Browse Source
to add_to_set to reloc. Remove bitsize argument from constructor. Comment that reloc_overflow, reloc_dangerous and unattached_reloc must handle NULL pointers for reloc location. (enum bfd_link_order_type): Add bfd_section_reloc_link_order and bfd_symbol_reloc_link_order. (struct bfd_link_order): Add reloc field to union. (struct bfd_link_order_reloc): Define.gdb-4_18-branch
2 changed files with 410 additions and 0 deletions
@ -0,0 +1,395 @@ |
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/* bfdlink.h -- header file for BFD link routines
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Copyright 1993 Free Software Foundation, Inc. |
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Written by Steve Chamberlain and Ian Lance Taylor, Cygnus Support. |
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This file is part of BFD, the Binary File Descriptor library. |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
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#ifndef BFDLINK_H |
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#define BFDLINK_H |
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/* Which symbols to strip during a link. */ |
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enum bfd_link_strip |
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{ |
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strip_none, /* Don't strip any symbols. */ |
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strip_debugger, /* Strip debugging symbols. */ |
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strip_some, /* keep_hash is the list of symbols to keep. */ |
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strip_all /* Strip all symbols. */ |
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}; |
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/* Which local symbols to discard during a link. This is irrelevant
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if strip_all is used. */ |
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enum bfd_link_discard |
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{ |
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discard_none, /* Don't discard any locals. */ |
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discard_l, /* Discard locals with a certain prefix. */ |
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discard_all /* Discard all locals. */ |
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}; |
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/* These are the possible types of an entry in the BFD link hash
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table. */ |
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enum bfd_link_hash_type |
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{ |
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bfd_link_hash_new, /* Symbol is new. */ |
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bfd_link_hash_undefined, /* Symbol seen before, but undefined. */ |
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bfd_link_hash_weak, /* Symbol is weak and undefined. */ |
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bfd_link_hash_defined, /* Symbol is defined. */ |
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bfd_link_hash_common, /* Symbol is common. */ |
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bfd_link_hash_indirect, /* Symbol is an indirect link. */ |
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bfd_link_hash_warning /* Like indirect, but warn if referenced. */ |
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}; |
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/* The linking routines use a hash table which uses this structure for
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its elements. */ |
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struct bfd_link_hash_entry |
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{ |
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/* Base hash table entry structure. */ |
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struct bfd_hash_entry root; |
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/* Type of this entry. */ |
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enum bfd_link_hash_type type; |
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/* Whether this symbol has been written out. */ |
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boolean written; |
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/* Undefined and common entries are kept in a linked list through
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this field. This field is not in the union because that would |
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force us to remove entries from the list when we changed their |
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type, which would force the list to be doubly linked, which would |
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waste more memory. When an undefined or common symbol is |
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created, it should be added to this list, the head of which is in |
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the link hash table itself. As symbols are defined, they need |
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not be removed from the list; anything which reads the list must |
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doublecheck the symbol type. Weak symbols are not kept on this |
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list. */ |
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struct bfd_link_hash_entry *next; |
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/* A union of information depending upon the type. */ |
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union |
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{ |
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/* Nothing is kept for bfd_hash_new. */ |
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/* bfd_link_hash_undefined, bfd_link_hash_weak. */ |
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struct |
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{ |
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bfd *abfd; /* BFD symbol was found in. */ |
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} undef; |
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/* bfd_link_hash_defined. */ |
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struct |
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{ |
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bfd_vma value; /* Symbol value. */ |
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asection *section; /* Symbol section. */ |
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} def; |
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/* bfd_link_hash_indirect, bfd_link_hash_warning. */ |
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struct |
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{ |
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struct bfd_link_hash_entry *link; /* Real symbol. */ |
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const char *warning; /* Warning (bfd_link_hash_warning only). */ |
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} i; |
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/* bfd_link_hash_common. */ |
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struct |
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{ |
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bfd_vma size; /* Common symbol size. */ |
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asection *section; /* Symbol section. */ |
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} c; |
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} u; |
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}; |
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/* This is the link hash table. It is a derived class of
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bfd_hash_table. */ |
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struct bfd_link_hash_table |
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{ |
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/* The hash table itself. */ |
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struct bfd_hash_table table; |
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/* The back end which created this hash table. This indicates the
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type of the entries in the hash table, which is sometimes |
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important information when linking object files of different |
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types together. */ |
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bfd_target *creator; |
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/* A linked list of undefined and common symbols, linked through the
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next field in the bfd_link_hash_entry structure. */ |
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struct bfd_link_hash_entry *undefs; |
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/* Entries are added to the tail of the undefs list. */ |
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struct bfd_link_hash_entry *undefs_tail; |
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}; |
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|
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/* Look up an entry in a link hash table. If FOLLOW is true, this
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follows bfd_link_hash_indirect and bfd_link_hash_warning links to |
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the real symbol. */ |
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extern struct bfd_link_hash_entry *bfd_link_hash_lookup |
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PARAMS ((struct bfd_link_hash_table *, const char *, boolean create, |
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boolean copy, boolean follow)); |
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|
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/* Traverse a link hash table. */ |
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extern void bfd_link_hash_traverse |
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PARAMS ((struct bfd_link_hash_table *, |
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boolean (*) (struct bfd_link_hash_entry *, PTR), |
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PTR)); |
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|
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/* Add an entry to the undefs list. */ |
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extern void bfd_link_add_undef |
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PARAMS ((struct bfd_link_hash_table *, struct bfd_link_hash_entry *)); |
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|
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/* This structure holds all the information needed to communicate
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between BFD and the linker when doing a link. */ |
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struct bfd_link_info |
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{ |
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/* Function callbacks. */ |
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const struct bfd_link_callbacks *callbacks; |
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/* true if BFD should generate a relocateable object file. */ |
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boolean relocateable; |
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/* Which symbols to strip. */ |
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enum bfd_link_strip strip; |
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/* Which local symbols to discard. */ |
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enum bfd_link_discard discard; |
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/* The local symbol prefix to discard if using discard_l. */ |
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unsigned int lprefix_len; |
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const char *lprefix; |
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/* true if symbols should be retained in memory, false if they
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should be freed and reread. */ |
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boolean keep_memory; |
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/* The list of input BFD's involved in the link. These are chained
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together via the link_next field. */ |
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bfd *input_bfds; |
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/* If a symbol should be created for each input BFD, this is section
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where those symbols should be placed. It must be a section in |
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the output BFD. It may be NULL, in which case no such symbols |
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will be created. This is to support CREATE_OBJECT_SYMBOLS in the |
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linker command language. */ |
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asection *create_object_symbols_section; |
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/* Hash table handled by BFD. */ |
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struct bfd_link_hash_table *hash; |
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/* Hash table of symbols to keep. This is NULL unless strip is
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strip_some. */ |
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struct bfd_hash_table *keep_hash; |
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/* Hash table of symbols to report back via notice_callback. If
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this is NULL no symbols are reported back. */ |
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struct bfd_hash_table *notice_hash; |
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}; |
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/* This structures holds a set of callback functions. These are
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called by the BFD linker routines. The first argument to each |
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callback function is the bfd_link_info structure being used. Each |
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function returns a boolean value. If the function returns false, |
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then the BFD function which called it will return with a failure |
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indication. */ |
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struct bfd_link_callbacks |
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{ |
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/* A function which is called when an object is added from an
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archive. ABFD is the archive element being added. NAME is the |
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name of the symbol which caused the archive element to be pulled |
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in. */ |
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boolean (*add_archive_element) PARAMS ((struct bfd_link_info *, |
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bfd *abfd, |
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const char *name)); |
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/* A function which is called when a symbol is found with multiple
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definitions. NAME is the symbol which is defined multiple times. |
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OBFD is the old BFD, OSEC is the old section, OVAL is the old |
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value, NBFD is the new BFD, NSEC is the new section, and NVAL is |
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the new value. OBFD may be NULL. OSEC and NSEC may be |
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bfd_com_section or bfd_ind_section. */ |
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boolean (*multiple_definition) PARAMS ((struct bfd_link_info *, |
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const char *name, |
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bfd *obfd, |
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asection *osec, |
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bfd_vma oval, |
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bfd *nbfd, |
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asection *nsec, |
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bfd_vma nval)); |
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/* A function which is called when a common symbol is defined
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multiple times. NAME is the symbol appearing multiple times. |
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OBFD is the BFD of the existing symbol. OTYPE is the type of the |
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existing symbol, either bfd_link_hash_defined or |
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bfd_link_hash_common. If OTYPE is bfd_link_hash_common, OSIZE is |
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the size of the existing symbol. NBFD is the BFD of the new |
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symbol. NTYPE is the type of the new symbol, either |
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bfd_link_hash_defined or bfd_link_hash_common. If NTYPE is |
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bfd_link_hash_common, NSIZE is the size of the new symbol. */ |
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boolean (*multiple_common) PARAMS ((struct bfd_link_info *, |
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const char *name, |
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bfd *obfd, |
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enum bfd_link_hash_type otype, |
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bfd_vma osize, |
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bfd *nbfd, |
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enum bfd_link_hash_type ntype, |
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bfd_vma nsize)); |
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/* A function which is called to add a symbol to a set. ENTRY is
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the link hash table entry for the set itself (e.g., |
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__CTOR_LIST__). RELOC is the relocation to use for an entry in |
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the set when generating a relocateable file, and is also used to |
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get the size of the entry when generating an executable file. |
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ABFD, SEC and VALUE identify the value to add to the set. */ |
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boolean (*add_to_set) PARAMS ((struct bfd_link_info *, |
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struct bfd_link_hash_entry *entry, |
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bfd_reloc_code_real_type reloc, |
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bfd *abfd, asection *sec, bfd_vma value)); |
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/* A function which is called when the name of a g++ constructor or
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destructor is found. This is only called by some object file |
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formats. CONSTRUCTOR is true for a constructor, false for a |
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destructor. This will use BFD_RELOC_CTOR when generating a |
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relocateable file. NAME is the name of the symbol found. ABFD, |
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SECTION and VALUE are the value of the symbol. */ |
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boolean (*constructor) PARAMS ((struct bfd_link_info *, |
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boolean constructor, |
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const char *name, bfd *abfd, asection *sec, |
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bfd_vma value)); |
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/* A function which is called when there is a reference to a warning
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symbol. WARNING is the warning to be issued. */ |
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boolean (*warning) PARAMS ((struct bfd_link_info *, |
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const char *warning)); |
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/* A function which is called when a relocation is attempted against
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an undefined symbol. NAME is the symbol which is undefined. |
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ABFD, SECTION and ADDRESS identify the location from which the |
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reference is made. */ |
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boolean (*undefined_symbol) PARAMS ((struct bfd_link_info *, |
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const char *name, bfd *abfd, |
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asection *section, bfd_vma address)); |
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/* A function which is called when a reloc overflow occurs. NAME is
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the name of the symbol or section the reloc is against, |
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RELOC_NAME is the name of the relocation, and ADDEND is any |
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addend that is used. ABFD, SECTION and ADDRESS identify the |
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location at which the overflow occurs; if this is the result of a |
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bfd_section_reloc_link_order or bfd_symbol_reloc_link_order, then |
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ABFD will be NULL. */ |
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boolean (*reloc_overflow) PARAMS ((struct bfd_link_info *, |
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const char *name, |
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const char *reloc_name, bfd_vma addend, |
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bfd *abfd, asection *section, |
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bfd_vma address)); |
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/* A function which is called when a dangerous reloc is performed.
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The canonical example is an a29k IHCONST reloc which does not |
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follow an IHIHALF reloc. MESSAGE is an appropriate message. |
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ABFD, SECTION and ADDRESS identify the location at which the |
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problem occurred; if this is the result of a |
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bfd_section_reloc_link_order or bfd_symbol_reloc_link_order, then |
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ABFD will be NULL. */ |
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boolean (*reloc_dangerous) PARAMS ((struct bfd_link_info *, |
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const char *message, |
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bfd *abfd, asection *section, |
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bfd_vma address)); |
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/* A function which is called when a reloc is found to be attached
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to a symbol which is not being written out. NAME is the name of |
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the symbol. ABFD, SECTION and ADDRESS identify the location of |
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the reloc; if this is the result of a |
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bfd_section_reloc_link_order or bfd_symbol_reloc_link_order, then |
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ABFD will be NULL. */ |
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boolean (*unattached_reloc) PARAMS ((struct bfd_link_info *, |
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const char *name, |
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bfd *abfd, asection *section, |
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bfd_vma address)); |
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/* A function which is called when a symbol in notice_hash is
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defined or referenced. NAME is the symbol. ABFD, SECTION and |
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ADDRESS are the value of the symbol. If SECTION is |
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bfd_und_section, this is a reference. */ |
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boolean (*notice) PARAMS ((struct bfd_link_info *, const char *name, |
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bfd *abfd, asection *section, bfd_vma address)); |
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}; |
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|
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/* The linker builds link_order structures which tell the code how to
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include input data in the output file. */ |
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/* These are the types of link_order structures. */ |
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enum bfd_link_order_type |
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{ |
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bfd_undefined_link_order, /* Undefined. */ |
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bfd_indirect_link_order, /* Built from a section. */ |
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bfd_fill_link_order, /* Fill with a 16 bit constant. */ |
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bfd_section_reloc_link_order, /* Relocate against a section. */ |
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bfd_symbol_reloc_link_order /* Relocate against a symbol. */ |
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}; |
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/* This is the link_order structure itself. These form a chain
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attached to the section whose contents they are describing. */ |
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struct bfd_link_order |
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{ |
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/* Next link_order in chain. */ |
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struct bfd_link_order *next; |
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/* Type of link_order. */ |
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enum bfd_link_order_type type; |
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/* Offset within output section. */ |
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bfd_vma offset; |
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/* Size within output section. */ |
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bfd_size_type size; |
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/* Type specific information. */ |
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union |
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{ |
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struct |
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{ |
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/* Section to include. If this is used, then
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section->output_section must be the section the |
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link_order is attached to, section->output_offset must |
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equal the link_order offset field, and section->_raw_size |
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must equal the link_order size field. Maybe these |
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restrictions should be relaxed someday. */ |
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asection *section; |
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} indirect; |
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struct |
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{ |
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/* Value to fill with. */ |
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unsigned int value; |
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} fill; |
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struct |
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{ |
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/* Description of reloc to generate. Used for
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bfd_section_reloc_link_order and |
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bfd_symbol_reloc_link_order. */ |
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struct bfd_link_order_reloc *p; |
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} reloc; |
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} u; |
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}; |
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/* A linker order of type bfd_section_reloc_link_order or
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bfd_symbol_reloc_link_order means to create a reloc against a |
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section or symbol, respectively. This is used to implement -Ur to |
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generate relocs for the constructor tables. The |
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bfd_link_order_reloc structure describes the reloc that BFD should |
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create. It is similar to a arelent, but I didn't use arelent |
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because the linker does not know anything about most symbols, and |
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any asymbol structure it creates will be partially meaningless. |
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This information could logically be in the bfd_link_order struct, |
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but I didn't want to waste the space since these types of relocs |
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are relatively rare. */ |
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|
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struct bfd_link_order_reloc |
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{ |
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/* Reloc type. */ |
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bfd_reloc_code_real_type reloc; |
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union |
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{ |
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/* For type bfd_section_reloc_link_order, this is the section
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the reloc should be against. This must be a section in the |
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output BFD, not any of the input BFDs. */ |
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asection *section; |
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/* For type bfd_symbol_reloc_link_order, this is the name of the
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symbol the reloc should be against. */ |
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const char *name; |
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} u; |
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|
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/* Addend to use. The object file should contain zero. The BFD
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backend is responsible for filling in the contents of the object |
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file correctly. For some object file formats (e.g., COFF) the |
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addend must be stored into in the object file, and for some |
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(e.g., SPARC a.out) it is kept in the reloc. */ |
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bfd_vma addend; |
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}; |
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/* Allocate a new link_order for a section. */ |
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extern struct bfd_link_order *bfd_new_link_order PARAMS ((bfd *, asection *)); |
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|
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#endif |
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Loading…
Reference in new issue