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coreaudio: don't handle extra latency

Thomas Guillem 5 years ago
committed by Alexandre Janniaux
parent
commit
e47c4dd6c1
  1. 6
      modules/audio_output/coreaudio_common.c

6
modules/audio_output/coreaudio_common.c

@ -25,7 +25,7 @@
#include "coreaudio_common.h"
#include <CoreAudio/CoreAudioTypes.h>
#define MAX_LATENCY 500000LL
#define MAX_LATENCY 0LL
static inline uint64_t
BytesToFrames(struct aout_sys_common *p_sys, size_t i_bytes)
@ -517,10 +517,6 @@ ca_SetAliveState(audio_output_t *p_aout, bool alive)
void ca_SetDeviceLatency(audio_output_t *p_aout, vlc_tick_t i_dev_latency_ticks)
{
struct aout_sys_common *p_sys = (struct aout_sys_common *) p_aout->sys;
lock_lock(p_sys);
p_sys->i_dev_latency_ticks = i_dev_latency_ticks > MAX_LATENCY ? MAX_LATENCY : i_dev_latency_ticks;
lock_unlock(p_sys);
}
AudioUnit

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