390 Commits (67ebc093d9a3c7011d8a6a3422c1616ee51ba39e)

Author SHA1 Message Date
Steve Lhomme a763f362af d3d9_filters: log possible errors when creating the adjust filter 9 years ago
Steve Lhomme b6a4a1b677 hw:d3d11: allow GPU to CPU conversion as long as the visible height is the same 9 years ago
Steve Lhomme fecf82c727 d3d11_surface: add a filter to convert RGBA from the GPU to RGBA/BGRA on the CPU 9 years ago
Steve Lhomme 9514479725 hw:d3d11: never use a texture with slices for the video processor output 9 years ago
Steve Lhomme e10dffc42d hw:d3d11:d3d11_surface: allocate a single slice texture 9 years ago
Steve Lhomme c106b432ad d3d11: remove double variable init 9 years ago
Steve Lhomme 7c1608be1c modules: use picture_SwapUV() instead of plane_SwapUV() 9 years ago
Steve Lhomme fbe8e49ef7 modules: remove implied filter_sys_t* casts 9 years ago
Martin Storsjö c51613372b d3d11_adjust: Pass a non-const pointer to atomic_load 9 years ago
Steve Lhomme 2c07a5d9d1 d3d11_surface: don't use an invalid context in release builds 9 years ago
Jean-Baptiste Kempf 6c54d1c424 D3D11: fix compilation 9 years ago
Steve Lhomme adcbe60efe hw:d3d11: clean filter_sys_t usage 9 years ago
Jean-Baptiste Kempf 0d59e75b5f D3D11 surface: fix potential free of uninitialized variable 9 years ago
Steve Lhomme 3e1ead04eb hw:d3d11: attempt to fix a crash when releasing the d3d11_deinterlace 9 years ago
Steve Lhomme 5234057a72 hw:d3d11: attempt to avoid a weird crash 9 years ago
Steve Lhomme 02daf5d3a5 d3d9_filters: fix a potential crash (again) 9 years ago
Steve Lhomme 480e9c8626 d3d9_filters: fix a potential crash 9 years ago
Steve Lhomme 10db447e00 hw:d3d11: deinterlace: adjust the deinterlaced area if there is an offset 9 years ago
Steve Lhomme 7c92309e65 hw:d3d11: filter the correct part of the picture 9 years ago
Steve Lhomme 4e35c662b5 hw:d3d9: no need to swap the planes when running the external converter 9 years ago
Rémi Denis-Courmont 228e6233d0 d3d9: fix duplicated filter names (refs #19549) 9 years ago
Rémi Denis-Courmont ce5c026591 d3d11: fix duplicated filter names (refs #19549) 9 years ago
Steve Lhomme fa54402677 hw:d3d9: don't swap planes when the output is I420 9 years ago
Steve Lhomme 3db333e33c hw:d3d11: don't copy lines that will not be visible 9 years ago
Steve Lhomme b511daff2d hw:d3d9: don't copy lines that will not be visible 9 years ago
Thomas Guillem 92919147bc hw: vdpau: fix VdpChromaType mismatch 9 years ago
Steve Lhomme 7f81a32fcd hw:d3d9:dxa9: swap UV planes when converting I420 to NV12 in direct3d9 9 years ago
Steve Lhomme 3e4d3f6bf2 d3d11: make sure the WDDM version is always set for all d3d11_device we create 9 years ago
Hugo Beauzée-Luyssen fc1d1a2e36 d3d11_deinterlace: Fix potential leak 9 years ago
Thomas Guillem 7b1e890ad6 hw: vaapi: simplify basic filter opening 9 years ago
Rémi Denis-Courmont 72bfe44f98 Include <stdatomic.h> or <atomic> directly where applicable 9 years ago
Steve Lhomme ae588e5908 d3d11_deinterlace: copy the whole texture 9 years ago
Steve Lhomme 19a454cf38 modules: use plane_SwapUV() 9 years ago
Steve Lhomme 9d9dd6924c hw:d3d: use the texture height as the plane height, not the visible height 9 years ago
Steve Lhomme d388de7f3b d3d11_fmt: add the possibility to select an RGB format 9 years ago
Steve Lhomme c6ca372728 hw:d3d11: Fix crashes when mixing D3D11 filters with CPU filters 9 years ago
Thomas Guillem 7bfd1d18c3 hw: vaapi: fix loop condition 9 years ago
Thomas Guillem 1dece20aa8 hw: vaapi: fix VANativeDisplay cast 9 years ago
Thomas Guillem 9ed4df2e28 hw: vaapi: try more DRM devices 9 years ago
Thomas Guillem 513fb6e95b hw: vaapi: add vlc_vaapi_InitializeInstanceDRM 9 years ago
Thomas Guillem d0734d5054 hw:d3d9:dxa9: swap UV only when the source is YV12 9 years ago
Steve Lhomme f0ef817971 hw:d3d9:dxva2_deinterlace: fix null pointer dereference 9 years ago
Steve Lhomme a1de66ec36 hw:d3d9:dxa9: remove dead code 9 years ago
Jean-Baptiste Kempf 1993944b90 D3D11_deinterlace: remove debug message 9 years ago
Steve Lhomme 299af0938e hw:d3d11:d3d11_filters: fix leak 9 years ago
Steve Lhomme dd6b71958d hw:d3d11:d3d11_deinterlace: check values are ok 9 years ago
Steve Lhomme e5c3ae227b hw:d3d9:dxva2_deinterlace: use D3D9_Create/Destroy 9 years ago
Steve Lhomme 9d14a01699 hw:d3d11:d3d11_surface: release the local d3d_dev on error 9 years ago
Steve Lhomme d947f063d8 hw:d3d11:d3d11_instance: always set the d3dcontext even on failure 9 years ago
Steve Lhomme 101daa0ae6 hw:d3d9:dxa9: use D3D9_Create/Destroy to load/unload the D3D9 DLL 9 years ago