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video_output: compute force_refresh earlier

First if a re-display is needed. And then if the current frame has changed it
doesn't need to be displayed ASAP, we know it's within the render delay.

Merge force_refresh and render_now since they mean the same thing.
pull/117/head
Steve Lhomme 6 years ago
parent
commit
b87ce0d8e3
  1. 54
      src/video_output/video_output.c

54
src/video_output/video_output.c

@ -1484,7 +1484,7 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
return VLC_EGENERIC; // wait with no known deadline
}
bool force_refresh;
bool render_now;
if (frame_by_frame)
{
if (!sys->displayed.next)
@ -1497,7 +1497,7 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
sys->displayed.current = sys->displayed.next;
sys->displayed.next = NULL;
force_refresh = true;
render_now = true;
}
else
{
@ -1514,7 +1514,24 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
const vlc_tick_t render_delay = vout_chrono_GetHigh(&sys->render) + VOUT_MWAIT_TOLERANCE;
bool dropped_current_frame = false;
vlc_tick_t date_next = VLC_TICK_INVALID;
/* FIXME/XXX we must redisplay the last decoded picture (because
* of potential vout updated, or filters update or SPU update)
* For now a high update period is needed but it could be removed
* if and only if:
* - vout module emits events from themselves.
* - *and* SPU is modified to emit an event or a deadline when needed.
*
* So it will be done later.
*/
bool refresh = false;
vlc_tick_t date_refresh = VLC_TICK_INVALID;
if (sys->displayed.date != VLC_TICK_INVALID) {
date_refresh = sys->displayed.date + VOUT_REDISPLAY_DELAY - render_delay;
refresh = date_refresh <= system_now;
}
render_now = refresh;
if (!paused && sys->displayed.next) {
const vlc_tick_t next_system_pts =
@ -1522,11 +1539,15 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
sys->displayed.next->date, sys->rate);
if (likely(next_system_pts != INT64_MAX))
{
date_next = next_system_pts - render_delay;
vlc_tick_t date_next = next_system_pts - render_delay;
if (date_refresh == VLC_TICK_INVALID || date_next < date_refresh)
date_refresh = date_next;
if (date_next <= system_now)
{
// next frame will still need some waiting before display
dropped_current_frame = true;
render_now = false;
picture_Release(sys->displayed.current);
sys->displayed.current = sys->displayed.next;
@ -1534,29 +1555,8 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
}
}
}
/* FIXME/XXX we must redisplay the last decoded picture (because
* of potential vout updated, or filters update or SPU update)
* For now a high update period is needed but it could be removed
* if and only if:
* - vout module emits events from theselves.
* - *and* SPU is modified to emit an event or a deadline when needed.
*
* So it will be done later.
*/
bool refresh = false;
vlc_tick_t date_refresh = VLC_TICK_INVALID;
if (sys->displayed.date != VLC_TICK_INVALID) {
date_refresh = sys->displayed.date + VOUT_REDISPLAY_DELAY - render_delay;
refresh = date_refresh <= system_now;
}
force_refresh = !dropped_current_frame && refresh;
if (date_refresh != VLC_TICK_INVALID)
*deadline = date_refresh;
if (date_next != VLC_TICK_INVALID && date_next < *deadline)
*deadline = date_next;
if (!first && !refresh && !dropped_current_frame) {
// nothing changed, wait until the next deadline or a control
@ -1568,9 +1568,9 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
return VLC_EGENERIC;
/* display the picture immediately */
bool render_now = force_refresh || sys->displayed.current->b_force;
render_now |= sys->displayed.current->b_force;
int ret = ThreadDisplayRenderPicture(vout, render_now);
return force_refresh ? VLC_EGENERIC : ret;
return render_now ? VLC_EGENERIC : ret;
}
void vout_ChangePause(vout_thread_t *vout, bool is_paused, vlc_tick_t date)

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