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@ -151,7 +151,7 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) |
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int8 roundIncrement, roundBits; |
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int32_t z; |
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roundingMode = STATUS(float_rounding_mode); |
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roundingMode = status->float_rounding_mode; |
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roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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switch (roundingMode) { |
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case float_round_nearest_even: |
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@ -179,7 +179,9 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) |
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float_raise(float_flag_invalid, status); |
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return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; |
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} |
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
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if (roundBits) { |
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status->float_exception_flags |= float_flag_inexact; |
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} |
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return z; |
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} |
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@ -203,7 +205,7 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, |
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flag roundNearestEven, increment; |
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int64_t z; |
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roundingMode = STATUS(float_rounding_mode); |
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roundingMode = status->float_rounding_mode; |
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roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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switch (roundingMode) { |
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case float_round_nearest_even: |
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@ -236,7 +238,9 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, |
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zSign ? (int64_t) LIT64( 0x8000000000000000 ) |
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: LIT64( 0x7FFFFFFFFFFFFFFF ); |
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} |
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if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact; |
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if (absZ1) { |
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status->float_exception_flags |= float_flag_inexact; |
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} |
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return z; |
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} |
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@ -257,7 +261,7 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0, |
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int8 roundingMode; |
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flag roundNearestEven, increment; |
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roundingMode = STATUS(float_rounding_mode); |
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roundingMode = status->float_rounding_mode; |
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roundNearestEven = (roundingMode == float_round_nearest_even); |
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switch (roundingMode) { |
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case float_round_nearest_even: |
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@ -291,7 +295,7 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0, |
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} |
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if (absZ1) { |
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STATUS(float_exception_flags) |= float_flag_inexact; |
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status->float_exception_flags |= float_flag_inexact; |
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} |
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return absZ0; |
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} |
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@ -335,7 +339,7 @@ static inline flag extractFloat32Sign( float32 a ) |
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*----------------------------------------------------------------------------*/ |
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float32 float32_squash_input_denormal(float32 a, float_status *status) |
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{ |
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if (STATUS(flush_inputs_to_zero)) { |
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if (status->flush_inputs_to_zero) { |
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if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) { |
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float_raise(float_flag_input_denormal, status); |
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return make_float32(float32_val(a) & 0x80000000); |
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@ -411,7 +415,7 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, |
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int8 roundIncrement, roundBits; |
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flag isTiny; |
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roundingMode = STATUS(float_rounding_mode); |
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roundingMode = status->float_rounding_mode; |
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roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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switch (roundingMode) { |
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case float_round_nearest_even: |
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@ -441,12 +445,13 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, |
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return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 )); |
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} |
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if ( zExp < 0 ) { |
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if (STATUS(flush_to_zero)) { |
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if (status->flush_to_zero) { |
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float_raise(float_flag_output_denormal, status); |
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return packFloat32(zSign, 0, 0); |
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} |
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isTiny = |
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( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
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(status->float_detect_tininess |
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== float_tininess_before_rounding) |
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|| ( zExp < -1 ) |
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|| ( zSig + roundIncrement < 0x80000000 ); |
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shift32RightJamming( zSig, - zExp, &zSig ); |
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@ -457,7 +462,9 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, |
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} |
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} |
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} |
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
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if (roundBits) { |
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status->float_exception_flags |= float_flag_inexact; |
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} |
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zSig = ( zSig + roundIncrement )>>7; |
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zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); |
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if ( zSig == 0 ) zExp = 0; |
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@ -525,7 +532,7 @@ static inline flag extractFloat64Sign( float64 a ) |
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*----------------------------------------------------------------------------*/ |
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float64 float64_squash_input_denormal(float64 a, float_status *status) |
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{ |
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if (STATUS(flush_inputs_to_zero)) { |
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if (status->flush_inputs_to_zero) { |
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if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) { |
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float_raise(float_flag_input_denormal, status); |
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return make_float64(float64_val(a) & (1ULL << 63)); |
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@ -601,7 +608,7 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, |
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int_fast16_t roundIncrement, roundBits; |
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flag isTiny; |
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roundingMode = STATUS(float_rounding_mode); |
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roundingMode = status->float_rounding_mode; |
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roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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switch (roundingMode) { |
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case float_round_nearest_even: |
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@ -630,12 +637,13 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, |
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return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 )); |
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} |
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if ( zExp < 0 ) { |
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if (STATUS(flush_to_zero)) { |
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if (status->flush_to_zero) { |
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float_raise(float_flag_output_denormal, status); |
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return packFloat64(zSign, 0, 0); |
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} |
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isTiny = |
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( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
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(status->float_detect_tininess |
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== float_tininess_before_rounding) |
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|| ( zExp < -1 ) |
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|| ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) ); |
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shift64RightJamming( zSig, - zExp, &zSig ); |
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@ -646,7 +654,9 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, |
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} |
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} |
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} |
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
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if (roundBits) { |
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status->float_exception_flags |= float_flag_inexact; |
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} |
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zSig = ( zSig + roundIncrement )>>10; |
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zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven ); |
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if ( zSig == 0 ) zExp = 0; |
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@ -776,7 +786,7 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, |
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flag roundNearestEven, increment, isTiny; |
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int64 roundIncrement, roundMask, roundBits; |
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roundingMode = STATUS(float_rounding_mode); |
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roundingMode = status->float_rounding_mode; |
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roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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if ( roundingPrecision == 80 ) goto precision80; |
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if ( roundingPrecision == 64 ) { |
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@ -815,12 +825,13 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, |
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goto overflow; |
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} |
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if ( zExp <= 0 ) { |
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if (STATUS(flush_to_zero)) { |
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if (status->flush_to_zero) { |
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float_raise(float_flag_output_denormal, status); |
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return packFloatx80(zSign, 0, 0); |
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} |
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isTiny = |
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( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
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(status->float_detect_tininess |
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== float_tininess_before_rounding) |
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|| ( zExp < 0 ) |
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|| ( zSig0 <= zSig0 + roundIncrement ); |
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shift64RightJamming( zSig0, 1 - zExp, &zSig0 ); |
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@ -829,7 +840,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, |
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if (isTiny && roundBits) { |
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float_raise(float_flag_underflow, status); |
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} |
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
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if (roundBits) { |
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status->float_exception_flags |= float_flag_inexact; |
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} |
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zSig0 += roundIncrement; |
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if ( (int64_t) zSig0 < 0 ) zExp = 1; |
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roundIncrement = roundMask + 1; |
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@ -840,7 +853,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, |
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return packFloatx80( zSign, zExp, zSig0 ); |
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} |
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} |
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
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|
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if (roundBits) { |
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|
status->float_exception_flags |= float_flag_inexact; |
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} |
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|
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zSig0 += roundIncrement; |
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if ( zSig0 < roundIncrement ) { |
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++zExp; |
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@ -891,7 +906,8 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, |
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} |
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if ( zExp <= 0 ) { |
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isTiny = |
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( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
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|
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(status->float_detect_tininess |
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== float_tininess_before_rounding) |
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|| ( zExp < 0 ) |
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|| ! increment |
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|| ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) ); |
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@ -900,7 +916,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, |
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if (isTiny && zSig1) { |
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float_raise(float_flag_underflow, status); |
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} |
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if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; |
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|
|
if (zSig1) { |
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|
|
status->float_exception_flags |= float_flag_inexact; |
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} |
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|
|
switch (roundingMode) { |
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|
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case float_round_nearest_even: |
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case float_round_ties_away: |
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@ -927,7 +945,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, |
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return packFloatx80( zSign, zExp, zSig0 ); |
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} |
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} |
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if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; |
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if (zSig1) { |
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status->float_exception_flags |= float_flag_inexact; |
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} |
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if ( increment ) { |
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++zSig0; |
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if ( zSig0 == 0 ) { |
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@ -1114,7 +1134,7 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp, |
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int8 roundingMode; |
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flag roundNearestEven, increment, isTiny; |
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roundingMode = STATUS(float_rounding_mode); |
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roundingMode = status->float_rounding_mode; |
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|
|
roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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|
|
switch (roundingMode) { |
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|
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case float_round_nearest_even: |
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@ -1161,12 +1181,13 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp, |
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return packFloat128( zSign, 0x7FFF, 0, 0 ); |
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} |
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|
|
if ( zExp < 0 ) { |
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|
|
if (STATUS(flush_to_zero)) { |
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|
|
if (status->flush_to_zero) { |
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|
|
float_raise(float_flag_output_denormal, status); |
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|
|
return packFloat128(zSign, 0, 0, 0); |
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} |
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|
|
isTiny = |
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|
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( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
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|
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(status->float_detect_tininess |
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|
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== float_tininess_before_rounding) |
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|
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|| ( zExp < -1 ) |
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|| ! increment |
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|| lt128( |
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@ -1200,7 +1221,9 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp, |
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} |
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} |
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} |
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|
|
if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact; |
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|
|
if (zSig2) { |
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|
|
status->float_exception_flags |= float_flag_inexact; |
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|
|
} |
|
|
|
if ( increment ) { |
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|
|
add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 ); |
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|
|
zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven ); |
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|
|
@ -1569,13 +1592,15 @@ int32 float32_to_int32_round_to_zero(float32 a, float_status *status) |
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|
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return (int32_t) 0x80000000; |
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|
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} |
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|
|
else if ( aExp <= 0x7E ) { |
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|
|
if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
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|
|
if (aExp | aSig) { |
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|
|
status->float_exception_flags |= float_flag_inexact; |
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|
|
} |
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|
|
return 0; |
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|
|
} |
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|
|
aSig = ( aSig | 0x00800000 )<<8; |
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|
|
z = aSig>>( - shiftCount ); |
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|
|
if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) { |
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|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
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|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
if ( aSign ) z = - z; |
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|
|
return z; |
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|
|
@ -1614,7 +1639,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status) |
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|
|
} |
|
|
|
else if ( aExp <= 0x7E ) { |
|
|
|
if ( aExp | aSig ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
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|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
@ -1622,7 +1647,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status) |
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|
|
aSig = ( aSig | 0x00800000 )<<8; |
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|
|
z = aSig>>( - shiftCount ); |
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|
|
if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) { |
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|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
if ( aSign ) { |
|
|
|
z = - z; |
|
|
|
@ -1727,7 +1752,7 @@ uint64 float32_to_uint64(float32 a, float_status *status) |
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|
|
|
|
|
|
uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status) |
|
|
|
{ |
|
|
|
signed char current_rounding_mode = STATUS(float_rounding_mode); |
|
|
|
signed char current_rounding_mode = status->float_rounding_mode; |
|
|
|
set_float_rounding_mode(float_round_to_zero, status); |
|
|
|
int64_t v = float32_to_uint64(a, status); |
|
|
|
set_float_rounding_mode(current_rounding_mode, status); |
|
|
|
@ -1767,14 +1792,16 @@ int64 float32_to_int64_round_to_zero(float32 a, float_status *status) |
|
|
|
return (int64_t) LIT64( 0x8000000000000000 ); |
|
|
|
} |
|
|
|
else if ( aExp <= 0x7E ) { |
|
|
|
if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (aExp | aSig) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
aSig64 = aSig | 0x00800000; |
|
|
|
aSig64 <<= 40; |
|
|
|
z = aSig64>>( - shiftCount ); |
|
|
|
if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
if ( aSign ) z = - z; |
|
|
|
return z; |
|
|
|
@ -1901,9 +1928,9 @@ float32 float32_round_to_int(float32 a, float_status *status) |
|
|
|
} |
|
|
|
if ( aExp <= 0x7E ) { |
|
|
|
if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a; |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
aSign = extractFloat32Sign( a ); |
|
|
|
switch ( STATUS(float_rounding_mode) ) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) { |
|
|
|
return packFloat32( aSign, 0x7F, 0 ); |
|
|
|
@ -1925,7 +1952,7 @@ float32 float32_round_to_int(float32 a, float_status *status) |
|
|
|
lastBitMask <<= 0x96 - aExp; |
|
|
|
roundBitsMask = lastBitMask - 1; |
|
|
|
z = float32_val(a); |
|
|
|
switch (STATUS(float_rounding_mode)) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
z += lastBitMask>>1; |
|
|
|
if ((z & roundBitsMask) == 0) { |
|
|
|
@ -1951,7 +1978,9 @@ float32 float32_round_to_int(float32 a, float_status *status) |
|
|
|
abort(); |
|
|
|
} |
|
|
|
z &= ~ roundBitsMask; |
|
|
|
if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (z != float32_val(a)) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return make_float32(z); |
|
|
|
|
|
|
|
} |
|
|
|
@ -2018,7 +2047,7 @@ static float32 addFloat32Sigs(float32 a, float32 b, flag zSign, |
|
|
|
return a; |
|
|
|
} |
|
|
|
if ( aExp == 0 ) { |
|
|
|
if (STATUS(flush_to_zero)) { |
|
|
|
if (status->flush_to_zero) { |
|
|
|
if (aSig | bSig) { |
|
|
|
float_raise(float_flag_output_denormal, status); |
|
|
|
} |
|
|
|
@ -2079,7 +2108,7 @@ static float32 subFloat32Sigs(float32 a, float32 b, flag zSign, |
|
|
|
} |
|
|
|
if ( bSig < aSig ) goto aBigger; |
|
|
|
if ( aSig < bSig ) goto bBigger; |
|
|
|
return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); |
|
|
|
return packFloat32(status->float_rounding_mode == float_round_down, 0, 0); |
|
|
|
bExpBigger: |
|
|
|
if ( bExp == 0xFF ) { |
|
|
|
if (bSig) { |
|
|
|
@ -2496,7 +2525,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, |
|
|
|
/* Adding two exact zeroes */ |
|
|
|
if (pSign == cSign) { |
|
|
|
zSign = pSign; |
|
|
|
} else if (STATUS(float_rounding_mode) == float_round_down) { |
|
|
|
} else if (status->float_rounding_mode == float_round_down) { |
|
|
|
zSign = 1; |
|
|
|
} else { |
|
|
|
zSign = 0; |
|
|
|
@ -2504,7 +2533,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, |
|
|
|
return packFloat32(zSign ^ signflip, 0, 0); |
|
|
|
} |
|
|
|
/* Exact zero plus a denorm */ |
|
|
|
if (STATUS(flush_to_zero)) { |
|
|
|
if (status->flush_to_zero) { |
|
|
|
float_raise(float_flag_output_denormal, status); |
|
|
|
return packFloat32(cSign ^ signflip, 0, 0); |
|
|
|
} |
|
|
|
@ -2612,7 +2641,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, |
|
|
|
} else { |
|
|
|
/* Exact zero */ |
|
|
|
zSign = signflip; |
|
|
|
if (STATUS(float_rounding_mode) == float_round_down) { |
|
|
|
if (status->float_rounding_mode == float_round_down) { |
|
|
|
zSign ^= 1; |
|
|
|
} |
|
|
|
return packFloat32(zSign, 0, 0); |
|
|
|
@ -3088,7 +3117,9 @@ int32 float64_to_int32_round_to_zero(float64 a, float_status *status) |
|
|
|
goto invalid; |
|
|
|
} |
|
|
|
else if ( aExp < 0x3FF ) { |
|
|
|
if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (aExp || aSig) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
aSig |= LIT64( 0x0010000000000000 ); |
|
|
|
@ -3103,7 +3134,7 @@ int32 float64_to_int32_round_to_zero(float64 a, float_status *status) |
|
|
|
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; |
|
|
|
} |
|
|
|
if ( ( aSig<<shiftCount ) != savedASig ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return z; |
|
|
|
|
|
|
|
@ -3137,7 +3168,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status) |
|
|
|
} |
|
|
|
else if ( aExp < 0x3FF ) { |
|
|
|
if ( aExp || aSig ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
@ -3155,7 +3186,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status) |
|
|
|
return aSign ? (int32_t) 0xffff8000 : 0x7FFF; |
|
|
|
} |
|
|
|
if ( ( aSig<<shiftCount ) != savedASig ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return z; |
|
|
|
} |
|
|
|
@ -3243,12 +3274,14 @@ int64 float64_to_int64_round_to_zero(float64 a, float_status *status) |
|
|
|
} |
|
|
|
else { |
|
|
|
if ( aExp < 0x3FE ) { |
|
|
|
if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (aExp | aSig) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
z = aSig>>( - shiftCount ); |
|
|
|
if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
} |
|
|
|
if ( aSign ) z = - z; |
|
|
|
@ -3359,7 +3392,7 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp, |
|
|
|
mask = 0x00001fff; |
|
|
|
} |
|
|
|
|
|
|
|
switch (STATUS(float_rounding_mode)) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
increment = (mask + 1) >> 1; |
|
|
|
if ((zSig & mask) == increment) { |
|
|
|
@ -3395,7 +3428,7 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp, |
|
|
|
if (zExp < 0) { |
|
|
|
/* Note that flush-to-zero does not affect half-precision results */ |
|
|
|
is_tiny = |
|
|
|
(STATUS(float_detect_tininess) == float_tininess_before_rounding) |
|
|
|
(status->float_detect_tininess == float_tininess_before_rounding) |
|
|
|
|| (zExp < -1) |
|
|
|
|| (!rounding_bumps_exp); |
|
|
|
} |
|
|
|
@ -3669,9 +3702,9 @@ float64 float64_round_to_int(float64 a, float_status *status) |
|
|
|
} |
|
|
|
if ( aExp < 0x3FF ) { |
|
|
|
if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a; |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
aSign = extractFloat64Sign( a ); |
|
|
|
switch ( STATUS(float_rounding_mode) ) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) { |
|
|
|
return packFloat64( aSign, 0x3FF, 0 ); |
|
|
|
@ -3694,7 +3727,7 @@ float64 float64_round_to_int(float64 a, float_status *status) |
|
|
|
lastBitMask <<= 0x433 - aExp; |
|
|
|
roundBitsMask = lastBitMask - 1; |
|
|
|
z = float64_val(a); |
|
|
|
switch (STATUS(float_rounding_mode)) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
z += lastBitMask >> 1; |
|
|
|
if ((z & roundBitsMask) == 0) { |
|
|
|
@ -3720,8 +3753,9 @@ float64 float64_round_to_int(float64 a, float_status *status) |
|
|
|
abort(); |
|
|
|
} |
|
|
|
z &= ~ roundBitsMask; |
|
|
|
if ( z != float64_val(a) ) |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (z != float64_val(a)) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return make_float64(z); |
|
|
|
|
|
|
|
} |
|
|
|
@ -3730,10 +3764,10 @@ float64 float64_trunc_to_int(float64 a, float_status *status) |
|
|
|
{ |
|
|
|
int oldmode; |
|
|
|
float64 res; |
|
|
|
oldmode = STATUS(float_rounding_mode); |
|
|
|
STATUS(float_rounding_mode) = float_round_to_zero; |
|
|
|
oldmode = status->float_rounding_mode; |
|
|
|
status->float_rounding_mode = float_round_to_zero; |
|
|
|
res = float64_round_to_int(a, status); |
|
|
|
STATUS(float_rounding_mode) = oldmode; |
|
|
|
status->float_rounding_mode = oldmode; |
|
|
|
return res; |
|
|
|
} |
|
|
|
|
|
|
|
@ -3799,7 +3833,7 @@ static float64 addFloat64Sigs(float64 a, float64 b, flag zSign, |
|
|
|
return a; |
|
|
|
} |
|
|
|
if ( aExp == 0 ) { |
|
|
|
if (STATUS(flush_to_zero)) { |
|
|
|
if (status->flush_to_zero) { |
|
|
|
if (aSig | bSig) { |
|
|
|
float_raise(float_flag_output_denormal, status); |
|
|
|
} |
|
|
|
@ -3860,7 +3894,7 @@ static float64 subFloat64Sigs(float64 a, float64 b, flag zSign, |
|
|
|
} |
|
|
|
if ( bSig < aSig ) goto aBigger; |
|
|
|
if ( aSig < bSig ) goto bBigger; |
|
|
|
return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); |
|
|
|
return packFloat64(status->float_rounding_mode == float_round_down, 0, 0); |
|
|
|
bExpBigger: |
|
|
|
if ( bExp == 0x7FF ) { |
|
|
|
if (bSig) { |
|
|
|
@ -4268,7 +4302,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, |
|
|
|
/* Adding two exact zeroes */ |
|
|
|
if (pSign == cSign) { |
|
|
|
zSign = pSign; |
|
|
|
} else if (STATUS(float_rounding_mode) == float_round_down) { |
|
|
|
} else if (status->float_rounding_mode == float_round_down) { |
|
|
|
zSign = 1; |
|
|
|
} else { |
|
|
|
zSign = 0; |
|
|
|
@ -4276,7 +4310,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, |
|
|
|
return packFloat64(zSign ^ signflip, 0, 0); |
|
|
|
} |
|
|
|
/* Exact zero plus a denorm */ |
|
|
|
if (STATUS(flush_to_zero)) { |
|
|
|
if (status->flush_to_zero) { |
|
|
|
float_raise(float_flag_output_denormal, status); |
|
|
|
return packFloat64(cSign ^ signflip, 0, 0); |
|
|
|
} |
|
|
|
@ -4392,7 +4426,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, |
|
|
|
} else { |
|
|
|
/* Exact zero */ |
|
|
|
zSign = signflip; |
|
|
|
if (STATUS(float_rounding_mode) == float_round_down) { |
|
|
|
if (status->float_rounding_mode == float_round_down) { |
|
|
|
zSign ^= 1; |
|
|
|
} |
|
|
|
return packFloat64(zSign, 0, 0); |
|
|
|
@ -4798,7 +4832,9 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) |
|
|
|
goto invalid; |
|
|
|
} |
|
|
|
else if ( aExp < 0x3FFF ) { |
|
|
|
if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (aExp || aSig) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
shiftCount = 0x403E - aExp; |
|
|
|
@ -4812,7 +4848,7 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) |
|
|
|
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; |
|
|
|
} |
|
|
|
if ( ( aSig<<shiftCount ) != savedASig ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return z; |
|
|
|
|
|
|
|
@ -4890,12 +4926,14 @@ int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) |
|
|
|
return (int64_t) LIT64( 0x8000000000000000 ); |
|
|
|
} |
|
|
|
else if ( aExp < 0x3FFF ) { |
|
|
|
if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (aExp | aSig) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
z = aSig>>( - shiftCount ); |
|
|
|
if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
if ( aSign ) z = - z; |
|
|
|
return z; |
|
|
|
@ -5008,9 +5046,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) |
|
|
|
&& ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) { |
|
|
|
return a; |
|
|
|
} |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
aSign = extractFloatx80Sign( a ); |
|
|
|
switch ( STATUS(float_rounding_mode) ) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) |
|
|
|
) { |
|
|
|
@ -5039,7 +5077,7 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) |
|
|
|
lastBitMask <<= 0x403E - aExp; |
|
|
|
roundBitsMask = lastBitMask - 1; |
|
|
|
z = a; |
|
|
|
switch (STATUS(float_rounding_mode)) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
z.low += lastBitMask>>1; |
|
|
|
if ((z.low & roundBitsMask) == 0) { |
|
|
|
@ -5069,7 +5107,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) |
|
|
|
++z.high; |
|
|
|
z.low = LIT64( 0x8000000000000000 ); |
|
|
|
} |
|
|
|
if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (z.low != a.low) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return z; |
|
|
|
|
|
|
|
} |
|
|
|
@ -5139,7 +5179,7 @@ static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, |
|
|
|
zSig0 |= LIT64( 0x8000000000000000 ); |
|
|
|
++zExp; |
|
|
|
roundAndPack: |
|
|
|
return roundAndPackFloatx80(STATUS(floatx80_rounding_precision), |
|
|
|
return roundAndPackFloatx80(status->floatx80_rounding_precision, |
|
|
|
zSign, zExp, zSig0, zSig1, status); |
|
|
|
} |
|
|
|
|
|
|
|
@ -5182,7 +5222,7 @@ static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, |
|
|
|
zSig1 = 0; |
|
|
|
if ( bSig < aSig ) goto aBigger; |
|
|
|
if ( aSig < bSig ) goto bBigger; |
|
|
|
return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); |
|
|
|
return packFloatx80(status->float_rounding_mode == float_round_down, 0, 0); |
|
|
|
bExpBigger: |
|
|
|
if ( bExp == 0x7FFF ) { |
|
|
|
if ((uint64_t)(bSig << 1)) { |
|
|
|
@ -5210,7 +5250,7 @@ static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, |
|
|
|
sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 ); |
|
|
|
zExp = aExp; |
|
|
|
normalizeRoundAndPack: |
|
|
|
return normalizeRoundAndPackFloatx80(STATUS(floatx80_rounding_precision), |
|
|
|
return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision, |
|
|
|
zSign, zExp, zSig0, zSig1, status); |
|
|
|
} |
|
|
|
|
|
|
|
@ -5311,7 +5351,7 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status) |
|
|
|
shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 ); |
|
|
|
--zExp; |
|
|
|
} |
|
|
|
return roundAndPackFloatx80(STATUS(floatx80_rounding_precision), |
|
|
|
return roundAndPackFloatx80(status->floatx80_rounding_precision, |
|
|
|
zSign, zExp, zSig0, zSig1, status); |
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} |
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@ -5395,7 +5435,7 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) |
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} |
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zSig1 |= ( ( rem1 | rem2 ) != 0 ); |
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|
} |
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|
return roundAndPackFloatx80(STATUS(floatx80_rounding_precision), |
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return roundAndPackFloatx80(status->floatx80_rounding_precision, |
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zSign, zExp, zSig0, zSig1, status); |
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} |
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@ -5563,10 +5603,8 @@ floatx80 floatx80_sqrt(floatx80 a, float_status *status) |
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} |
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shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 ); |
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zSig0 |= doubleZSig0; |
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|
return |
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roundAndPackFloatx80( |
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|
STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1, status); |
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|
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|
return roundAndPackFloatx80(status->floatx80_rounding_precision, |
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0, zExp, zSig0, zSig1, status); |
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|
} |
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|
/*----------------------------------------------------------------------------
|
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|
@ -5862,7 +5900,9 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status) |
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|
goto invalid; |
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|
} |
|
|
|
else if ( aExp < 0x3FFF ) { |
|
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|
if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (aExp || aSig0) { |
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|
status->float_exception_flags |= float_flag_inexact; |
|
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|
} |
|
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|
return 0; |
|
|
|
} |
|
|
|
aSig0 |= LIT64( 0x0001000000000000 ); |
|
|
|
@ -5877,7 +5917,7 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status) |
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|
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; |
|
|
|
} |
|
|
|
if ( ( aSig0<<shiftCount ) != savedASig ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return z; |
|
|
|
|
|
|
|
@ -5954,7 +5994,9 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status) |
|
|
|
aSig0 &= LIT64( 0x0000FFFFFFFFFFFF ); |
|
|
|
if ( ( a.high == LIT64( 0xC03E000000000000 ) ) |
|
|
|
&& ( aSig1 < LIT64( 0x0002000000000000 ) ) ) { |
|
|
|
if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
if (aSig1) { |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
} |
|
|
|
else { |
|
|
|
float_raise(float_flag_invalid, status); |
|
|
|
@ -5966,20 +6008,20 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status) |
|
|
|
} |
|
|
|
z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) ); |
|
|
|
if ( (uint64_t) ( aSig1<<shiftCount ) ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
} |
|
|
|
else { |
|
|
|
if ( aExp < 0x3FFF ) { |
|
|
|
if ( aExp | aSig0 | aSig1 ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
z = aSig0>>( - shiftCount ); |
|
|
|
if ( aSig1 |
|
|
|
|| ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
} |
|
|
|
if ( aSign ) z = - z; |
|
|
|
@ -6118,7 +6160,7 @@ float128 float128_round_to_int(float128 a, float_status *status) |
|
|
|
lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1; |
|
|
|
roundBitsMask = lastBitMask - 1; |
|
|
|
z = a; |
|
|
|
switch (STATUS(float_rounding_mode)) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
if ( lastBitMask ) { |
|
|
|
add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low ); |
|
|
|
@ -6160,9 +6202,9 @@ float128 float128_round_to_int(float128 a, float_status *status) |
|
|
|
else { |
|
|
|
if ( aExp < 0x3FFF ) { |
|
|
|
if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a; |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
aSign = extractFloat128Sign( a ); |
|
|
|
switch ( STATUS(float_rounding_mode) ) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
if ( ( aExp == 0x3FFE ) |
|
|
|
&& ( extractFloat128Frac0( a ) |
|
|
|
@ -6192,7 +6234,7 @@ float128 float128_round_to_int(float128 a, float_status *status) |
|
|
|
roundBitsMask = lastBitMask - 1; |
|
|
|
z.low = 0; |
|
|
|
z.high = a.high; |
|
|
|
switch (STATUS(float_rounding_mode)) { |
|
|
|
switch (status->float_rounding_mode) { |
|
|
|
case float_round_nearest_even: |
|
|
|
z.high += lastBitMask>>1; |
|
|
|
if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) { |
|
|
|
@ -6222,7 +6264,7 @@ float128 float128_round_to_int(float128 a, float_status *status) |
|
|
|
z.high &= ~ roundBitsMask; |
|
|
|
} |
|
|
|
if ( ( z.low != a.low ) || ( z.high != a.high ) ) { |
|
|
|
STATUS(float_exception_flags) |= float_flag_inexact; |
|
|
|
status->float_exception_flags |= float_flag_inexact; |
|
|
|
} |
|
|
|
return z; |
|
|
|
|
|
|
|
@ -6293,7 +6335,7 @@ static float128 addFloat128Sigs(float128 a, float128 b, flag zSign, |
|
|
|
} |
|
|
|
add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); |
|
|
|
if ( aExp == 0 ) { |
|
|
|
if (STATUS(flush_to_zero)) { |
|
|
|
if (status->flush_to_zero) { |
|
|
|
if (zSig0 | zSig1) { |
|
|
|
float_raise(float_flag_output_denormal, status); |
|
|
|
} |
|
|
|
@ -6363,7 +6405,8 @@ static float128 subFloat128Sigs(float128 a, float128 b, flag zSign, |
|
|
|
if ( aSig0 < bSig0 ) goto bBigger; |
|
|
|
if ( bSig1 < aSig1 ) goto aBigger; |
|
|
|
if ( aSig1 < bSig1 ) goto bBigger; |
|
|
|
return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 ); |
|
|
|
return packFloat128(status->float_rounding_mode == float_round_down, |
|
|
|
0, 0, 0); |
|
|
|
bExpBigger: |
|
|
|
if ( bExp == 0x7FFF ) { |
|
|
|
if (bSig0 | bSig1) { |
|
|
|
@ -7276,7 +7319,7 @@ uint64_t float64_to_uint64(float64 a, float_status *status) |
|
|
|
|
|
|
|
uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *status) |
|
|
|
{ |
|
|
|
signed char current_rounding_mode = STATUS(float_rounding_mode); |
|
|
|
signed char current_rounding_mode = status->float_rounding_mode; |
|
|
|
set_float_rounding_mode(float_round_to_zero, status); |
|
|
|
int64_t v = float64_to_uint64(a, status); |
|
|
|
set_float_rounding_mode(current_rounding_mode, status); |
|
|
|
@ -7638,8 +7681,8 @@ floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status) |
|
|
|
} |
|
|
|
|
|
|
|
aExp += n; |
|
|
|
return normalizeRoundAndPackFloatx80( STATUS(floatx80_rounding_precision), |
|
|
|
aSign, aExp, aSig, 0, status); |
|
|
|
return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision, |
|
|
|
aSign, aExp, aSig, 0, status); |
|
|
|
} |
|
|
|
|
|
|
|
float128 float128_scalbn(float128 a, int n, float_status *status) |
|
|
|
|