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/*****************************************************************************
* mft_d3d11.cpp : Media Foundation Transform audio/video decoder D3D11 helpers
*****************************************************************************
* Copyright (C) 2023 VLC authors and VideoLAN
*
* Author: Steve Lhomme <slhomme@videolabs.io>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef _MSC_VER // including mfapi with mingw-w64 is not clean for UWP yet
#include <process.h>
#include <winapifamily.h>
#undef WINAPI_FAMILY
#define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
#endif
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "mft_d3d11.h"
#include <mfidl.h>
using Microsoft::WRL::ComPtr;
struct mf_d3d11_pic_ctx
{
struct d3d11_pic_context ctx;
IMFDXGIBuffer *out_media;
vlc_mft_ref *mfdec;
};
#define MF_D3D11_PICCONTEXT_FROM_PICCTX(pic_ctx) \
container_of(pic_ctx, mf_d3d11_pic_ctx, ctx.s)
static void d3d11mf_pic_context_destroy(picture_context_t *ctx)
{
mf_d3d11_pic_ctx *pic_ctx = MF_D3D11_PICCONTEXT_FROM_PICCTX(ctx);
vlc_mft_ref *mfdec = pic_ctx->mfdec;
pic_ctx->out_media->Release();
static_assert(offsetof(mf_d3d11_pic_ctx, ctx.s) == 0, "Cast assumption failure");
d3d11_pic_context_destroy(ctx);
mfdec->Release();
}
static picture_context_t *d3d11mf_pic_context_copy(picture_context_t *ctx)
{
mf_d3d11_pic_ctx *src_ctx = MF_D3D11_PICCONTEXT_FROM_PICCTX(ctx);
mf_d3d11_pic_ctx *pic_ctx = static_cast<mf_d3d11_pic_ctx *>(malloc(sizeof(*pic_ctx)));
if (unlikely(pic_ctx==nullptr))
return nullptr;
*pic_ctx = *src_ctx;
vlc_video_context_Hold(pic_ctx->ctx.s.vctx);
pic_ctx->out_media->AddRef();
pic_ctx->mfdec->AddRef();
for (int i=0;i<DXGI_MAX_SHADER_VIEW; i++)
{
pic_ctx->ctx.picsys.resource[i] = src_ctx->ctx.picsys.resource[i];
pic_ctx->ctx.picsys.renderSrc[i] = src_ctx->ctx.picsys.renderSrc[i];
}
AcquireD3D11PictureSys(&pic_ctx->ctx.picsys);
return &pic_ctx->ctx.s;
}
static picture_context_t *NewPicContext(ComPtr<ID3D11Texture2D> & texture, UINT slice,
ComPtr<IMFDXGIBuffer> &spDXGIBuffer,
vlc_mft_ref *mfdec,
ID3D11ShaderResourceView *renderSrc[DXGI_MAX_SHADER_VIEW],
vlc_video_context *vctx)
{
mf_d3d11_pic_ctx *pic_ctx = static_cast<mf_d3d11_pic_ctx *>(calloc(1, sizeof(*pic_ctx)));
if (unlikely(pic_ctx==nullptr))
return nullptr;
spDXGIBuffer.CopyTo(&pic_ctx->out_media);
pic_ctx->mfdec = mfdec;
pic_ctx->mfdec->AddRef();
pic_ctx->ctx.s.copy = d3d11mf_pic_context_copy;
pic_ctx->ctx.s.destroy = d3d11mf_pic_context_destroy;
pic_ctx->ctx.s.vctx = vlc_video_context_Hold(vctx);
pic_ctx->ctx.picsys.slice_index = slice;
pic_ctx->ctx.picsys.sharedHandle = INVALID_HANDLE_VALUE;
for (int i=0;i<DXGI_MAX_SHADER_VIEW; i++)
{
pic_ctx->ctx.picsys.texture[i] = texture.Get();
pic_ctx->ctx.picsys.renderSrc[i] = renderSrc ? renderSrc[i] : NULL;
}
AcquireD3D11PictureSys(&pic_ctx->ctx.picsys);
return &pic_ctx->ctx.s;
}
HRESULT MFHW_d3d11::SetupVideoContext(vlc_logger *logger, ComPtr<IMFDXGIBuffer> &spDXGIBuffer,
es_format_t & fmt_out)
{
HRESULT hr;
ComPtr<ID3D11Texture2D> d3d11Res;
hr = spDXGIBuffer->GetResource(IID_GRAPHICS_PPV_ARGS(d3d11Res.GetAddressOf()));
if (FAILED(hr))
{
vlc_warning(logger, "DXGI buffer is a not D3D11");
return hr;
}
d3d11_decoder_device_t *dev_sys = GetD3D11OpaqueDevice(dec_dev);
assert(dev_sys != nullptr);
D3D11_TEXTURE2D_DESC desc;
d3d11Res->GetDesc(&desc);
vctx_out = D3D11CreateVideoContext( dec_dev, desc.Format, DXGI_FORMAT_UNKNOWN );
if (unlikely(vctx_out == NULL))
{
vlc_error(logger, "failed to create a video context");
return E_OUTOFMEMORY;
}
fmt_out.video.i_width = desc.Width;
fmt_out.video.i_height = desc.Height;
cfg = D3D11_RenderFormat(desc.Format, DXGI_FORMAT_UNKNOWN, true);
fmt_out.i_codec = cfg->fourcc;
fmt_out.video.i_chroma = cfg->fourcc;
// pre allocate all the SRV for that texture
for (size_t slice=0; slice < desc.ArraySize; slice++)
{
ID3D11Texture2D *tex[DXGI_MAX_SHADER_VIEW] = {
d3d11Res.Get(), d3d11Res.Get(), d3d11Res.Get(), d3d11Res.Get()
};
if (D3D11_AllocateResourceView(logger, dev_sys->d3d_dev.d3ddevice, cfg,
tex, slice, cachedSRV[slice]) != VLC_SUCCESS)
{
return E_OUTOFMEMORY;
}
}
cached_tex = d3d11Res;
return S_OK;
}
picture_context_t *MFHW_d3d11::CreatePicContext(vlc_logger *logger, ComPtr<IMFDXGIBuffer> &spDXGIBuffer,
vlc_mft_ref *mfdec)
{
assert(vctx_out != nullptr);
HRESULT hr;
ComPtr<ID3D11Texture2D> d3d11Res;
hr = spDXGIBuffer->GetResource(IID_GRAPHICS_PPV_ARGS(d3d11Res.GetAddressOf()));
assert(SUCCEEDED(hr));
UINT sliceIndex = 0;
D3D11_TEXTURE2D_DESC desc;
d3d11Res->GetDesc(&desc);
hr = spDXGIBuffer->GetSubresourceIndex(&sliceIndex);
if (desc.ArraySize == 1)
{
// each output is a different texture
assert(sliceIndex == 0);
d3d11_decoder_device_t *dev_sys = GetD3D11OpaqueDevice(dec_dev);
for (size_t j=0; j < ARRAY_SIZE(cachedSRV[sliceIndex]); j++)
{
if (cachedSRV[sliceIndex][j] != nullptr)
{
cachedSRV[sliceIndex][j]->Release();
cachedSRV[sliceIndex][j] = nullptr;
}
}
ID3D11Texture2D *tex[DXGI_MAX_SHADER_VIEW] = {
d3d11Res.Get(), d3d11Res.Get(), d3d11Res.Get(), d3d11Res.Get()
};
if (D3D11_AllocateResourceView(logger, dev_sys->d3d_dev.d3ddevice, cfg,
tex, sliceIndex, cachedSRV[sliceIndex]) != VLC_SUCCESS)
{
return nullptr;
}
}
else if (cached_tex != d3d11Res)
{
vlc_error(logger, "separate texture not supported");
return nullptr;
}
return NewPicContext(d3d11Res, sliceIndex, spDXGIBuffer, mfdec, cachedSRV[sliceIndex], vctx_out);
}
HRESULT MFHW_d3d11::SetD3D(vlc_logger *logger, vlc_decoder_device & dec_dev, ComPtr<IMFTransform> & mft)
{
auto *devsys = GetD3D11OpaqueDevice(&dec_dev);
if (unlikely(devsys == nullptr))
{
vlc_warning(logger, "invalid D3D11 decoder device");
return E_INVALIDARG;
}
if (!(devsys->d3d_dev.d3ddevice->GetCreationFlags() & D3D11_CREATE_DEVICE_VIDEO_SUPPORT))
{
vlc_warning(logger, "the provided D3D11 device doesn't support decoding");
return E_NOINTERFACE;
}
return MFHW_d3d::SetD3D(logger, dec_dev, devsys->d3d_dev.d3ddevice, mft);
}
void MFHW_d3d11::Release(ComPtr<IMFTransform> & mft)
{
for (size_t i=0; i < ARRAY_SIZE(cachedSRV); i++)
{
for (size_t j=0; j < ARRAY_SIZE(cachedSRV[i]); j++)
{
if (cachedSRV[i][j] != nullptr)
{
cachedSRV[i][j]->Release();
cachedSRV[i][j] = nullptr;
}
}
}
MFHW_d3d::Release(mft);
}