Browse Source
This is to see if the source texture provider actually provides a texture, and especially useful if it is important to know when the texture would be available. One particular use case for this is with static effects, such that it makes it possible to apply the effect once the source provider starts providing the texture. `Image` as texture provider has `Image.Ready` status, but it seems that it is not really the best reflection for whether the texture is ready or not. My understanding is that it is rather for when the image is loaded, and not necessarily the texture.pull/188/head
committed by
Steve Lhomme
2 changed files with 18 additions and 0 deletions
Loading…
Reference in new issue