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1005 lines
35 KiB
1005 lines
35 KiB
/*****************************************************************************
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* d3d11va.c: Direct3D11 Video Acceleration decoder
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*****************************************************************************
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* Copyright © 2009 Geoffroy Couprie
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* Copyright © 2009 Laurent Aimar
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* Copyright © 2015 Steve Lhomme
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* Copyright © 2015 VideoLabs
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*
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* Authors: Geoffroy Couprie <geal@videolan.org>
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* Laurent Aimar <fenrir _AT_ videolan _DOT_ org>
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* Steve Lhomme <robux4@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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*****************************************************************************/
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/**
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* See https://msdn.microsoft.com/en-us/library/windows/desktop/hh162912%28v=vs.85%29.aspx
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**/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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# undef WINAPI_FAMILY
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# define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
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#include <assert.h>
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#include <vlc_common.h>
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#include <vlc_picture.h>
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#include <vlc_plugin.h>
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#include <vlc_charset.h>
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#include <vlc_codec.h>
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#define COBJMACROS
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#include <initguid.h>
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#include <d3d11.h>
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#include <libavcodec/d3d11va.h>
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#include "../../video_chroma/d3d11_fmt.h"
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#define D3D_Device ID3D11Device
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#define D3D_DecoderType ID3D11VideoDecoder
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#define D3D_DecoderDevice ID3D11VideoDevice
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#define D3D_DecoderSurface ID3D11VideoDecoderOutputView
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#include "directx_va.h"
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static int Open(vlc_va_t *, AVCodecContext *, enum PixelFormat,
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const es_format_t *, picture_sys_t *p_sys);
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static void Close(vlc_va_t *, void **);
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vlc_module_begin()
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set_description(N_("Direct3D11 Video Acceleration"))
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set_capability("hw decoder", 0)
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set_category(CAT_INPUT)
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set_subcategory(SUBCAT_INPUT_VCODEC)
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set_callbacks(Open, Close)
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vlc_module_end()
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#if VLC_WINSTORE_APP
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#define pf_CreateDevice D3D11CreateDevice
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#endif
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/*
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* In this mode libavcodec doesn't need the whole array on texture on startup
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* So we get the surfaces from the decoder pool when needed. We don't need to
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* extract the decoded surface into the decoder picture anymore.
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*/
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#define D3D11_DIRECT_DECODE LIBAVCODEC_VERSION_CHECK( 57, 30, 3, 72, 101 )
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#include <initguid.h> /* must be last included to not redefine existing GUIDs */
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/* dxva2api.h GUIDs: http://msdn.microsoft.com/en-us/library/windows/desktop/ms697067(v=vs100).aspx
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* assume that they are declared in dxva2api.h */
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#define MS_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
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#ifdef __MINGW32__
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# include <_mingw.h>
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# if !defined(__MINGW64_VERSION_MAJOR)
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# undef MS_GUID
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# define MS_GUID DEFINE_GUID /* dxva2api.h fails to declare those, redefine as static */
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# define DXVA2_E_NEW_VIDEO_DEVICE MAKE_HRESULT(1, 4, 4097)
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# else
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# include <dxva.h>
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# endif
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#endif /* __MINGW32__ */
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#if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
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# include <dxgidebug.h>
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#endif
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DEFINE_GUID(DXVA_Intel_H264_NoFGT_ClearVideo, 0x604F8E68, 0x4951, 0x4c54, 0x88, 0xFE, 0xAB, 0xD2, 0x5C, 0x15, 0xB3, 0xD6);
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DEFINE_GUID(DXVA2_NoEncrypt, 0x1b81bed0, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
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struct vlc_va_sys_t
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{
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directx_sys_t dx_sys;
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vlc_fourcc_t i_chroma;
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UINT totalTextureSlices;
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#if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
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HINSTANCE dxgidebug_dll;
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#endif
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/* Video service */
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ID3D11VideoContext *d3dvidctx;
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DXGI_FORMAT render;
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ID3D11DeviceContext *d3dctx;
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HANDLE context_mutex;
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/* pool */
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bool b_extern_pool;
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picture_t *extern_pics[MAX_SURFACE_COUNT];
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/* Video decoder */
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D3D11_VIDEO_DECODER_CONFIG cfg;
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/* avcodec internals */
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struct AVD3D11VAContext hw;
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ID3D11ShaderResourceView *resourceView[MAX_SURFACE_COUNT * D3D11_MAX_SHADER_VIEW];
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};
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/* */
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static int D3dCreateDevice(vlc_va_t *);
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static void D3dDestroyDevice(vlc_va_t *);
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static char *DxDescribe(directx_sys_t *);
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static int DxCreateVideoService(vlc_va_t *);
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static void DxDestroyVideoService(vlc_va_t *);
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static int DxGetInputList(vlc_va_t *, input_list_t *);
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static int DxSetupOutput(vlc_va_t *, const GUID *, const video_format_t *);
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static int DxCreateDecoderSurfaces(vlc_va_t *, int codec_id,
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const video_format_t *fmt, unsigned surface_count);
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static void DxDestroySurfaces(vlc_va_t *);
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static void SetupAVCodecContext(vlc_va_t *);
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/* */
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static void Setup(vlc_va_t *va, vlc_fourcc_t *chroma)
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{
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*chroma = va->sys->i_chroma;
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}
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void SetupAVCodecContext(vlc_va_t *va)
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{
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vlc_va_sys_t *sys = va->sys;
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directx_sys_t *dx_sys = &sys->dx_sys;
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sys->hw.video_context = sys->d3dvidctx;
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sys->hw.decoder = dx_sys->decoder;
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sys->hw.cfg = &sys->cfg;
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sys->hw.surface_count = dx_sys->va_pool.surface_count;
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sys->hw.surface = dx_sys->va_pool.hw_surface;
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sys->hw.context_mutex = sys->context_mutex;
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if (IsEqualGUID(&dx_sys->input, &DXVA_Intel_H264_NoFGT_ClearVideo))
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sys->hw.workaround |= FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO;
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}
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static int Extract(vlc_va_t *va, picture_t *output, uint8_t *data)
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{
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VLC_UNUSED(va); VLC_UNUSED(data);
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struct va_pic_context *pic_ctx = (struct va_pic_context*)output->context;
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if (!va->sys->b_extern_pool)
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va_surface_AddRef(pic_ctx->va_surface);
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assert(data == (void*)pic_ctx->picsys.decoder);
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return VLC_SUCCESS;
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}
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static void d3d11_pic_context_destroy(struct picture_context_t *opaque)
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{
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struct va_pic_context *pic_ctx = (struct va_pic_context*)opaque;
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if (pic_ctx->va_surface)
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va_surface_Release(pic_ctx->va_surface);
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ReleasePictureSys(&pic_ctx->picsys);
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free(pic_ctx);
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}
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static struct va_pic_context *CreatePicContext(vlc_va_surface_t *,
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ID3D11VideoDecoderOutputView *,
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ID3D11Resource *,
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ID3D11DeviceContext *,
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UINT slice,
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ID3D11ShaderResourceView *resourceView[D3D11_MAX_SHADER_VIEW]);
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static struct picture_context_t *d3d11_pic_context_copy(struct picture_context_t *ctx)
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{
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struct va_pic_context *src_ctx = (struct va_pic_context*)ctx;
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struct va_pic_context *pic_ctx = CreatePicContext(src_ctx->va_surface, src_ctx->picsys.decoder,
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src_ctx->picsys.resource[0], src_ctx->picsys.context,
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src_ctx->picsys.slice_index, src_ctx->picsys.resourceView);
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if (unlikely(pic_ctx==NULL))
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return NULL;
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return &pic_ctx->s;
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}
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static struct va_pic_context *CreatePicContext(vlc_va_surface_t *va_surface,
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ID3D11VideoDecoderOutputView *decoderSurface,
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ID3D11Resource *p_resource,
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ID3D11DeviceContext *context,
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UINT slice,
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ID3D11ShaderResourceView *resourceView[D3D11_MAX_SHADER_VIEW])
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{
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struct va_pic_context *pic_ctx = calloc(1, sizeof(*pic_ctx));
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if (unlikely(pic_ctx==NULL))
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goto done;
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pic_ctx->s.destroy = d3d11_pic_context_destroy;
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pic_ctx->s.copy = d3d11_pic_context_copy;
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pic_ctx->va_surface = va_surface;
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pic_ctx->picsys.context = context;
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pic_ctx->picsys.slice_index = slice;
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pic_ctx->picsys.decoder = decoderSurface;
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for (int i=0;i<D3D11_MAX_SHADER_VIEW; i++)
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{
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pic_ctx->picsys.resource[i] = p_resource;
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pic_ctx->picsys.resourceView[i] = resourceView[i];
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}
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AcquirePictureSys(&pic_ctx->picsys);
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pic_ctx->picsys.context = context;
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done:
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return pic_ctx;
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}
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static struct va_pic_context* NewSurfacePicContext(vlc_va_t *va, ID3D11VideoDecoderOutputView *surface)
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{
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ID3D11ShaderResourceView *resourceView[D3D11_MAX_SHADER_VIEW];
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ID3D11Resource *p_resource;
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ID3D11VideoDecoderOutputView_GetResource(surface, &p_resource);
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D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc;
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ID3D11VideoDecoderOutputView_GetDesc(surface, &viewDesc);
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for (int i=0; i<D3D11_MAX_SHADER_VIEW; i++)
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resourceView[i] = va->sys->resourceView[viewDesc.Texture2D.ArraySlice*D3D11_MAX_SHADER_VIEW + i];
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struct va_pic_context *pic_ctx = CreatePicContext(NULL,
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surface,
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p_resource,
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va->sys->d3dctx,
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viewDesc.Texture2D.ArraySlice,
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resourceView);
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ID3D11Resource_Release(p_resource);
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if (unlikely(pic_ctx==NULL))
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return NULL;
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/* all the resources are acquired during surfaces init, and a second time in
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* CreatePicContext(), undo one of them otherwise we need an extra release
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* when the pool is emptied */
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ReleasePictureSys(&pic_ctx->picsys);
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return pic_ctx;
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}
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static int Get(vlc_va_t *va, picture_t *pic, uint8_t **data)
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{
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#if D3D11_DIRECT_DECODE
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if (va->sys->b_extern_pool)
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{
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/* copy the original picture_sys_t in the va_pic_context */
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if (!pic->context)
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{
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assert(pic->p_sys!=NULL);
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if (!pic->p_sys->decoder)
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{
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HRESULT hr;
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D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc;
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ZeroMemory(&viewDesc, sizeof(viewDesc));
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viewDesc.DecodeProfile = va->sys->dx_sys.input;
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viewDesc.ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D;
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viewDesc.Texture2D.ArraySlice = pic->p_sys->slice_index;
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hr = ID3D11VideoDevice_CreateVideoDecoderOutputView( va->sys->dx_sys.d3ddec,
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pic->p_sys->resource[KNOWN_DXGI_INDEX],
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&viewDesc,
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&pic->p_sys->decoder );
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if (FAILED(hr))
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return VLC_EGENERIC;
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}
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pic->context = (picture_context_t*)CreatePicContext( NULL,
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pic->p_sys->decoder,
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pic->p_sys->resource[KNOWN_DXGI_INDEX],
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va->sys->d3dctx,
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pic->p_sys->slice_index,
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pic->p_sys->resourceView );
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if (pic->context == NULL)
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return VLC_EGENERIC;
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}
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}
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else
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#endif
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{
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int res = va_pool_Get(&va->sys->dx_sys.va_pool, pic);
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if (unlikely(res != VLC_SUCCESS))
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return res;
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}
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*data = (uint8_t*)((struct va_pic_context *)pic->context)->picsys.decoder;
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return VLC_SUCCESS;
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}
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static void Close(vlc_va_t *va, void **ctx)
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{
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vlc_va_sys_t *sys = va->sys;
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(void) ctx;
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directx_va_Close(va, &sys->dx_sys);
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#if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
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if (sys->dxgidebug_dll)
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FreeLibrary(sys->dxgidebug_dll);
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#endif
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free((char *)va->description);
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free(sys);
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}
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static vlc_fourcc_t d3d11va_fourcc(enum PixelFormat swfmt)
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{
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switch (swfmt)
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{
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case AV_PIX_FMT_YUV420P10LE:
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return VLC_CODEC_D3D11_OPAQUE_10B;
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default:
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return VLC_CODEC_D3D11_OPAQUE;
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}
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}
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static void ReleasePic(void *opaque, uint8_t *data)
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{
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(void)data;
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picture_t *pic = opaque;
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struct va_pic_context *pic_ctx = (struct va_pic_context*)pic->context;
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va_surface_Release(pic_ctx->va_surface);
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picture_Release(pic);
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}
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static int Open(vlc_va_t *va, AVCodecContext *ctx, enum PixelFormat pix_fmt,
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const es_format_t *fmt, picture_sys_t *p_sys)
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{
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int err = VLC_EGENERIC;
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directx_sys_t *dx_sys;
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ctx->hwaccel_context = NULL;
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if (pix_fmt != AV_PIX_FMT_D3D11VA_VLD)
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return VLC_EGENERIC;
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vlc_va_sys_t *sys = calloc(1, sizeof (*sys));
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if (unlikely(sys == NULL))
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return VLC_ENOMEM;
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#if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
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sys->dxgidebug_dll = LoadLibrary(TEXT("DXGIDEBUG.DLL"));
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#endif
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dx_sys = &sys->dx_sys;
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dx_sys->va_pool.pf_create_device = D3dCreateDevice;
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dx_sys->va_pool.pf_destroy_device = D3dDestroyDevice;
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dx_sys->va_pool.pf_create_video_service = DxCreateVideoService;
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dx_sys->va_pool.pf_destroy_video_service = DxDestroyVideoService;
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dx_sys->va_pool.pf_create_decoder_surfaces = DxCreateDecoderSurfaces;
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dx_sys->va_pool.pf_destroy_surfaces = DxDestroySurfaces;
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dx_sys->va_pool.pf_setup_avcodec_ctx = SetupAVCodecContext;
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dx_sys->va_pool.pf_new_surface_context = NewSurfacePicContext;
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dx_sys->pf_get_input_list = DxGetInputList;
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dx_sys->pf_setup_output = DxSetupOutput;
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dx_sys->psz_decoder_dll = TEXT("D3D11.DLL");
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va->sys = sys;
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dx_sys->d3ddev = NULL;
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va->sys->render = DXGI_FORMAT_UNKNOWN;
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if ( p_sys != NULL && p_sys->context != NULL ) {
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void *d3dvidctx = NULL;
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HRESULT hr = ID3D11DeviceContext_QueryInterface(p_sys->context, &IID_ID3D11VideoContext, &d3dvidctx);
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if (FAILED(hr)) {
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msg_Err(va, "Could not Query ID3D11VideoContext Interface from the picture. (hr=0x%lX)", hr);
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} else {
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ID3D11DeviceContext_GetDevice( p_sys->context, &dx_sys->d3ddev );
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HANDLE context_lock = INVALID_HANDLE_VALUE;
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UINT dataSize = sizeof(context_lock);
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hr = ID3D11Device_GetPrivateData(dx_sys->d3ddev, &GUID_CONTEXT_MUTEX, &dataSize, &context_lock);
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if (FAILED(hr))
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msg_Warn(va, "No mutex found to lock the decoder");
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sys->context_mutex = context_lock;
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sys->d3dctx = p_sys->context;
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sys->d3dvidctx = d3dvidctx;
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assert(p_sys->texture[KNOWN_DXGI_INDEX] != NULL);
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D3D11_TEXTURE2D_DESC dstDesc;
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ID3D11Texture2D_GetDesc( p_sys->texture[KNOWN_DXGI_INDEX], &dstDesc);
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sys->render = dstDesc.Format;
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va->sys->totalTextureSlices = dstDesc.ArraySize;
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}
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}
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sys->i_chroma = d3d11va_fourcc(ctx->sw_pix_fmt);
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#if VLC_WINSTORE_APP
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err = directx_va_Open(va, &sys->dx_sys, false);
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#else
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err = directx_va_Open(va, &sys->dx_sys, true);
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#endif
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if (err!=VLC_SUCCESS)
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goto error;
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err = directx_va_Setup(va, &sys->dx_sys, ctx, fmt);
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if (err != VLC_SUCCESS)
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goto error;
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ctx->hwaccel_context = &sys->hw;
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/* TODO print the hardware name/vendor for debugging purposes */
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va->description = DxDescribe(dx_sys);
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va->setup = Setup;
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va->get = Get;
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#if D3D11_DIRECT_DECODE
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va->release = sys->b_extern_pool ? NULL : ReleasePic;
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#else
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va->release = ReleasePic;
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#endif
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va->extract = Extract;
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return VLC_SUCCESS;
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error:
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Close(va, NULL);
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return err;
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}
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|
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/**
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* It creates a Direct3D device usable for decoding
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*/
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static int D3dCreateDevice(vlc_va_t *va)
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|
{
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directx_sys_t *dx_sys = &va->sys->dx_sys;
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|
HRESULT hr;
|
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|
|
if (dx_sys->d3ddev && va->sys->d3dctx) {
|
|
msg_Dbg(va, "Reusing Direct3D11 device");
|
|
ID3D11DeviceContext_AddRef(va->sys->d3dctx);
|
|
return VLC_SUCCESS;
|
|
}
|
|
|
|
#if !VLC_WINSTORE_APP
|
|
/* */
|
|
PFN_D3D11_CREATE_DEVICE pf_CreateDevice;
|
|
pf_CreateDevice = (void *)GetProcAddress(dx_sys->hdecoder_dll, "D3D11CreateDevice");
|
|
if (!pf_CreateDevice) {
|
|
msg_Err(va, "Cannot locate reference to D3D11CreateDevice ABI in DLL");
|
|
return VLC_EGENERIC;
|
|
}
|
|
#endif
|
|
|
|
UINT creationFlags = D3D11_CREATE_DEVICE_VIDEO_SUPPORT;
|
|
#if !defined(NDEBUG) //&& defined(_MSC_VER)
|
|
creationFlags |= D3D11_CREATE_DEVICE_DEBUG;
|
|
#endif
|
|
|
|
/* */
|
|
ID3D11Device *d3ddev;
|
|
ID3D11DeviceContext *d3dctx;
|
|
hr = pf_CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL,
|
|
creationFlags, NULL, 0,
|
|
D3D11_SDK_VERSION, &d3ddev, NULL, &d3dctx);
|
|
if (FAILED(hr)) {
|
|
msg_Err(va, "D3D11CreateDevice failed. (hr=0x%lX)", hr);
|
|
return VLC_EGENERIC;
|
|
}
|
|
dx_sys->d3ddev = d3ddev;
|
|
va->sys->d3dctx = d3dctx;
|
|
|
|
void *d3dvidctx = NULL;
|
|
hr = ID3D11DeviceContext_QueryInterface(d3dctx, &IID_ID3D11VideoContext, &d3dvidctx);
|
|
if (FAILED(hr)) {
|
|
msg_Err(va, "Could not Query ID3D11VideoContext Interface. (hr=0x%lX)", hr);
|
|
return VLC_EGENERIC;
|
|
}
|
|
va->sys->d3dvidctx = d3dvidctx;
|
|
|
|
#if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
|
|
HRESULT (WINAPI * pf_DXGIGetDebugInterface)(const GUID *riid, void **ppDebug);
|
|
if (va->sys->dxgidebug_dll) {
|
|
pf_DXGIGetDebugInterface = (void *)GetProcAddress(va->sys->dxgidebug_dll, "DXGIGetDebugInterface");
|
|
if (pf_DXGIGetDebugInterface) {
|
|
IDXGIDebug *pDXGIDebug = NULL;
|
|
hr = pf_DXGIGetDebugInterface(&IID_IDXGIDebug, (void**)&pDXGIDebug);
|
|
if (SUCCEEDED(hr) && pDXGIDebug) {
|
|
hr = IDXGIDebug_ReportLiveObjects(pDXGIDebug, DXGI_DEBUG_ALL, DXGI_DEBUG_RLO_ALL);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return VLC_SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* It releases a Direct3D device and its resources.
|
|
*/
|
|
static void D3dDestroyDevice(vlc_va_t *va)
|
|
{
|
|
directx_sys_t *dx_sys = &va->sys->dx_sys;
|
|
if (va->sys->d3dvidctx)
|
|
ID3D11VideoContext_Release(va->sys->d3dvidctx);
|
|
if (va->sys->d3dctx)
|
|
ID3D11DeviceContext_Release(va->sys->d3dctx);
|
|
if (dx_sys->d3ddev)
|
|
ID3D11Device_Release(dx_sys->d3ddev);
|
|
}
|
|
/**
|
|
* It describes our Direct3D object
|
|
*/
|
|
static char *DxDescribe(directx_sys_t *dx_sys)
|
|
{
|
|
static const struct {
|
|
unsigned id;
|
|
char name[32];
|
|
} vendors [] = {
|
|
{ 0x1002, "ATI" },
|
|
{ 0x10DE, "NVIDIA" },
|
|
{ 0x1106, "VIA" },
|
|
{ 0x8086, "Intel" },
|
|
{ 0x5333, "S3 Graphics" },
|
|
{ 0x4D4F4351, "Qualcomm" },
|
|
{ 0, "" }
|
|
};
|
|
|
|
IDXGIAdapter *p_adapter = D3D11DeviceAdapter(dx_sys->d3ddev);
|
|
if (!p_adapter) {
|
|
return NULL;
|
|
}
|
|
|
|
char *description = NULL;
|
|
DXGI_ADAPTER_DESC adapterDesc;
|
|
if (SUCCEEDED(IDXGIAdapter_GetDesc(p_adapter, &adapterDesc))) {
|
|
const char *vendor = "Unknown";
|
|
for (int i = 0; vendors[i].id != 0; i++) {
|
|
if (vendors[i].id == adapterDesc.VendorId) {
|
|
vendor = vendors[i].name;
|
|
break;
|
|
}
|
|
}
|
|
|
|
char *utfdesc = FromWide(adapterDesc.Description);
|
|
if (likely(utfdesc!=NULL))
|
|
{
|
|
if (asprintf(&description, "D3D11VA (%s, vendor %u(%s), device %u, revision %u)",
|
|
utfdesc,
|
|
adapterDesc.VendorId, vendor, adapterDesc.DeviceId, adapterDesc.Revision) < 0)
|
|
description = NULL;
|
|
free(utfdesc);
|
|
}
|
|
}
|
|
|
|
IDXGIAdapter_Release(p_adapter);
|
|
return description;
|
|
}
|
|
|
|
/**
|
|
* It creates a DirectX video service
|
|
*/
|
|
static int DxCreateVideoService(vlc_va_t *va)
|
|
{
|
|
directx_sys_t *dx_sys = &va->sys->dx_sys;
|
|
|
|
void *d3dviddev = NULL;
|
|
HRESULT hr = ID3D11Device_QueryInterface(dx_sys->d3ddev, &IID_ID3D11VideoDevice, &d3dviddev);
|
|
if (FAILED(hr)) {
|
|
msg_Err(va, "Could not Query ID3D11VideoDevice Interface. (hr=0x%lX)", hr);
|
|
return VLC_EGENERIC;
|
|
}
|
|
dx_sys->d3ddec = d3dviddev;
|
|
|
|
return VLC_SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* It destroys a DirectX video service
|
|
*/
|
|
static void DxDestroyVideoService(vlc_va_t *va)
|
|
{
|
|
directx_sys_t *dx_sys = &va->sys->dx_sys;
|
|
if (dx_sys->d3ddec)
|
|
ID3D11VideoDevice_Release(dx_sys->d3ddec);
|
|
}
|
|
|
|
static void ReleaseInputList(input_list_t *p_list)
|
|
{
|
|
free(p_list->list);
|
|
}
|
|
|
|
static int DxGetInputList(vlc_va_t *va, input_list_t *p_list)
|
|
{
|
|
directx_sys_t *dx_sys = &va->sys->dx_sys;
|
|
HRESULT hr;
|
|
|
|
UINT input_count = ID3D11VideoDevice_GetVideoDecoderProfileCount(dx_sys->d3ddec);
|
|
|
|
p_list->count = input_count;
|
|
p_list->list = calloc(input_count, sizeof(*p_list->list));
|
|
if (unlikely(p_list->list == NULL)) {
|
|
return VLC_ENOMEM;
|
|
}
|
|
p_list->pf_release = ReleaseInputList;
|
|
|
|
for (unsigned i = 0; i < input_count; i++) {
|
|
hr = ID3D11VideoDevice_GetVideoDecoderProfile(dx_sys->d3ddec, i, &p_list->list[i]);
|
|
if (FAILED(hr))
|
|
{
|
|
msg_Err(va, "GetVideoDecoderProfile %d failed. (hr=0x%lX)", i, hr);
|
|
ReleaseInputList(p_list);
|
|
return VLC_EGENERIC;
|
|
}
|
|
}
|
|
|
|
return VLC_SUCCESS;
|
|
}
|
|
|
|
static int DxSetupOutput(vlc_va_t *va, const GUID *input, const video_format_t *fmt)
|
|
{
|
|
directx_sys_t *dx_sys = &va->sys->dx_sys;
|
|
HRESULT hr;
|
|
|
|
#ifndef NDEBUG
|
|
BOOL bSupported = false;
|
|
for (int format = 0; format < 188; format++) {
|
|
hr = ID3D11VideoDevice_CheckVideoDecoderFormat(dx_sys->d3ddec, input, format, &bSupported);
|
|
if (SUCCEEDED(hr) && bSupported)
|
|
msg_Dbg(va, "format %s is supported for output", DxgiFormatToStr(format));
|
|
}
|
|
#endif
|
|
|
|
DXGI_FORMAT processorInput[4];
|
|
int idx = 0;
|
|
if ( va->sys->render != DXGI_FORMAT_UNKNOWN )
|
|
processorInput[idx++] = va->sys->render;
|
|
processorInput[idx++] = DXGI_FORMAT_NV12;
|
|
processorInput[idx++] = DXGI_FORMAT_420_OPAQUE;
|
|
processorInput[idx++] = DXGI_FORMAT_UNKNOWN;
|
|
|
|
char *psz_decoder_name = directx_va_GetDecoderName(input);
|
|
|
|
/* */
|
|
for (idx = 0; processorInput[idx] != DXGI_FORMAT_UNKNOWN; ++idx)
|
|
{
|
|
BOOL is_supported = false;
|
|
hr = ID3D11VideoDevice_CheckVideoDecoderFormat(dx_sys->d3ddec, input, processorInput[idx], &is_supported);
|
|
if (SUCCEEDED(hr) && is_supported)
|
|
msg_Dbg(va, "%s output is supported for decoder %s.", DxgiFormatToStr(processorInput[idx]), psz_decoder_name);
|
|
else
|
|
{
|
|
msg_Dbg(va, "Can't get a decoder output format %s for decoder %s.", DxgiFormatToStr(processorInput[idx]), psz_decoder_name);
|
|
continue;
|
|
}
|
|
|
|
// check if we can create render texture of that format
|
|
// check the decoder can output to that format
|
|
if ( !DeviceSupportsFormat(dx_sys->d3ddev, processorInput[idx],
|
|
D3D11_FORMAT_SUPPORT_SHADER_LOAD) )
|
|
{
|
|
#ifndef ID3D11VideoContext_VideoProcessorBlt
|
|
msg_Dbg(va, "Format %s needs a processor but is not supported",
|
|
DxgiFormatToStr(processorInput[idx]));
|
|
#else
|
|
if ( !DeviceSupportsFormat(dx_sys->d3ddev, processorInput[idx],
|
|
D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT) )
|
|
{
|
|
msg_Dbg(va, "Format %s needs a processor but is not available",
|
|
DxgiFormatToStr(processorInput[idx]));
|
|
continue;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
D3D11_VIDEO_DECODER_DESC decoderDesc;
|
|
ZeroMemory(&decoderDesc, sizeof(decoderDesc));
|
|
decoderDesc.Guid = *input;
|
|
decoderDesc.SampleWidth = fmt->i_width;
|
|
decoderDesc.SampleHeight = fmt->i_height;
|
|
decoderDesc.OutputFormat = processorInput[idx];
|
|
|
|
UINT cfg_count = 0;
|
|
hr = ID3D11VideoDevice_GetVideoDecoderConfigCount( dx_sys->d3ddec, &decoderDesc, &cfg_count );
|
|
if (FAILED(hr))
|
|
{
|
|
msg_Err( va, "Failed to get configuration for decoder %s. (hr=0x%lX)", psz_decoder_name, hr );
|
|
continue;
|
|
}
|
|
if (cfg_count == 0) {
|
|
msg_Err( va, "No decoder configuration possible for %s %dx%d",
|
|
DxgiFormatToStr(decoderDesc.OutputFormat),
|
|
decoderDesc.SampleWidth, decoderDesc.SampleHeight );
|
|
continue;
|
|
}
|
|
|
|
msg_Dbg(va, "Using output format %s for decoder %s", DxgiFormatToStr(processorInput[idx]), psz_decoder_name);
|
|
if ( va->sys->render == processorInput[idx] )
|
|
{
|
|
/* NVIDIA cards crash when calling CreateVideoDecoderOutputView
|
|
* on more than 30 slices */
|
|
if (va->sys->totalTextureSlices <= 30 || !isNvidiaHardware(dx_sys->d3ddev))
|
|
va->sys->b_extern_pool = true;
|
|
else
|
|
msg_Warn( va, "NVIDIA GPU with too many slices (%d) detected, use internal pool",
|
|
va->sys->totalTextureSlices );
|
|
}
|
|
va->sys->render = processorInput[idx];
|
|
free(psz_decoder_name);
|
|
return VLC_SUCCESS;
|
|
}
|
|
free(psz_decoder_name);
|
|
|
|
msg_Dbg(va, "Output format from picture source not supported.");
|
|
return VLC_EGENERIC;
|
|
}
|
|
|
|
/**
|
|
* It creates a Direct3D11 decoder using the given video format
|
|
*/
|
|
static int DxCreateDecoderSurfaces(vlc_va_t *va, int codec_id,
|
|
const video_format_t *fmt, unsigned surface_count)
|
|
{
|
|
vlc_va_sys_t *sys = va->sys;
|
|
directx_sys_t *dx_sys = &va->sys->dx_sys;
|
|
HRESULT hr;
|
|
|
|
ID3D10Multithread *pMultithread;
|
|
hr = ID3D11Device_QueryInterface( dx_sys->d3ddev, &IID_ID3D10Multithread, (void **)&pMultithread);
|
|
if (SUCCEEDED(hr)) {
|
|
ID3D10Multithread_SetMultithreadProtected(pMultithread, TRUE);
|
|
ID3D10Multithread_Release(pMultithread);
|
|
}
|
|
|
|
#if VLC_WINSTORE_APP
|
|
/* On the Xbox 1/S, any decoding of H264 with one dimension over 2304
|
|
* crashes totally the device */
|
|
if (codec_id == AV_CODEC_ID_H264 &&
|
|
(dx_sys->surface_width > 2304 || dx_sys->surface_height > 2304) &&
|
|
isXboxHardware(dx_sys->d3ddev))
|
|
{
|
|
msg_Warn(va, "%dx%d resolution not supported by your hardware", dx_sys->surface_width, dx_sys->surface_height);
|
|
return VLC_EGENERIC;
|
|
}
|
|
#endif
|
|
|
|
D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc;
|
|
ZeroMemory(&viewDesc, sizeof(viewDesc));
|
|
viewDesc.DecodeProfile = dx_sys->input;
|
|
viewDesc.ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D;
|
|
|
|
const d3d_format_t *textureFmt = NULL;
|
|
for (const d3d_format_t *output_format = GetRenderFormatList();
|
|
output_format->name != NULL; ++output_format)
|
|
{
|
|
if (output_format->formatTexture == sys->render &&
|
|
(output_format->fourcc == VLC_CODEC_D3D11_OPAQUE || output_format->fourcc == VLC_CODEC_D3D11_OPAQUE_10B))
|
|
{
|
|
textureFmt = output_format;
|
|
break;
|
|
}
|
|
}
|
|
if (unlikely(textureFmt==NULL))
|
|
{
|
|
msg_Dbg(va, "no hardware decoder matching %s", DxgiFormatToStr(sys->render));
|
|
return VLC_EGENERIC;
|
|
}
|
|
|
|
if (sys->b_extern_pool)
|
|
{
|
|
#if !D3D11_DIRECT_DECODE
|
|
size_t surface_idx;
|
|
for (surface_idx = 0; surface_idx < surface_count; surface_idx++) {
|
|
picture_t *pic = decoder_NewPicture( (decoder_t*) va->obj.parent );
|
|
sys->extern_pics[surface_idx] = pic;
|
|
dx_sys->va_pool.hw_surface[surface_idx] = NULL;
|
|
if (pic==NULL)
|
|
{
|
|
msg_Warn(va, "not enough decoder pictures %d out of %d", surface_idx, surface_count);
|
|
sys->b_extern_pool = false;
|
|
break;
|
|
}
|
|
|
|
D3D11_TEXTURE2D_DESC texDesc;
|
|
ID3D11Texture2D_GetDesc(pic->p_sys->texture[KNOWN_DXGI_INDEX], &texDesc);
|
|
if (texDesc.ArraySize < surface_count)
|
|
{
|
|
msg_Warn(va, "not enough decoding slices in the texture (%d/%d)",
|
|
texDesc.ArraySize, surface_count);
|
|
sys->b_extern_pool = false;
|
|
break;
|
|
}
|
|
assert(texDesc.Format == sys->render);
|
|
assert(texDesc.BindFlags & D3D11_BIND_DECODER);
|
|
|
|
#if !LIBAVCODEC_VERSION_CHECK( 57, 27, 2, 61, 102 )
|
|
if (pic->p_sys->slice_index != surface_idx)
|
|
{
|
|
msg_Warn(va, "d3d11va requires decoding slices to be the first in the texture (%d/%d)",
|
|
pic->p_sys->slice_index, surface_idx);
|
|
sys->b_extern_pool = false;
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
viewDesc.Texture2D.ArraySlice = pic->p_sys->slice_index;
|
|
hr = ID3D11VideoDevice_CreateVideoDecoderOutputView( dx_sys->d3ddec,
|
|
pic->p_sys->resource[KNOWN_DXGI_INDEX],
|
|
&viewDesc,
|
|
&pic->p_sys->decoder );
|
|
if (FAILED(hr)) {
|
|
msg_Warn(va, "CreateVideoDecoderOutputView %d failed. (hr=0x%0lx)", surface_idx, hr);
|
|
sys->b_extern_pool = false;
|
|
break;
|
|
}
|
|
|
|
AllocateShaderView(VLC_OBJECT(va), dx_sys->d3ddev, textureFmt, pic->p_sys->texture, pic->p_sys->slice_index, pic->p_sys->resourceView);
|
|
|
|
dx_sys->va_pool.hw_surface[surface_idx] = pic->p_sys->decoder;
|
|
}
|
|
|
|
if (!sys->b_extern_pool)
|
|
{
|
|
for (size_t i = 0; i < surface_idx; ++i)
|
|
{
|
|
if (dx_sys->va_pool.hw_surface[i])
|
|
{
|
|
ID3D11VideoDecoderOutputView_Release(dx_sys->va_pool.hw_surface[i]);
|
|
dx_sys->va_pool.hw_surface[i] = NULL;
|
|
}
|
|
if (sys->extern_pics[i])
|
|
{
|
|
sys->extern_pics[i]->p_sys->decoder = NULL;
|
|
picture_Release(sys->extern_pics[i]);
|
|
sys->extern_pics[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
msg_Dbg(va, "using external surface pool");
|
|
}
|
|
|
|
if (!sys->b_extern_pool)
|
|
{
|
|
D3D11_TEXTURE2D_DESC texDesc;
|
|
ZeroMemory(&texDesc, sizeof(texDesc));
|
|
texDesc.Width = fmt->i_width;
|
|
texDesc.Height = fmt->i_height;
|
|
texDesc.MipLevels = 1;
|
|
texDesc.Format = sys->render;
|
|
texDesc.SampleDesc.Count = 1;
|
|
texDesc.MiscFlags = 0;
|
|
texDesc.ArraySize = surface_count;
|
|
texDesc.Usage = D3D11_USAGE_DEFAULT;
|
|
texDesc.BindFlags = D3D11_BIND_DECODER;
|
|
texDesc.CPUAccessFlags = 0;
|
|
|
|
if (DeviceSupportsFormat(dx_sys->d3ddev, texDesc.Format, D3D11_FORMAT_SUPPORT_SHADER_LOAD))
|
|
texDesc.BindFlags |= D3D11_BIND_SHADER_RESOURCE;
|
|
|
|
ID3D11Texture2D *p_texture;
|
|
hr = ID3D11Device_CreateTexture2D( dx_sys->d3ddev, &texDesc, NULL, &p_texture );
|
|
if (FAILED(hr)) {
|
|
msg_Err(va, "CreateTexture2D %d failed. (hr=0x%0lx)", surface_count, hr);
|
|
return VLC_EGENERIC;
|
|
}
|
|
|
|
unsigned surface_idx;
|
|
for (surface_idx = 0; surface_idx < surface_count; surface_idx++) {
|
|
sys->extern_pics[surface_idx] = NULL;
|
|
viewDesc.Texture2D.ArraySlice = surface_idx;
|
|
|
|
hr = ID3D11VideoDevice_CreateVideoDecoderOutputView( dx_sys->d3ddec,
|
|
(ID3D11Resource*) p_texture,
|
|
&viewDesc,
|
|
&dx_sys->va_pool.hw_surface[surface_idx] );
|
|
if (FAILED(hr)) {
|
|
msg_Err(va, "CreateVideoDecoderOutputView %d failed. (hr=0x%0lx)", surface_idx, hr);
|
|
ID3D11Texture2D_Release(p_texture);
|
|
return VLC_EGENERIC;
|
|
}
|
|
|
|
if (texDesc.BindFlags & D3D11_BIND_SHADER_RESOURCE)
|
|
{
|
|
ID3D11Texture2D *textures[D3D11_MAX_SHADER_VIEW] = {p_texture, p_texture};
|
|
AllocateShaderView(VLC_OBJECT(va), dx_sys->d3ddev, textureFmt, textures, surface_idx,
|
|
&sys->resourceView[surface_idx * D3D11_MAX_SHADER_VIEW]);
|
|
}
|
|
}
|
|
}
|
|
msg_Dbg(va, "ID3D11VideoDecoderOutputView succeed with %d surfaces (%dx%d)",
|
|
surface_count, fmt->i_width, fmt->i_height);
|
|
|
|
D3D11_VIDEO_DECODER_DESC decoderDesc;
|
|
ZeroMemory(&decoderDesc, sizeof(decoderDesc));
|
|
decoderDesc.Guid = dx_sys->input;
|
|
decoderDesc.SampleWidth = fmt->i_width;
|
|
decoderDesc.SampleHeight = fmt->i_height;
|
|
decoderDesc.OutputFormat = sys->render;
|
|
|
|
UINT cfg_count;
|
|
hr = ID3D11VideoDevice_GetVideoDecoderConfigCount( dx_sys->d3ddec, &decoderDesc, &cfg_count );
|
|
if (FAILED(hr)) {
|
|
msg_Err(va, "GetVideoDecoderConfigCount failed. (hr=0x%lX)", hr);
|
|
return VLC_EGENERIC;
|
|
}
|
|
|
|
/* List all configurations available for the decoder */
|
|
D3D11_VIDEO_DECODER_CONFIG cfg_list[cfg_count];
|
|
for (unsigned i = 0; i < cfg_count; i++) {
|
|
hr = ID3D11VideoDevice_GetVideoDecoderConfig( dx_sys->d3ddec, &decoderDesc, i, &cfg_list[i] );
|
|
if (FAILED(hr)) {
|
|
msg_Err(va, "GetVideoDecoderConfig failed. (hr=0x%lX)", hr);
|
|
return VLC_EGENERIC;
|
|
}
|
|
}
|
|
|
|
msg_Dbg(va, "we got %d decoder configurations", cfg_count);
|
|
|
|
/* Select the best decoder configuration */
|
|
int cfg_score = 0;
|
|
for (unsigned i = 0; i < cfg_count; i++) {
|
|
const D3D11_VIDEO_DECODER_CONFIG *cfg = &cfg_list[i];
|
|
|
|
/* */
|
|
msg_Dbg(va, "configuration[%d] ConfigBitstreamRaw %d",
|
|
i, cfg->ConfigBitstreamRaw);
|
|
|
|
/* */
|
|
int score;
|
|
if (cfg->ConfigBitstreamRaw == 1)
|
|
score = 1;
|
|
else if (codec_id == AV_CODEC_ID_H264 && cfg->ConfigBitstreamRaw == 2)
|
|
score = 2;
|
|
else
|
|
continue;
|
|
if (IsEqualGUID(&cfg->guidConfigBitstreamEncryption, &DXVA2_NoEncrypt))
|
|
score += 16;
|
|
|
|
if (cfg_score < score) {
|
|
sys->cfg = *cfg;
|
|
cfg_score = score;
|
|
}
|
|
}
|
|
if (cfg_score <= 0) {
|
|
msg_Err(va, "Failed to find a supported decoder configuration");
|
|
return VLC_EGENERIC;
|
|
}
|
|
|
|
/* Create the decoder */
|
|
ID3D11VideoDecoder *decoder;
|
|
hr = ID3D11VideoDevice_CreateVideoDecoder( dx_sys->d3ddec, &decoderDesc, &sys->cfg, &decoder );
|
|
if (FAILED(hr)) {
|
|
msg_Err(va, "ID3D11VideoDevice_CreateVideoDecoder failed. (hr=0x%lX)", hr);
|
|
dx_sys->decoder = NULL;
|
|
return VLC_EGENERIC;
|
|
}
|
|
dx_sys->decoder = decoder;
|
|
|
|
msg_Dbg(va, "DxCreateDecoderSurfaces succeed");
|
|
return VLC_SUCCESS;
|
|
}
|
|
|
|
static void DxDestroySurfaces(vlc_va_t *va)
|
|
{
|
|
directx_sys_t *dx_sys = &va->sys->dx_sys;
|
|
if (dx_sys->va_pool.surface_count && !va->sys->b_extern_pool) {
|
|
ID3D11Resource *p_texture;
|
|
ID3D11VideoDecoderOutputView_GetResource( dx_sys->va_pool.hw_surface[0], &p_texture );
|
|
ID3D11Resource_Release(p_texture);
|
|
ID3D11Resource_Release(p_texture);
|
|
}
|
|
for (unsigned i = 0; i < dx_sys->va_pool.surface_count; i++)
|
|
{
|
|
ID3D11VideoDecoderOutputView_Release( dx_sys->va_pool.hw_surface[i] );
|
|
for (int j = 0; j < D3D11_MAX_SHADER_VIEW; j++)
|
|
{
|
|
if (va->sys->resourceView[i*D3D11_MAX_SHADER_VIEW + j])
|
|
ID3D11ShaderResourceView_Release(va->sys->resourceView[i*D3D11_MAX_SHADER_VIEW + j]);
|
|
}
|
|
}
|
|
if (dx_sys->decoder)
|
|
{
|
|
ID3D11VideoDecoder_Release(dx_sys->decoder);
|
|
dx_sys->decoder = NULL;
|
|
}
|
|
}
|
|
|