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D3D11: remove trailing spaces

pull/46/head
Jean-Baptiste Kempf 10 years ago
parent
commit
aaf56692c6
  1. 8
      modules/video_output/win32/direct3d11.c

8
modules/video_output/win32/direct3d11.c

@ -89,7 +89,7 @@ vlc_module_begin ()
set_callbacks(Open, Close)
vlc_module_end ()
#ifdef HAVE_ID3D11VIDEODECODER
#ifdef HAVE_ID3D11VIDEODECODER
/* VLC_CODEC_D3D11_OPAQUE */
struct picture_sys_t
{
@ -433,7 +433,7 @@ static picture_pool_t *Pool(vout_display_t *vd, unsigned pool_size)
if ( vd->sys->pool != NULL )
return vd->sys->pool;
#ifdef HAVE_ID3D11VIDEODECODER
#ifdef HAVE_ID3D11VIDEODECODER
picture_t** pictures = NULL;
unsigned picture_count = 0;
HRESULT hr;
@ -519,7 +519,7 @@ error:
return vd->sys->pool;
}
#ifdef HAVE_ID3D11VIDEODECODER
#ifdef HAVE_ID3D11VIDEODECODER
static void DestroyDisplayPoolPicture(picture_t *picture)
{
picture_sys_t *p_sys = (picture_sys_t*) picture->p_sys;
@ -720,7 +720,7 @@ static void Prepare(vout_display_t *vd, picture_t *picture, subpicture_t *subpic
0, &box);
}
#ifdef HAVE_ID3D11VIDEODECODER
#ifdef HAVE_ID3D11VIDEODECODER
if (picture->format.i_chroma == VLC_CODEC_D3D11_OPAQUE) {
#if VLC_WINSTORE_APP
if( sys->context_lock > 0 )

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