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345 lines
9.8 KiB
345 lines
9.8 KiB
/*****************************************************************************
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* input_manager.hpp : Manage an input and interact with its GUI elements
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****************************************************************************
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* Copyright (C) 2006-2008 the VideoLAN team
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* $Id$
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*
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* Authors: Clément Stenac <zorglub@videolan.org>
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* Jean-Baptiste <jb@videolan.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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*****************************************************************************/
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#ifndef QVLC_INPUT_MANAGER_H_
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#define QVLC_INPUT_MANAGER_H_
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <vlc_input.h>
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#include "qt.hpp"
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#include "util/singleton.hpp"
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#include "adapters/variables.hpp"
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#include <QObject>
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#include <QEvent>
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class QSignalMapper;
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enum { NORMAL, /* loop: 0, repeat: 0 */
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REPEAT_ONE,/* loop: 0, repeat: 1 */
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REPEAT_ALL,/* loop: 1, repeat: 0 */
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};
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class IMEvent : public QEvent
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{
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public:
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enum event_types {
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PositionUpdate = QEvent::User + IMEventTypeOffset + 1,
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ItemChanged,
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ItemStateChanged,
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ItemTitleChanged,
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ItemRateChanged,
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ItemEsChanged,
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ItemTeletextChanged,
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InterfaceVoutUpdate,
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StatisticsUpdate,
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MetaChanged, /* 10 */
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InfoChanged,
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SynchroChanged,
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CachingEvent,
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BookmarksChanged,
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RecordingEvent,
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ProgramChanged,
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RandomChanged,
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LoopOrRepeatChanged,
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EPGEvent, /* 20 */
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CapabilitiesChanged,
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/* SignalChanged, */
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FullscreenControlToggle = QEvent::User + IMEventTypeOffset + 50,
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FullscreenControlShow,
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FullscreenControlHide,
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FullscreenControlPlanHide,
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};
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IMEvent( event_types type, input_item_t *p_input = NULL )
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: QEvent( (QEvent::Type)(type) )
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{
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if( (p_item = p_input) != NULL )
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input_item_Hold( p_item );
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}
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virtual ~IMEvent()
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{
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if( p_item )
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input_item_Release( p_item );
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}
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input_item_t *item() const { return p_item; };
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private:
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input_item_t *p_item;
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};
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class PLEvent : public QEvent
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{
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public:
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enum PLEventTypes
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{
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PLItemAppended = QEvent::User + PLEventTypeOffset + 1,
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PLItemRemoved,
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LeafToParent,
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PLEmpty
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};
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PLEvent( PLEventTypes t, int i, int p = 0 )
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: QEvent( (QEvent::Type)(t) ), i_item(i), i_parent(p) {}
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int getItemId() const { return i_item; };
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int getParentId() const { return i_parent; };
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private:
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/* Needed for "playlist-item*" and "leaf-to-parent" callbacks
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* !! Can be a input_item_t->i_id or a playlist_item_t->i_id */
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int i_item;
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// Needed for "playlist-item-append" callback, notably
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int i_parent;
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};
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class MainInputManager;
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class InputManager : public QObject
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{
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Q_OBJECT
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friend class MainInputManager;
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public:
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InputManager( MainInputManager *, intf_thread_t * );
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virtual ~InputManager();
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void delInput();
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bool hasInput() const { return p_input != NULL; }
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int playingStatus() const;
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bool hasAudio();
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bool hasVideo() { return hasInput() && b_video; }
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bool hasVisualisation();
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void requestArtUpdate( input_item_t *p_item, bool b_forced );
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void setArt( input_item_t *p_item, QString fileUrl );
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QString getName() { return oldName; }
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static const QString decodeArtURL( input_item_t *p_item );
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private:
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intf_thread_t *p_intf;
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MainInputManager* p_mim;
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input_thread_t *p_input;
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vlc_object_t *p_input_vbi;
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input_item_t *p_item;
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int i_old_playing_status;
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QString oldName;
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QString lastURI;
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QString artUrl;
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float f_rate;
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float f_cache;
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bool b_video;
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vlc_tick_t timeA, timeB;
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void customEvent( QEvent * );
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void addCallbacks();
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void delCallbacks();
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void UpdateRate();
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void UpdateName();
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void UpdateStatus();
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void UpdateNavigation();
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void UpdateCapabilities();
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void UpdatePosition();
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void UpdateTeletext();
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void UpdateArt();
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void UpdateInfo();
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void UpdateMeta();
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void UpdateMeta(input_item_t *);
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void UpdateVout();
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void UpdateStats();
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void UpdateCaching();
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void UpdateRecord();
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void UpdateProgramEvent();
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void UpdateEPG();
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void setInput( input_thread_t * );
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public slots:
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void inputChangedHandler(); ///< Our controlled input changed
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void sliderUpdate( float ); ///< User dragged the slider. We get new pos
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/* SpeedRate Rate Management */
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void reverse();
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void slower();
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void faster();
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void littlefaster();
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void littleslower();
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void normalRate();
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void setRate( int );
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/* Jumping */
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void jumpFwd();
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void jumpBwd();
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/* Menus */
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void sectionNext();
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void sectionPrev();
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void sectionMenu();
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/* Program */
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void changeProgram( int );
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/* Teletext */
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void telexSetPage( int ); ///< Goto teletext page
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void telexSetTransparency( bool ); ///< Transparency on teletext background
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void activateTeletext( bool ); ///< Toggle buttons after click
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/* A to B Loop */
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void setAtoB();
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private slots:
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void AtoBLoop( float, vlc_tick_t, int );
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signals:
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/// Send new position, new time and new length
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void positionUpdated( float , int64_t, int );
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void remainingTimeChanged( bool );
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void seekRequested( float pos );
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void rateChanged( float );
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void nameChanged( const QString& );
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/// Used to signal whether we should show navigation buttons
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void titleChanged( bool );
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void chapterChanged( bool );
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void inputCanSeek( bool );
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/// You can resume playback
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void resumePlayback( int64_t );
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/// Statistics are updated
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void statisticsUpdated( input_item_t* );
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void infoChanged( input_item_t* );
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void currentMetaChanged( input_item_t* );
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void metaChanged( input_item_t *);
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void artChanged( QString ); /* current item art ( same as item == NULL ) */
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void artChanged( input_item_t * );
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/// Play/pause status
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void playingStatusChanged( int );
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void recordingStateChanged( bool );
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/// Teletext
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void teletextPossible( bool );
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void teletextActivated( bool );
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void teletextTransparencyActivated( bool );
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void newTelexPageSet( int );
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/// Advanced buttons
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void AtoBchanged( bool, bool );
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/// Vout
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void voutChanged( bool );
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void voutListChanged( vout_thread_t **pp_vout, int i_vout );
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/// Other
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void synchroChanged();
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void bookmarksChanged();
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void cachingChanged( float );
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/// Program Event changes
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void encryptionChanged( bool );
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void epgChanged();
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};
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class MainInputManager : public QObject, public Singleton<MainInputManager>
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{
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Q_OBJECT
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friend class Singleton<MainInputManager>;
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friend class VLCMenuBar;
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public:
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input_thread_t *getInput() { return p_input; }
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InputManager *getIM() { return im; }
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inline input_item_t *currentInputItem()
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{
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return ( p_input ? input_GetItem( p_input ) : NULL );
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}
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vout_thread_t* getVout();
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QVector<vout_thread_t*> getVouts() const;
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audio_output_t *getAout();
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bool getPlayExitState();
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bool hasEmptyPlaylist();
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void requestVoutUpdate() { return im->UpdateVout(); }
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// Probe for initial input. Doing this from the constructor would cause
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// the getInstance to call itself recursively from the inputChangedHandler
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void probeCurrentInput();
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protected:
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QSignalMapper *menusAudioMapper;
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private:
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MainInputManager( intf_thread_t * );
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virtual ~MainInputManager();
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void customEvent( QEvent * );
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InputManager *im;
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input_thread_t *p_input;
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intf_thread_t *p_intf;
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QVLCBool random, repeat, loop;
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QVLCFloat volume;
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QVLCBool mute;
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private:
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static int ItemChanged( vlc_object_t *, const char *,
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vlc_value_t, vlc_value_t, void * );
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static int LeafToParent( vlc_object_t *, const char *,
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vlc_value_t, vlc_value_t, void * );
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static int PLItemChanged( vlc_object_t *, const char *,
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vlc_value_t, vlc_value_t, void * );
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static int PLItemAppended( vlc_object_t *, const char *,
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vlc_value_t, vlc_value_t, void * );
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static int PLItemRemoved( vlc_object_t *, const char *,
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vlc_value_t, vlc_value_t, void * );
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public slots:
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void togglePlayPause();
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void play();
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void pause();
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void toggleRandom();
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void stop();
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void next();
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void prev();
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void prevOrReset();
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void activatePlayQuit( bool );
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void loopRepeatLoopStatus();
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void changeFullscreen( bool );
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private slots:
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void notifyRandom( bool );
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void notifyRepeatLoop( bool );
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void notifyVolume( float );
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void notifyMute( bool );
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void menusUpdateAudio( const QString& );
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signals:
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void inputChanged( bool );
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void volumeChanged( float );
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void soundMuteChanged( bool );
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void playlistItemAppended( int itemId, int parentId );
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void playlistItemRemoved( int itemId );
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void playlistNotEmpty( bool );
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void randomChanged( bool );
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void repeatLoopChanged( int );
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void leafBecameParent( int );
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};
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#endif
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