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blizzard: do not depend on VGA internals

There is nothing that is used by this ARM-specific device.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
pull/11/merge
Paolo Bonzini 12 years ago
committed by Michael Tokarev
parent
commit
31fc97c314
  1. 1
      hw/display/blizzard.c

1
hw/display/blizzard.c

@ -21,7 +21,6 @@
#include "qemu-common.h"
#include "ui/console.h"
#include "hw/devices.h"
#include "vga_int.h"
#include "ui/pixel_ops.h"
typedef void (*blizzard_fn_t)(uint8_t *, const uint8_t *, unsigned int);

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