|
|
|
@ -27,3 +27,6 @@ OTHER_BSS_END_SYMBOLS="__bss_end__ = . ;" |
|
|
|
# Hmmm, there's got to be a better way. This sets the stack to the |
|
|
|
# top of the simulator memory (2^19 bytes). |
|
|
|
OTHER_RELOCATING_SECTIONS='.stack 0x80000 : { _stack = .; *(.stack) }' |
|
|
|
|
|
|
|
TEMPLATE_NAME=elf32 |
|
|
|
GENERATE_SHLIB_SCRIPT=yes |
|
|
|
|