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/*****************************************************************************
* input_manager.hpp : Manage an input and interact with its GUI elements
****************************************************************************
* Copyright (C) 2006-2008 the VideoLAN team
* $Id$
*
* Authors: Clément Stenac <zorglub@videolan.org>
* Jean-Baptiste <jb@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef QVLC_INPUT_MANAGER_H_
#define QVLC_INPUT_MANAGER_H_
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_input.h>
#include "qt.hpp"
#include "util/singleton.hpp"
#include "adapters/variables.hpp"
#include <QObject>
#include <QEvent>
class QSignalMapper;
enum { NORMAL, /* loop: 0, repeat: 0 */
REPEAT_ONE,/* loop: 0, repeat: 1 */
REPEAT_ALL,/* loop: 1, repeat: 0 */
};
class IMEvent : public QEvent
{
public:
enum event_types {
PositionUpdate = QEvent::User + IMEventTypeOffset + 1,
ItemChanged,
ItemStateChanged,
ItemTitleChanged,
ItemRateChanged,
ItemEsChanged,
ItemTeletextChanged,
InterfaceVoutUpdate,
StatisticsUpdate,
MetaChanged, /* 10 */
InfoChanged,
SynchroChanged,
CachingEvent,
BookmarksChanged,
RecordingEvent,
ProgramChanged,
RandomChanged,
LoopOrRepeatChanged,
EPGEvent, /* 20 */
CapabilitiesChanged,
/* SignalChanged, */
FullscreenControlToggle = QEvent::User + IMEventTypeOffset + 50,
FullscreenControlShow,
FullscreenControlHide,
FullscreenControlPlanHide,
};
IMEvent( event_types type, input_item_t *p_input = NULL )
: QEvent( (QEvent::Type)(type) )
{
if( (p_item = p_input) != NULL )
input_item_Hold( p_item );
}
virtual ~IMEvent()
{
if( p_item )
input_item_Release( p_item );
}
input_item_t *item() const { return p_item; };
private:
input_item_t *p_item;
};
class PLEvent : public QEvent
{
public:
enum PLEventTypes
{
PLItemAppended = QEvent::User + PLEventTypeOffset + 1,
PLItemRemoved,
LeafToParent,
PLEmpty
};
PLEvent( PLEventTypes t, int i, int p = 0 )
: QEvent( (QEvent::Type)(t) ), i_item(i), i_parent(p) {}
int getItemId() const { return i_item; };
int getParentId() const { return i_parent; };
private:
/* Needed for "playlist-item*" and "leaf-to-parent" callbacks
* !! Can be a input_item_t->i_id or a playlist_item_t->i_id */
int i_item;
// Needed for "playlist-item-append" callback, notably
int i_parent;
};
class MainInputManager;
class InputManager : public QObject
{
Q_OBJECT
friend class MainInputManager;
public:
InputManager( MainInputManager *, intf_thread_t * );
virtual ~InputManager();
void delInput();
bool hasInput() const { return p_input != NULL; }
int playingStatus() const;
bool hasAudio();
bool hasVideo() { return hasInput() && b_video; }
bool hasVisualisation();
void requestArtUpdate( input_item_t *p_item, bool b_forced );
void setArt( input_item_t *p_item, QString fileUrl );
QString getName() { return oldName; }
static const QString decodeArtURL( input_item_t *p_item );
private:
intf_thread_t *p_intf;
MainInputManager* p_mim;
input_thread_t *p_input;
vlc_object_t *p_input_vbi;
input_item_t *p_item;
int i_old_playing_status;
QString oldName;
QString lastURI;
QString artUrl;
float f_rate;
float f_cache;
bool b_video;
vlc_tick_t timeA, timeB;
void customEvent( QEvent * );
void addCallbacks();
void delCallbacks();
void UpdateRate();
void UpdateName();
void UpdateStatus();
void UpdateNavigation();
void UpdateCapabilities();
void UpdatePosition();
void UpdateTeletext();
void UpdateArt();
void UpdateInfo();
void UpdateMeta();
void UpdateMeta(input_item_t *);
void UpdateVout();
void UpdateStats();
void UpdateCaching();
void UpdateRecord();
void UpdateProgramEvent();
void UpdateEPG();
void setInput( input_thread_t * );
public slots:
void inputChangedHandler(); ///< Our controlled input changed
void sliderUpdate( float ); ///< User dragged the slider. We get new pos
/* SpeedRate Rate Management */
void reverse();
void slower();
void faster();
void littlefaster();
void littleslower();
void normalRate();
void setRate( int );
/* Jumping */
void jumpFwd();
void jumpBwd();
/* Menus */
void sectionNext();
void sectionPrev();
void sectionMenu();
/* Program */
void changeProgram( int );
/* Teletext */
void telexSetPage( int ); ///< Goto teletext page
void telexSetTransparency( bool ); ///< Transparency on teletext background
void activateTeletext( bool ); ///< Toggle buttons after click
/* A to B Loop */
void setAtoB();
private slots:
void AtoBLoop( float, vlc_tick_t, int );
signals:
/// Send new position, new time and new length
void positionUpdated( float , int64_t, int );
void remainingTimeChanged( bool );
void seekRequested( float pos );
void rateChanged( float );
void nameChanged( const QString& );
/// Used to signal whether we should show navigation buttons
void titleChanged( bool );
void chapterChanged( bool );
void inputCanSeek( bool );
/// You can resume playback
void resumePlayback( int64_t );
/// Statistics are updated
void statisticsUpdated( input_item_t* );
void infoChanged( input_item_t* );
void currentMetaChanged( input_item_t* );
void metaChanged( input_item_t *);
void artChanged( QString ); /* current item art ( same as item == NULL ) */
void artChanged( input_item_t * );
/// Play/pause status
void playingStatusChanged( int );
void recordingStateChanged( bool );
/// Teletext
void teletextPossible( bool );
void teletextActivated( bool );
void teletextTransparencyActivated( bool );
void newTelexPageSet( int );
/// Advanced buttons
void AtoBchanged( bool, bool );
/// Vout
void voutChanged( bool );
void voutListChanged( vout_thread_t **pp_vout, int i_vout );
/// Other
void synchroChanged();
void bookmarksChanged();
void cachingChanged( float );
/// Program Event changes
void encryptionChanged( bool );
void epgChanged();
};
class MainInputManager : public QObject, public Singleton<MainInputManager>
{
Q_OBJECT
friend class Singleton<MainInputManager>;
friend class VLCMenuBar;
public:
input_thread_t *getInput() { return p_input; }
InputManager *getIM() { return im; }
inline input_item_t *currentInputItem()
{
return ( p_input ? input_GetItem( p_input ) : NULL );
}
vout_thread_t* getVout();
QVector<vout_thread_t*> getVouts() const;
audio_output_t *getAout();
bool getPlayExitState();
bool hasEmptyPlaylist();
void requestVoutUpdate() { return im->UpdateVout(); }
// Probe for initial input. Doing this from the constructor would cause
// the getInstance to call itself recursively from the inputChangedHandler
void probeCurrentInput();
protected:
QSignalMapper *menusAudioMapper;
private:
MainInputManager( intf_thread_t * );
virtual ~MainInputManager();
void customEvent( QEvent * );
InputManager *im;
input_thread_t *p_input;
intf_thread_t *p_intf;
QVLCBool random, repeat, loop;
QVLCFloat volume;
QVLCBool mute;
private:
static int ItemChanged( vlc_object_t *, const char *,
vlc_value_t, vlc_value_t, void * );
static int LeafToParent( vlc_object_t *, const char *,
vlc_value_t, vlc_value_t, void * );
static int PLItemChanged( vlc_object_t *, const char *,
vlc_value_t, vlc_value_t, void * );
static int PLItemAppended( vlc_object_t *, const char *,
vlc_value_t, vlc_value_t, void * );
static int PLItemRemoved( vlc_object_t *, const char *,
vlc_value_t, vlc_value_t, void * );
public slots:
void togglePlayPause();
void play();
void pause();
void toggleRandom();
void stop();
void next();
void prev();
void prevOrReset();
void activatePlayQuit( bool );
void loopRepeatLoopStatus();
void changeFullscreen( bool );
private slots:
void notifyRandom( bool );
void notifyRepeatLoop( bool );
void notifyVolume( float );
void notifyMute( bool );
void menusUpdateAudio( const QString& );
signals:
void inputChanged( bool );
void volumeChanged( float );
void soundMuteChanged( bool );
void playlistItemAppended( int itemId, int parentId );
void playlistItemRemoved( int itemId );
void playlistNotEmpty( bool );
void randomChanged( bool );
void repeatLoopChanged( int );
void leafBecameParent( int );
};
#endif