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If the media instance owns the input and libvlc_media_instance_release() is called immediately after libvlc_media_instance_stop(), there is a chance that we try to free the input resources before the thread is effectively terminated. To avoid this, we call input_DestroyThread() instead of vlc_object_release() at the end of release_input_thread() when the media instance owns the input thread.pull/2/head
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