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#include "pthread_impl.h"
int pthread_rwlock_timedrdlock(pthread_rwlock_t *restrict rw, const struct timespec *restrict at)
{
overhaul rwlocks to address several issues like mutexes and semaphores, rwlocks suffered from a race condition where the unlock operation could access the lock memory after another thread successfully obtained the lock (and possibly destroyed or unmapped the object). this has been fixed in the same way it was fixed for other lock types. in addition, the previous implementation favored writers over readers. in the absence of other considerations, that is the best behavior for rwlocks, and posix explicitly allows it. however posix also requires read locks to be recursive. if writers are favored, any attempt to obtain a read lock while a writer is waiting for the lock will fail, causing "recursive" read locks to deadlock. this can be avoided by keeping track of which threads already hold read locks, but doing so requires unbounded memory usage, and there must be a fallback case that favors readers in case memory allocation failed. and all of this must be synchronized. the cost, complexity, and risk of errors in getting it right is too great, so we simply favor readers. tracking of the owner of write locks has been removed, as it was not useful for anything. it could allow deadlock detection, but it's not clear to me that returning EDEADLK (which a buggy program is likely to ignore) is better than deadlocking; at least the latter behavior prevents further data corruption. a correct program cannot invoke this situation anyway. the reader count and write lock state, as well as the "last minute" waiter flag have all been combined into a single atomic lock. this means all state transitions for the lock are atomic compare-and-swap operations. this makes establishing correctness much easier and may improve performance. finally, some code duplication has been cleaned up. more is called for, especially the standard __timedwait idiom repeated in all locks.
15 years ago
int r, t;
r = pthread_rwlock_tryrdlock(rw);
if (r != EBUSY) return r;
int spins = 100;
while (spins-- && rw->_rw_lock && !rw->_rw_waiters) a_spin();
overhaul rwlocks to address several issues like mutexes and semaphores, rwlocks suffered from a race condition where the unlock operation could access the lock memory after another thread successfully obtained the lock (and possibly destroyed or unmapped the object). this has been fixed in the same way it was fixed for other lock types. in addition, the previous implementation favored writers over readers. in the absence of other considerations, that is the best behavior for rwlocks, and posix explicitly allows it. however posix also requires read locks to be recursive. if writers are favored, any attempt to obtain a read lock while a writer is waiting for the lock will fail, causing "recursive" read locks to deadlock. this can be avoided by keeping track of which threads already hold read locks, but doing so requires unbounded memory usage, and there must be a fallback case that favors readers in case memory allocation failed. and all of this must be synchronized. the cost, complexity, and risk of errors in getting it right is too great, so we simply favor readers. tracking of the owner of write locks has been removed, as it was not useful for anything. it could allow deadlock detection, but it's not clear to me that returning EDEADLK (which a buggy program is likely to ignore) is better than deadlocking; at least the latter behavior prevents further data corruption. a correct program cannot invoke this situation anyway. the reader count and write lock state, as well as the "last minute" waiter flag have all been combined into a single atomic lock. this means all state transitions for the lock are atomic compare-and-swap operations. this makes establishing correctness much easier and may improve performance. finally, some code duplication has been cleaned up. more is called for, especially the standard __timedwait idiom repeated in all locks.
15 years ago
while ((r=pthread_rwlock_tryrdlock(rw))==EBUSY) {
if (!(r=rw->_rw_lock) || (r&0x7fffffff)!=0x7fffffff) continue;
t = r | 0x80000000;
a_inc(&rw->_rw_waiters);
a_cas(&rw->_rw_lock, r, t);
make futex operations use private-futex mode when possible private-futex uses the virtual address of the futex int directly as the hash key rather than requiring the kernel to resolve the address to an underlying backing for the mapping in which it lies. for certain usage patterns it improves performance significantly. in many places, the code using futex __wake and __wait operations was already passing a correct fixed zero or nonzero flag for the priv argument, so no change was needed at the site of the call, only in the __wake and __wait functions themselves. in other places, especially where the process-shared attribute for a synchronization object was not previously tracked, additional new code is needed. for mutexes, the only place to store the flag is in the type field, so additional bit masking logic is needed for accessing the type. for non-process-shared condition variable broadcasts, the futex requeue operation is unable to requeue from a private futex to a process-shared one in the mutex structure, so requeue is simply disabled in this case by waking all waiters. for robust mutexes, the kernel always performs a non-private wake when the owner dies. in order not to introduce a behavioral regression in non-process-shared robust mutexes (when the owning thread dies), they are simply forced to be treated as process-shared for now, giving correct behavior at the expense of performance. this can be fixed by adding explicit code to pthread_exit to do the right thing for non-shared robust mutexes in userspace rather than relying on the kernel to do it, and will be fixed in this way later. since not all supported kernels have private futex support, the new code detects EINVAL from the futex syscall and falls back to making the call without the private flag. no attempt to cache the result is made; caching it and using the cached value efficiently is somewhat difficult, and not worth the complexity when the benefits would be seen only on ancient kernels which have numerous other limitations and bugs anyway.
12 years ago
r = __timedwait(&rw->_rw_lock, t, CLOCK_REALTIME, at, 0, 0, rw->_rw_shared^128);
overhaul rwlocks to address several issues like mutexes and semaphores, rwlocks suffered from a race condition where the unlock operation could access the lock memory after another thread successfully obtained the lock (and possibly destroyed or unmapped the object). this has been fixed in the same way it was fixed for other lock types. in addition, the previous implementation favored writers over readers. in the absence of other considerations, that is the best behavior for rwlocks, and posix explicitly allows it. however posix also requires read locks to be recursive. if writers are favored, any attempt to obtain a read lock while a writer is waiting for the lock will fail, causing "recursive" read locks to deadlock. this can be avoided by keeping track of which threads already hold read locks, but doing so requires unbounded memory usage, and there must be a fallback case that favors readers in case memory allocation failed. and all of this must be synchronized. the cost, complexity, and risk of errors in getting it right is too great, so we simply favor readers. tracking of the owner of write locks has been removed, as it was not useful for anything. it could allow deadlock detection, but it's not clear to me that returning EDEADLK (which a buggy program is likely to ignore) is better than deadlocking; at least the latter behavior prevents further data corruption. a correct program cannot invoke this situation anyway. the reader count and write lock state, as well as the "last minute" waiter flag have all been combined into a single atomic lock. this means all state transitions for the lock are atomic compare-and-swap operations. this makes establishing correctness much easier and may improve performance. finally, some code duplication has been cleaned up. more is called for, especially the standard __timedwait idiom repeated in all locks.
15 years ago
a_dec(&rw->_rw_waiters);
if (r && r != EINTR) return r;
}
overhaul rwlocks to address several issues like mutexes and semaphores, rwlocks suffered from a race condition where the unlock operation could access the lock memory after another thread successfully obtained the lock (and possibly destroyed or unmapped the object). this has been fixed in the same way it was fixed for other lock types. in addition, the previous implementation favored writers over readers. in the absence of other considerations, that is the best behavior for rwlocks, and posix explicitly allows it. however posix also requires read locks to be recursive. if writers are favored, any attempt to obtain a read lock while a writer is waiting for the lock will fail, causing "recursive" read locks to deadlock. this can be avoided by keeping track of which threads already hold read locks, but doing so requires unbounded memory usage, and there must be a fallback case that favors readers in case memory allocation failed. and all of this must be synchronized. the cost, complexity, and risk of errors in getting it right is too great, so we simply favor readers. tracking of the owner of write locks has been removed, as it was not useful for anything. it could allow deadlock detection, but it's not clear to me that returning EDEADLK (which a buggy program is likely to ignore) is better than deadlocking; at least the latter behavior prevents further data corruption. a correct program cannot invoke this situation anyway. the reader count and write lock state, as well as the "last minute" waiter flag have all been combined into a single atomic lock. this means all state transitions for the lock are atomic compare-and-swap operations. this makes establishing correctness much easier and may improve performance. finally, some code duplication has been cleaned up. more is called for, especially the standard __timedwait idiom repeated in all locks.
15 years ago
return r;
}