteger( L, s.st_gid );
lua_setfield( L, -2, "gid" );
lua_pushinteger( L, s.st_size );
lua_setfield( L, -2, "size" );
lua_pushinteger( L, s.st_atime );
lua_setfield( L, -2, "access_time" );
lua_pushinteger( L, s.st_mtime );
lua_setfield( L, -2, "modification_time" );
lua_pushinteger( L, s.st_ctime );
lua_setfield( L, -2, "creation_time" );
return 1;
#else
# warning "Woops, looks like we don't have stat on your platform"
return luaL_error( L, "System is missing <sys/stat.h>" );
#endif
}
static int vlclua_opendir( lua_State *L )
{
const char *psz_dir = luaL_checkstring( L, 1 );
DIR *p_dir;
int i = 0;
if( ( p_dir = utf8_opendir( psz_dir ) ) == NULL )
return luaL_error( L, "cannot open directory `%s'.", psz_dir );
lua_newtable( L );
for( ;; )
{
char *psz_filename = utf8_readdir( p_dir );
if( !psz_filename ) break;
i++;
lua_pushstring( L, psz_filename );
lua_rawseti( L, -2, i );
free( psz_filename );
}
closedir( p_dir );
return 1;
}
/*****************************************************************************
*
*****************************************************************************/
static const luaL_Reg vlclua_net_reg[] = {
{ "url_parse", vlclua_url_parse },
{ "listen_tcp", vlclua_net_listen_tcp },
{ "close", vlclua_net_close },
{ "send", vlclua_net_send },
{ "recv", vlclua_net_recv },
{ "select", vlclua_net_select },
{ "fd_set_new", vlclua_fd_set_new },
{ "read", vlclua_fd_read },
{ "write", vlclua_fd_write },
{ "stat", vlclua_stat }, /* Not really "net" */
{ "opendir", vlclua_opendir }, /* Not really "net" */
{ NULL, NULL }
};
void luaopen_net( lua_State *L )
{
lua_newtable( L );
luaL_register( L, NULL, vlclua_net_reg );
lua_setfield( L, -2, "net" );
}