This might suppress some warnings (and very slightly reduce code size)
when assertions are disabled. Not that I particularly like to create
VLC-specific macros.
The goal of the motion interface is to keep the video upside up. The
angles of the rotate and transform filters are oriented in opposite
directions, yet both filters are treated in the same way by the motion
code: this is incoherent and at least one code path is wrong, regardless
of the orientation of the motion sensors. On my HDAPS T42, the transform
path would turn the video upside down... my take is that its orientation
got flipped somewhere along the way. This fixes that.
Missing some cases that I could not test.
Also ffmpeg/chroma.c is locked, so I can but leave it broken.
Fix is for the remaining modules is obvious and the issue is easy to detect.
* Headers in include must contain the structures and prototypes needed
by the plugins and should be named vlc_*.
* Headers in include/vlc must contain the structures and prototypes
needed by external libvlc clients
* Moved and renamed some things in headers.
- Removed vlc_cpu.h, vlc_error.h (merged in vlc_common)
- Removed snapshot.h (merged in vlc_vout.h)
- Removed vlc_spu.h (merged in vlc_osd.h)
- Removed intf_eject.h and vlc_interaction.h (merged in vlc_interface)
- Moved all internal headers to src
- Merged vlc_video.h and video_output.h and move private things to src
- Removed vlc/intf.h, vlc/aout.h, vlc/vout.h, vlc/decoder.h and vlc/input.h
(meta headers for use in modules, and often implying too large
dependencies)
* Removed some useless dependencies
* Unexported a bunch of functions and structures used only in src/
(--> Still some work here)
* Finally made input_thread_t and input_source_t (mostly) private.
Added input_GetItem to fetch the input_item of an input_thread
* Cleaned up deprecated entries in vlc_symbols.h and bumped up symbol
prefix
This commit has a 99% probability of breaking the build, 0.1% of killing
your cat and 0% of getting you hot chicks.